Player Matchup

Zhong Kui
Zhong Kui
COLAC145
Zhong Kui
Level 115
God Stats
9W - 16L
1,442 SR
Queue Stats
110W - 135L
1,446 Elo+
Solo
Kuzenbo
Kuzenbo
ZxzXXXzxZ
Kuzenbo
Level 49
God Stats
15W - 18L
1,563 SR
Queue Stats
196W - 237L
1,537 Elo+
Solo
Nemesis
Nemesis
poloxx
Nemesis
Level 126
God Stats
2W - 1L
1,507 SR
Queue Stats
88W - 74L
1,594 Elo+
Solo
Team Averages
Level 97
1,504 SR
1,525 Elo+

VS

Team Averages
Level 25
1,500 SR
1,500 Elo+
Thanatos
Thanatos
GeorgeBst
Thanatos
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Artemis
Artemis
Stormeii
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Ares
Ares
boyduyog
Ares
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
COLAC145
Zhong Kui
12
8 / 2 / 7
8,361
836
8,850
7,079
4,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kuzenbo
ZxzXXXzxZ
Kuzenbo
13
2 / 1 / 18
7,886
789
5,230
9,447
14,756
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
poloxx
Nemesis
13
11 / 0 / 7
9,417
942
11,977
7,595
4,963
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
GeorgeBst
Thanatos
11
3 / 7 / 0
7,640
764
3,718
9,175
4,121
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Artemis
Stormeii
Artemis
8
0 / 7 / 0
5,720
572
6,564
8,837
3,991
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ares
9
0 / 7 / 2
6,773
677
3,588
14,604
11,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
5
21
Kills
3
3
Deaths
21
32
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
COLAC145
Zhong Kui
8
2
7
5.75
L
Thanatos
GeorgeBst
Thanatos
3
7
0
0.43
L
Artemis
Stormeii
Artemis
0
7
0
0
W
Kuzenbo
ZxzXXXzxZ
Kuzenbo
2
1
18
11
L
Ares
0
7
2
0.14
W
Nemesis
poloxx
Nemesis
11
0
7
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,057
Damage
13,870
24,121
Taken
32,616
24,654
Mitigated
19,525
4,531
Healing
3,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
COLAC145
Zhong Kui
8,850
887
0
1,455
7,079
4,935
841
1,099
5,980
31,958
0
L
Thanatos
GeorgeBst
Thanatos
3,718
986
0
2,852
9,175
4,121
0
2,931
6,244
0
14,363
L
Artemis
Stormeii
Artemis
6,564
3,188
0
0
8,837
3,991
0
5,423
3,414
0
17,857
W
Kuzenbo
ZxzXXXzxZ
Kuzenbo
5,230
1,996
0
0
9,447
14,756
545
1,476
7,971
14,218
0
L
Ares
3,588
691
0
824
14,604
11,413
0
5,926
8,678
11,265
0
W
Nemesis
poloxx
Nemesis
11,977
7,579
1,065
2,011
7,595
4,963
1,055
1,373
6,222
0
27,929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,664
Gold Earned
20,133
106
Minions Killed
64
7
Camps Cleared
1
570,794
Distance Traveled
457,033
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
8,361
836
49
5
1
174,584
1
L
Thanatos
7,640
764
23
2
0
173,196
0
L
Artemis
5,720
572
30
3
0
128,120
2
W
Kuzenbo
7,886
789
21
2
0
194,863
3
L
Ares
6,773
677
11
1
1
155,717
3
W
Nemesis
9,417
942
36
4
6
201,347
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role