Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
Dr Xenonn
Hel
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
132W - 90L
1,606 Elo+
Party 1
Hou Yi
Hou Yi
Internal Flame
Hou Yi
Level 128
God Stats
10W - 5L
1,881 SR
Queue Stats
144W - 86L
1,629 Elo+
Party 1
Lancelot
Lancelot
LinksBowGaming
Lancelot
Level 36
God Stats
18W - 4L
1,500 SR
Queue Stats
96W - 32L
1,848 Elo+
Party 1
Ares
Ares
Running The Six
Ares
Level 141
God Stats
12W - 6L
1,824 SR
Queue Stats
136W - 68L
1,720 Elo+
Party 1
Team Averages
Level 102
1,641 SR
1,661 Elo+

VS

Team Averages
Level 87
1,554 SR
1,379 Elo+
Xbalanque
Xbalanque
CodeBreak93
Xbalanque
Level 146
God Stats
20W - 12L
1,647 SR
Queue Stats
66W - 80L
1,440 Elo+
Solo
Mercury
Mercury
DragonTales101
Mercury
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 18L
1,394 Elo+
Party 2
Ares
Ares
FujoshiCurls
Ares
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,209 Elo+
Solo
Gilgamesh
Gilgamesh
NiiyoMe
Gilgamesh
Level 100
God Stats
3W - 2L
1,721 SR
Queue Stats
29W - 32L
1,468 Elo+
Party 2
Ra
Ra
ShinjiAragaki
Ra
Level 154
God Stats
7W - 14L
1,402 SR
Queue Stats
548W - 693L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
15
4 / 1 / 9
8,388
839
7,733
7,008
4,168
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

15
2 / 2 / 10
8,079
808
8,797
7,991
4,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
5 / 0 / 7
8,416
842
8,459
7,575
3,723
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Lancelot
14
2 / 1 / 13
7,733
773
7,946
8,309
4,467
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
5 / 0 / 10
8,759
876
8,590
7,819
7,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
CodeBreak93
Xbalanque
12
0 / 3 / 0
6,536
654
5,369
8,723
4,164
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
2 / 4 / 0
7,061
706
1,494
7,659
3,781
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
0 / 4 / 1
6,924
692
6,710
15,997
14,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Gilgamesh
NiiyoMe
Gilgamesh
13
2 / 3 / 2
6,978
698
6,511
12,231
8,873
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
0 / 4 / 2
7,403
740
5,702
8,260
3,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
9
18
Kills
4
4
Deaths
18
49
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
4
1
9
8.5
L
Xbalanque
CodeBreak93
Xbalanque
0
3
0
0
W
2
2
10
3.5
L
2
4
0
0.5
L
0
4
1
0.13
W
5
0
7
8.5
W
Lancelot
2
1
13
8.5
L
Gilgamesh
NiiyoMe
Gilgamesh
2
3
2
1
W
5
0
10
10
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,525
Damage
25,786
38,702
Taken
52,870
24,255
Mitigated
35,388
15,492
Healing
3,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
7,733
1,361
859
1,219
7,008
4,168
991
2,632
4,376
27,546
0
L
Xbalanque
CodeBreak93
Xbalanque
5,369
1,920
0
415
8,723
4,164
44
2,856
5,827
0
19,505
W
8,797
1,151
3,314
3,524
7,991
4,165
563
2,503
5,488
28,785
0
L
1,494
370
0
0
7,659
3,781
0
3,017
4,564
0
7,302
L
6,710
328
0
2,693
15,997
14,777
0
5,791
9,930
16,987
0
W
8,459
2,846
0
2,412
7,575
3,723
2,003
2,219
5,356
0
38,581
W
Lancelot
7,946
1,594
0
1,565
8,309
4,467
104
2,188
6,121
0
21,476
L
Gilgamesh
NiiyoMe
Gilgamesh
6,511
2,376
0
93
12,231
8,873
0
7,187
4,863
0
16,848
W
8,590
1,149
814
1,785
7,819
7,732
760
2,870
4,949
13,906
0
L
5,702
381
108
658
8,260
3,793
0
5,654
2,566
31,425
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,375
Gold Earned
34,902
225
Minions Killed
162
0
Camps Cleared
0
1,066,574
Distance Traveled
979,394
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,388
839
47
5
0
186,559
4
L
Xbalanque
6,536
654
35
4
0
175,487
0
W
Hel
8,079
808
70
7
0
202,629
3
L
Mercury
7,061
706
21
2
0
211,053
0
L
Ares
6,924
692
12
1
0
202,886
3
W
Hou Yi
8,416
842
70
7
0
213,704
2
W
Lancelot
7,733
773
35
4
0
250,501
1
L
Gilgamesh
6,978
698
27
3
0
194,685
0
W
Ares
8,759
876
3
0
0
213,181
2
L
Ra
7,403
740
67
7
0
195,283
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role