Player Matchup

Bacchus
Bacchus
Loracon
Bacchus
Level 78
God Stats
3W - 6L
1,498 SR
Queue Stats
22W - 27L
1,261 Elo+
Party 1
Discordia
Discordia
NaviZelda
Discordia
Level 48
God Stats
3W - 5L
1,467 SR
Queue Stats
16W - 26L
1,260 Elo+
Party 1
Ravana
Ravana
TriggerVeil
Ravana
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 31L
1,389 Elo+
Party 1
Team Averages
Level 91
1,489 SR
1,303 Elo+

VS

Team Averages
Level 94
1,349 SR
1,310 Elo+
Bellona
Bellona
LucifersRage
Bellona
Level 129
God Stats
1W - 1L
1,313 SR
Queue Stats
182W - 240L
1,319 Elo+
Party 2
Discordia
Discordia
PamperWater
Discordia
Level 46
God Stats
14W - 13L
1,405 SR
Queue Stats
260W - 332L
1,261 Elo+
Solo
Hou Yi
Hou Yi
xXjul10Xx42
Hou Yi
Level 108
God Stats
7W - 7L
1,328 SR
Queue Stats
127W - 147L
1,350 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Loracon
Bacchus
18
2 / 2 / 0
13,280
632
9,329
27,141
42,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Discordia
NaviZelda
Discordia
16
0 / 3 / 2
11,555
550
13,516
12,219
4,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ravana
18
1 / 4 / 1
12,162
579
13,862
19,324
8,265
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
LucifersRage
Bellona
18
1 / 2 / 6
13,609
648
10,698
32,053
44,064
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Discordia
PamperWater
Discordia
20
4 / 0 / 5
14,248
678
25,893
4,874
2,246
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hou Yi
19
4 / 1 / 5
13,695
652
16,376
15,419
8,985
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
25
3
Kills
9
9
Deaths
3
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Loracon
Bacchus
2
2
0
1
W
Bellona
LucifersRage
Bellona
1
2
6
2
L
Discordia
NaviZelda
Discordia
0
3
2
0.33
W
Discordia
PamperWater
Discordia
4
0
5
6.5
L
Ravana
1
4
1
0.38
W
Hou Yi
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,707
Damage
52,967
58,684
Taken
52,346
55,321
Mitigated
55,295
6,415
Healing
5,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Loracon
Bacchus
9,329
1,333
0
1,797
27,141
42,628
48
10,916
14,773
33,875
0
W
Bellona
LucifersRage
Bellona
10,698
3,235
922
2,280
32,053
44,064
207
13,363
18,690
0
38,691
L
Discordia
NaviZelda
Discordia
13,516
1,282
0
226
12,219
4,428
0
4,817
6,809
52,482
0
W
Discordia
PamperWater
Discordia
25,893
2,142
0
915
4,874
2,246
829
2,903
1,971
75,332
0
L
Ravana
13,862
2,538
0
4,392
19,324
8,265
0
8,869
9,563
0
48,306
W
Hou Yi
16,376
4,615
0
1,430
15,419
8,985
1,483
7,422
7,997
0
62,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,997
Gold Earned
41,552
211
Minions Killed
250
8
Camps Cleared
11
1,189,323
Distance Traveled
1,170,519
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
13,280
632
43
2
2
430,867
3
W
Bellona
13,609
648
34
2
0
397,178
3
L
Discordia
11,555
550
89
4
3
363,349
0
W
Discordia
14,248
678
137
7
8
392,053
3
L
Ravana
12,162
579
79
4
3
395,107
5
W
Hou Yi
13,695
652
79
4
3
381,288
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role