Player Matchup

Rama
Rama
AstralNA
Rama
Level 129
God Stats
0W - 1L
1,474 SR
Queue Stats
10W - 22L
1,357 Elo+
Party 2
Arachne
Arachne
InfernoDreamer
Arachne
Level 146
God Stats
0W - 3L
1,476 SR
Queue Stats
3W - 12L
1,179 Elo+
Party 2
Baron Samedi
Baron Samedi
firesidehail
Baron Samedi
Level 88
God Stats
0W - 1L
1,803 SR
Queue Stats
2W - 2L
1,754 Elo+
Party 2
Neith
Neith
k1ng0fu
Neith
Level 158
God Stats
0W - 1L
1,577 SR
Queue Stats
12W - 25L
1,338 Elo+
Party 2
Ymir
Ymir
tyrex714
Ymir
Level 7
God Stats
0W - 2L
1,262 SR
Queue Stats
0W - 5L
1,071 Elo+
Party 2
Team Averages
Level 106
1,518 SR
1,340 Elo+

VS

Team Averages
Level 103
1,563 SR
1,538 Elo+
Izanami
Izanami
Fariko Zombi
Izanami
Level 128
God Stats
4W - 1L
1,664 SR
Queue Stats
12W - 11L
1,608 Elo+
Party 1
Thanatos
Thanatos
Gold D Ace555
Thanatos
Level 94
God Stats
1W - 0L
1,365 SR
Queue Stats
4W - 1L
1,434 Elo+
Party 1
Merlin
Merlin
Mr Amazoe
Merlin
Level 85
God Stats
6W - 2L
1,548 SR
Queue Stats
30W - 36L
1,585 Elo+
Solo
Ares
Ares
chizzy5
Ares
Level 107
God Stats
2W - 0L
1,837 SR
Queue Stats
248W - 247L
1,503 Elo+
Solo
Mulan
Mulan
streetshark91
Mulan
Level 99
God Stats
5W - 2L
1,401 SR
Queue Stats
16W - 14L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
18
3 / 11 / 5
11,697
616
12,117
30,060
37,491
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

18
3 / 5 / 5
12,039
634
11,680
32,105
16,113
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Baron Samedi
firesidehail
Baron Samedi
19
2 / 7 / 7
12,215
643
15,976
18,970
10,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Neith
k1ng0fu
Neith
20
6 / 4 / 5
13,289
699
33,263
23,693
14,154
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ymir
17
0 / 6 / 4
10,854
571
7,151
27,418
30,865
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Fariko Zombi
Izanami
20
9 / 3 / 13
14,987
789
34,434
19,087
12,316
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Thanatos
Gold D Ace555
Thanatos
20
6 / 5 / 11
13,357
703
24,073
19,901
11,107
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
Mr Amazoe
Merlin
20
4 / 1 / 12
14,484
762
21,741
14,300
8,167
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ares
chizzy5
Ares
20
5 / 2 / 14
14,522
764
19,458
26,523
42,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

20
9 / 3 / 14
15,049
792
18,082
25,530
19,019
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
97
14
Kills
33
33
Deaths
14
26
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Rama
3
11
5
0.5
W
Izanami
Fariko Zombi
Izanami
9
3
13
5.17
W
Thanatos
Gold D Ace555
Thanatos
6
5
11
2.3
L
3
5
5
1.1
W
Merlin
Mr Amazoe
Merlin
4
1
12
10
W
Ares
chizzy5
Ares
5
2
14
6
L
Baron Samedi
firesidehail
Baron Samedi
2
7
7
0.79
L
Neith
k1ng0fu
Neith
6
4
5
2.13
W
9
3
14
5.33
L
Ymir
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,187
Damage
117,788
132,246
Taken
105,341
109,156
Mitigated
93,138
17,716
Healing
38,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
12,117
6,921
0
449
30,060
37,491
15
8,621
20,766
0
24,653
W
Izanami
Fariko Zombi
Izanami
34,434
28,557
0
4,214
19,087
12,316
4,746
4,978
14,109
0
98,049
W
Thanatos
Gold D Ace555
Thanatos
24,073
5,612
0
11,227
19,901
11,107
93
5,405
14,496
0
39,471
L
11,680
6,269
0
6,439
32,105
16,113
0
9,377
22,272
0
34,512
W
Merlin
Mr Amazoe
Merlin
21,741
669
478
4,855
14,300
8,167
0
2,260
10,757
85,473
0
W
Ares
chizzy5
Ares
19,458
986
961
6,326
26,523
42,529
103
6,342
18,930
35,374
0
L
Baron Samedi
firesidehail
Baron Samedi
15,976
2,199
1,775
2,256
18,970
10,533
0
5,144
13,654
37,982
0
L
Neith
k1ng0fu
Neith
33,263
14,051
0
6,202
23,693
14,154
0
7,160
16,148
0
79,311
W
18,082
2,547
469
10,217
25,530
19,019
1,345
4,142
21,388
0
58,528
L
Ymir
7,151
377
50
545
27,418
30,865
0
9,627
17,500
28,281
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,094
Gold Earned
72,399
244
Minions Killed
399
0
Camps Cleared
0
1,469,967
Distance Traveled
1,929,833
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
11,697
616
35
2
0
242,426
1
W
Izanami
14,987
789
114
6
0
335,782
2
W
Thanatos
13,357
703
39
2
0
411,196
5
L
Arachne
12,039
634
39
2
0
407,901
8
W
Merlin
14,484
762
138
7
0
376,925
5
W
Ares
14,522
764
24
1
0
408,435
4
L
Baron Samedi
12,215
643
34
2
0
220,202
0
L
Neith
13,289
699
102
5
0
332,912
1
W
Mulan
15,049
792
84
4
0
397,495
1
L
Ymir
10,854
571
34
2
0
266,526
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role