Player Matchup

Hades
Hades
Chucake
Hades
Level 110
God Stats
5W - 1L
1,727 SR
Queue Stats
237W - 198L
1,567 Elo+
Party 1
Chiron
Chiron
Feanur
Chiron
Level 120
God Stats
5W - 7L
1,407 SR
Queue Stats
223W - 178L
1,572 Elo+
Party 1
Terra
Terra
MAN IN SILVER
Terra
Level 148
God Stats
3W - 1L
1,178 SR
Queue Stats
202W - 193L
1,560 Elo+
Solo
Kukulkan
Kukulkan
Mefistus
Kukulkan
Level 147
God Stats
10W - 4L
1,675 SR
Queue Stats
310W - 278L
1,521 Elo+
Party 1
Lancelot
Lancelot
ederfranco
Lancelot
Level 124
God Stats
4W - 3L
1,500 SR
Queue Stats
386W - 360L
1,556 Elo+
Party 1
Team Averages
Level 130
1,497 SR
1,555 Elo+

VS

Team Averages
Level 126
1,367 SR
1,521 Elo+
Horus
Horus
 
Horus
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Pr0fessor Snake
King Arthur
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 24L
1,550 Elo+
Solo
Sol
Sol
TrnT x Up
Sol
Level 123
God Stats
1W - 6L
1,109 SR
Queue Stats
371W - 396L
1,497 Elo+
Solo
Hercules
Hercules
cvballa617
Hercules
Level 149
God Stats
7W - 8L
1,307 SR
Queue Stats
291W - 295L
1,534 Elo+
Solo
Thor
Thor
killerking9530
Thor
Level 156
God Stats
6W - 9L
1,418 SR
Queue Stats
359W - 367L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Chucake
Hades
15
3 / 6 / 11
10,047
670
11,388
17,774
24,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chiron
Feanur
Chiron
20
10 / 3 / 12
12,276
818
25,821
13,826
7,964
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
1 / 2 / 20
11,521
768
8,384
19,893
27,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
Mefistus
Kukulkan
18
5 / 2 / 14
11,185
746
18,968
11,878
7,191
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Lancelot
ederfranco
Lancelot
19
6 / 4 / 18
11,701
780
23,205
18,357
11,246
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
17
3 / 5 / 11
10,085
672
9,013
23,624
26,441
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

King Arthur
Pr0fessor Snake
King Arthur
16
2 / 7 / 11
9,497
633
8,643
22,507
22,696
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

17
5 / 4 / 8
10,266
684
22,157
15,520
6,955
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
cvballa617
Hercules
17
2 / 5 / 13
9,982
665
10,513
26,335
29,257
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
5 / 5 / 9
10,592
706
10,203
13,318
7,018
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
69
25
Kills
17
17
Deaths
26
75
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
3
5
11
1.7
W
Hades
Chucake
Hades
3
6
11
1.42
W
Chiron
Feanur
Chiron
10
3
12
5.33
W
1
2
20
5.5
W
Kukulkan
Mefistus
Kukulkan
5
2
14
6
L
King Arthur
Pr0fessor Snake
King Arthur
2
7
11
1.07
L
5
4
8
2.25
L
Hercules
cvballa617
Hercules
2
5
13
1.7
W
Lancelot
ederfranco
Lancelot
6
4
18
3.75
L
5
5
9
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,766
Damage
60,529
81,728
Taken
101,304
77,676
Mitigated
92,367
27,696
Healing
37,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
9,013
3,605
4,330
6,583
23,624
26,441
80
9,942
13,682
0
13,345
W
Hades
Chucake
Hades
11,388
754
987
2,885
17,774
24,017
624
5,803
11,591
22,082
0
W
Chiron
Feanur
Chiron
25,821
7,614
4,449
2,525
13,826
7,964
2,527
3,066
10,691
0
43,577
W
8,384
825
5,239
4,457
19,893
27,258
945
5,884
13,854
16,481
0
W
Kukulkan
Mefistus
Kukulkan
18,968
1,102
3,160
1,781
11,878
7,191
2,117
3,091
8,655
40,451
0
L
King Arthur
Pr0fessor Snake
King Arthur
8,643
1,266
3,049
3,166
22,507
22,696
92
7,252
15,255
0
18,082
L
22,157
8,833
1,632
5,128
15,520
6,955
1,318
7,173
8,347
46,544
0
L
Hercules
cvballa617
Hercules
10,513
2,229
2,084
9,474
26,335
29,257
197
9,140
17,195
0
21,467
W
Lancelot
ederfranco
Lancelot
23,205
3,138
853
1,360
18,357
11,246
2,326
4,313
13,801
0
42,323
L
10,203
1,008
1,325
1,064
13,318
7,018
413
5,233
8,085
0
19,526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,730
Gold Earned
50,422
140
Minions Killed
113
0
Camps Cleared
0
1,446,921
Distance Traveled
1,282,760
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
10,085
672
4
0
0
265,648
0
W
Hades
10,047
670
23
2
0
240,005
1
W
Chiron
12,276
818
34
2
0
277,491
1
W
Terra
11,521
768
7
0
0
282,806
0
W
Kukulkan
11,185
746
30
2
0
312,963
0
L
King Arthur
9,497
633
8
1
0
262,082
0
L
Sol
10,266
684
59
4
0
245,706
0
L
Hercules
9,982
665
20
1
0
257,934
0
W
Lancelot
11,701
780
46
3
0
333,656
0
L
Thor
10,592
706
22
1
0
251,390
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role