Player Matchup

Lancelot
Lancelot
BottomLevel
Lancelot
Level 107
God Stats
18W - 15L
1,544 SR
Queue Stats
152W - 157L
1,440 Elo+
Solo
Neith
Neith
KahelGOD
Neith
Level 43
God Stats
0W - 2L
1,500 SR
Queue Stats
123W - 218L
1,213 Elo+
Party 2
Izanami
Izanami
OopsLexi
Izanami
Level 112
God Stats
3W - 3L
1,911 SR
Queue Stats
37W - 42L
1,408 Elo+
Party 1
Kukulkan
Kukulkan
Stërry
Kukulkan
Level 49
God Stats
0W - 5L
1,174 SR
Queue Stats
162W - 265L
1,371 Elo+
Party 2
Ymir
Ymir
Vandalcor
Ymir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,404 Elo+
Party 1
Team Averages
Level 66
1,526 SR
1,367 Elo+

VS

Team Averages
Level 112
1,422 SR
1,432 Elo+
Sol
Sol
 
Sol
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Apollo
Apollo
 
Apollo
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Achilles
Achilles
Amennadiel
Achilles
Level 106
God Stats
1W - 2L
1,267 SR
Queue Stats
9W - 21L
1,306 Elo+
Solo
Cthulhu
Cthulhu
PeterPancho3
Cthulhu
Level 45
God Stats
1W - 4L
1,132 SR
Queue Stats
91W - 136L
1,354 Elo+
Solo
Thanatos
Thanatos
TILTAD0
Thanatos
Level 147
God Stats
3W - 0L
1,711 SR
Queue Stats
17W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
BottomLevel
Lancelot
9
1 / 4 / 0
5,592
466
5,113
9,462
3,270
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Neith
KahelGOD
Neith
10
0 / 3 / 0
6,134
511
4,451
10,689
3,882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Izanami
OopsLexi
Izanami
10
0 / 3 / 0
5,692
474
4,307
7,674
2,472
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kukulkan
Stërry
Kukulkan
10
1 / 5 / 1
6,418
535
3,011
6,952
2,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
8
0 / 1 / 1
5,076
423
2,867
7,539
4,113
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
6 / 1 / 2
7,841
653
7,049
8,698
3,155
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Apollo
 
Apollo
10
2 / 1 / 5
6,185
515
5,877
9,913
3,470
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
Amennadiel
Achilles
11
2 / 0 / 2
6,584
549
9,031
10,512
8,408
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
PeterPancho3
Cthulhu
11
2 / 0 / 4
6,712
559
4,715
7,472
5,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
TILTAD0
Thanatos
10
4 / 0 / 1
6,453
538
3,494
9,336
4,259
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
30
2
Kills
16
16
Deaths
2
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
6
1
2
7
W
Apollo
 
Apollo
2
1
5
4.5
W
Achilles
Amennadiel
Achilles
2
0
2
3
L
Lancelot
BottomLevel
Lancelot
1
4
0
0.25
L
Neith
KahelGOD
Neith
0
3
0
0
L
Izanami
OopsLexi
Izanami
0
3
0
0
W
Cthulhu
PeterPancho3
Cthulhu
2
0
4
4
L
Kukulkan
Stërry
Kukulkan
1
5
1
0.3
W
Thanatos
TILTAD0
Thanatos
4
0
1
4.5
L
Ymir
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,749
Damage
30,166
42,316
Taken
45,931
16,604
Mitigated
25,121
9,451
Healing
21,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
7,049
2,592
0
4,451
8,698
3,155
1,704
2,107
6,591
48,044
0
W
Apollo
 
Apollo
5,877
3,309
0
4,248
9,913
3,470
1,173
1,449
8,464
0
35,094
W
Achilles
Amennadiel
Achilles
9,031
2,486
0
1,885
10,512
8,408
535
0
10,512
0
35,242
L
Lancelot
BottomLevel
Lancelot
5,113
1,099
166
1,600
9,462
3,270
396
1,287
8,175
0
33,558
L
Neith
KahelGOD
Neith
4,451
1,469
0
4,835
10,689
3,882
670
0
10,689
0
40,033
L
Izanami
OopsLexi
Izanami
4,307
2,270
0
947
7,674
2,472
0
2,511
5,163
0
47,869
W
Cthulhu
PeterPancho3
Cthulhu
4,715
270
0
858
7,472
5,829
77
2,212
5,260
33,638
0
L
Kukulkan
Stërry
Kukulkan
3,011
558
0
968
6,952
2,867
1,038
5,030
1,922
37,790
0
W
Thanatos
TILTAD0
Thanatos
3,494
364
0
9,605
9,336
4,259
0
110
9,226
0
38,553
L
Ymir
2,867
992
0
935
7,539
4,113
0
2,936
4,603
12,557
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,912
Gold Earned
33,775
299
Minions Killed
317
0
Camps Cleared
0
1,081,303
Distance Traveled
1,145,212
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,841
653
85
7
0
232,602
2
W
Apollo
6,185
515
57
5
0
213,803
2
W
Achilles
6,584
549
59
5
0
239,888
1
L
Lancelot
5,592
466
55
5
0
233,366
2
L
Neith
6,134
511
68
6
0
207,686
0
L
Izanami
5,692
474
89
7
0
208,978
1
W
Cthulhu
6,712
559
46
4
0
215,303
4
L
Kukulkan
6,418
535
73
6
0
214,581
1
W
Thanatos
6,453
538
70
6
0
243,616
3
L
Ymir
5,076
423
14
1
0
216,692
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role