Player Matchup

Lancelot
Lancelot
CharmingBlk
Lancelot
Level 123
God Stats
14W - 14L
1,566 SR
Queue Stats
27W - 32L
1,538 Elo+
Solo
Merlin
Merlin
Duck Cowboy0501
Merlin
Level 126
God Stats
1W - 1L
1,524 SR
Queue Stats
104W - 106L
1,571 Elo+
Party 1
Ratatoskr
Ratatoskr
Duh Martian
Ratatoskr
Level 149
God Stats
3W - 2L
1,668 SR
Queue Stats
95W - 96L
1,570 Elo+
Party 1
Shiva
Shiva
StubblySSj
Shiva
Level 147
God Stats
3W - 4L
1,550 SR
Queue Stats
202W - 194L
1,567 Elo+
Solo
Heimdallr
Heimdallr
okfinez
Heimdallr
Level 108
God Stats
3W - 1L
1,789 SR
Queue Stats
95W - 99L
1,535 Elo+
Solo
Team Averages
Level 131
1,620 SR
1,556 Elo+

VS

Team Averages
Level 116
1,591 SR
1,531 Elo+
Ravana
Ravana
AntInatorx11
Ravana
Level 85
God Stats
9W - 8L
1,534 SR
Queue Stats
108W - 109L
1,515 Elo+
Party 2
Zeus
Zeus
BluEqu4lizer
Zeus
Level 116
God Stats
23W - 25L
1,437 SR
Queue Stats
317W - 315L
1,492 Elo+
Party 2
Nemesis
Nemesis
Im_Drid
Nemesis
Level 84
God Stats
10W - 3L
1,636 SR
Queue Stats
358W - 360L
1,504 Elo+
Party 2
Danzaburou
Danzaburou
MarquisTheBeast7
Danzaburou
Level 157
God Stats
6W - 5L
1,574 SR
Queue Stats
73W - 76L
1,533 Elo+
Party 2
Ymir
Ymir
SigmaPi346
Ymir
Level 139
God Stats
2W - 2L
1,775 SR
Queue Stats
44W - 39L
1,612 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
CharmingBlk
Lancelot
11
0 / 1 / 1
6,622
552
3,106
12,307
6,503
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
0 / 1 / 1
6,175
515
6,054
8,099
3,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ratatoskr
Duh Martian
Ratatoskr
11
3 / 1 / 0
6,858
572
4,900
8,216
3,103
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shiva
1
0 / 0 / 0
3,978
332
0
0
0
Heimdallr
okfinez
Heimdallr
12
1 / 1 / 0
6,819
568
2,966
5,781
2,780
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
13
1 / 1 / 0
7,543
629
8,561
5,436
2,657
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
0 / 1 / 1
6,528
544
4,203
5,206
2,277
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
Im_Drid
Nemesis
11
2 / 0 / 1
6,751
563
2,587
7,391
2,682
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
MarquisTheBeast7
Danzaburou
13
1 / 1 / 1
7,537
628
3,938
7,006
2,984
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
0 / 1 / 1
6,095
508
2,919
7,170
4,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
8
4
Kills
4
4
Deaths
4
2
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ravana
1
1
0
1
W
0
1
1
0.5
L
Lancelot
CharmingBlk
Lancelot
0
1
1
0.5
L
0
1
1
0.5
L
Ratatoskr
Duh Martian
Ratatoskr
3
1
0
3
W
Nemesis
Im_Drid
Nemesis
2
0
1
2.5
W
Danzaburou
MarquisTheBeast7
Danzaburou
1
1
1
1.5
W
0
1
1
0.5
L
Shiva
0
0
0
0
L
Heimdallr
okfinez
Heimdallr
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,026
Damage
22,208
34,403
Taken
32,209
15,706
Mitigated
14,816
11,280
Healing
10,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
8,561
2,002
0
2,629
5,436
2,657
1,182
0
5,436
0
56,063
W
4,203
1,040
0
547
5,206
2,277
0
3,336
1,870
43,946
0
L
Lancelot
CharmingBlk
Lancelot
3,106
740
0
4,201
12,307
6,503
0
0
12,307
0
43,308
L
6,054
353
0
2,435
8,099
3,320
451
5,257
2,546
42,380
0
L
Ratatoskr
Duh Martian
Ratatoskr
4,900
1,296
0
3,330
8,216
3,103
0
1,198
7,018
0
45,300
W
Nemesis
Im_Drid
Nemesis
2,587
797
0
3,696
7,391
2,682
0
730
6,661
0
31,150
W
Danzaburou
MarquisTheBeast7
Danzaburou
3,938
1,398
0
2,747
7,006
2,984
2,166
337
6,669
0
60,992
W
2,919
615
0
911
7,170
4,216
0
1,651
5,519
20,543
0
L
Shiva
0
0
0
0
0
0
0
0
0
0
0
L
Heimdallr
okfinez
Heimdallr
2,966
1,526
0
1,314
5,781
2,780
1,218
371
5,410
0
46,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,452
Gold Earned
34,454
321
Minions Killed
407
0
Camps Cleared
0
1,011,553
Distance Traveled
1,229,846
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
7,543
629
113
9
0
241,106
2
W
Zeus
6,528
544
89
7
0
228,335
3
L
Lancelot
6,622
552
87
7
0
266,645
4
L
Merlin
6,175
515
65
5
0
238,553
4
L
Ratatoskr
6,858
572
89
7
0
286,647
2
W
Nemesis
6,751
563
60
5
0
304,280
2
W
Danzaburou
7,537
628
106
9
0
233,948
3
W
Ymir
6,095
508
39
3
0
222,177
6
L
Shiva
3,978
332
0
0
0
0
0
L
Heimdallr
6,819
568
80
7
0
219,708
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role