Player Matchup

Cupid
Cupid
 
Cupid
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
ArtVandelay6319
Janus
Level 125
God Stats
6W - 9L
1,494 SR
Queue Stats
50W - 59L
1,432 Elo+
Solo
Arachne
Arachne
Dawira008
Arachne
Level 105
God Stats
0W - 1L
1,703 SR
Queue Stats
8W - 17L
1,385 Elo+
Solo
Ravana
Ravana
Lemonlimes_99
Ravana
Level 109
God Stats
5W - 3L
1,660 SR
Queue Stats
174W - 157L
1,533 Elo+
Solo
Guan Yu
Guan Yu
underbaby
Guan Yu
Level 160
God Stats
26W - 38L
1,511 SR
Queue Stats
314W - 306L
1,492 Elo+
Solo
Team Averages
Level 124
1,573 SR
1,468 Elo+

VS

Team Averages
Level 106
1,681 SR
1,480 Elo+
Jormungandr
Jormungandr
EnJobeKD
Jormungandr
Level 91
God Stats
6W - 2L
1,809 SR
Queue Stats
74W - 72L
1,503 Elo+
Party 1
Hachiman
Hachiman
GhostBoyStatus
Hachiman
Level 122
God Stats
2W - 0L
1,909 SR
Queue Stats
105W - 105L
1,466 Elo+
Solo
Mulan
Mulan
JackinAround662
Mulan
Level 66
God Stats
16W - 6L
1,614 SR
Queue Stats
30W - 35L
1,463 Elo+
Party 1
Thoth
Thoth
KaSH_PaTs
Thoth
Level 121
God Stats
3W - 4L
1,523 SR
Queue Stats
125W - 110L
1,515 Elo+
Party 1
Awilix
Awilix
Truejones75
Awilix
Level 129
God Stats
29W - 22L
1,551 SR
Queue Stats
52W - 51L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
13
2 / 5 / 6
8,438
444
8,896
17,745
7,020
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
7 / 3 / 3
9,191
484
11,920
10,642
3,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
Dawira008
Arachne
14
5 / 10 / 8
9,608
506
8,907
24,490
10,618
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 5 / 5
9,626
507
7,499
14,708
16,522
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Guan Yu
underbaby
Guan Yu
14
4 / 5 / 7
9,037
476
8,427
28,619
22,036
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
EnJobeKD
Jormungandr
12
3 / 4 / 4
9,120
480
14,240
18,829
22,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hachiman
15
2 / 3 / 2
9,553
503
8,137
11,910
4,210
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
7 / 4 / 8
10,431
549
19,308
17,247
16,500
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thoth
KaSH_PaTs
Thoth
14
3 / 3 / 10
9,580
504
10,970
10,492
3,623
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Awilix
16
12 / 7 / 9
10,807
569
18,829
18,293
7,556
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
60
21
Kills
27
28
Deaths
21
29
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
2
5
6
1
L
7
3
3
2.83
L
Arachne
Dawira008
Arachne
5
10
8
0.9
W
Jormungandr
EnJobeKD
Jormungandr
3
4
4
1.25
W
Hachiman
2
3
2
1
W
7
4
8
2.75
W
Thoth
KaSH_PaTs
Thoth
3
3
10
2.67
L
3
5
5
1.1
W
Awilix
12
7
9
2.36
L
Guan Yu
underbaby
Guan Yu
4
5
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,649
Damage
71,484
96,204
Taken
76,771
59,612
Mitigated
54,139
30,201
Healing
24,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
8,896
4,363
0
5,336
17,745
7,020
0
5,084
12,657
0
52,122
L
11,920
312
0
2,089
10,642
3,416
0
1,997
8,266
50,496
0
L
Arachne
Dawira008
Arachne
8,907
6,632
0
7,472
24,490
10,618
38
4,568
19,360
0
45,538
W
Jormungandr
EnJobeKD
Jormungandr
14,240
5,323
168
5,011
18,829
22,250
376
1,660
17,169
57,838
0
W
Hachiman
8,137
4,029
0
6,086
11,910
4,210
1,783
2,029
9,881
0
74,843
W
19,308
3,334
0
7,727
17,247
16,500
1,234
2,702
14,257
0
66,976
W
Thoth
KaSH_PaTs
Thoth
10,970
478
0
779
10,492
3,623
610
2,364
8,128
51,316
0
L
7,499
2,351
0
2,400
14,708
16,522
0
3,080
11,237
0
57,878
W
Awilix
18,829
8,849
456
4,455
18,293
7,556
860
3,165
15,128
0
81,915
L
Guan Yu
underbaby
Guan Yu
8,427
1,186
1,073
11,831
28,619
22,036
0
9,503
18,456
0
46,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,900
Gold Earned
49,491
372
Minions Killed
469
0
Camps Cleared
0
1,745,055
Distance Traveled
1,712,933
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
8,438
444
66
3
0
308,704
1
L
Janus
9,191
484
74
4
0
365,520
4
L
Arachne
9,608
506
70
4
0
352,857
3
W
Jormungandr
9,120
480
71
4
0
303,477
5
W
Hachiman
9,553
503
101
5
0
306,114
3
W
Mulan
10,431
549
113
6
0
336,781
1
W
Thoth
9,580
504
93
5
0
382,090
2
L
Ravana
9,626
507
100
5
0
353,046
5
W
Awilix
10,807
569
91
5
0
384,471
0
L
Guan Yu
9,037
476
62
3
0
364,928
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role