Player Matchup

Neith
Neith
Axzarria
Neith
Level 121
God Stats
3W - 1L
1,788 SR
Queue Stats
36W - 29L
1,593 Elo+
Solo
Chang'e
Chang'e
xxx Korin xxx
Chang'e
Level 119
God Stats
2W - 2L
1,239 SR
Queue Stats
334W - 174L
1,720 Elo+
Party 1
Xing Tian
Xing Tian
xxx m00s3 xxx
Xing Tian
Level 121
God Stats
0W - 2L
1,341 SR
Queue Stats
59W - 66L
1,539 Elo+
Party 1
Team Averages
Level 120
1,456 SR
1,617 Elo+

VS

Team Averages
Level 122
1,414 SR
1,514 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
Kiing Odin
Kuzenbo
Level 128
God Stats
43W - 49L
1,548 SR
Queue Stats
428W - 411L
1,512 Elo+
Solo
Kukulkan
Kukulkan
UnHolyDragonFire
Kukulkan
Level 88
God Stats
2W - 5L
1,194 SR
Queue Stats
88W - 78L
1,529 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Axzarria
Neith
9
1 / 6 / 1
6,525
653
6,232
9,174
4,412
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chang'e
11
1 / 3 / 0
6,735
674
5,515
7,153
3,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xing Tian
xxx m00s3 xxx
Xing Tian
10
0 / 3 / 2
6,715
672
4,255
11,696
9,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
13
8 / 1 / 4
8,453
845
10,948
8,242
3,638
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kuzenbo
Kiing Odin
Kuzenbo
12
1 / 0 / 11
8,121
812
7,000
12,175
14,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
3 / 1 / 5
7,384
738
4,759
4,433
2,233
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
32
2
Kills
12
12
Deaths
2
3
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
8
1
4
10
L
Neith
Axzarria
Neith
1
6
1
0.25
W
Kuzenbo
Kiing Odin
Kuzenbo
1
0
11
6.5
W
3
1
5
5.5
L
Chang'e
1
3
0
0.33
L
Xing Tian
xxx m00s3 xxx
Xing Tian
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,002
Damage
22,707
28,023
Taken
24,850
16,670
Mitigated
20,087
6,794
Healing
8,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
10,948
3,297
0
3,256
8,242
3,638
1,070
2,508
5,734
0
27,868
L
Neith
Axzarria
Neith
6,232
2,709
0
979
9,174
4,412
0
3,158
6,016
0
20,450
W
Kuzenbo
Kiing Odin
Kuzenbo
7,000
2,918
379
3,988
12,175
14,216
308
4,270
7,905
11,480
0
W
4,759
423
0
603
4,433
2,233
633
3,184
1,249
29,022
0
L
Chang'e
5,515
368
1,372
2,454
7,153
3,067
0
3,359
3,794
22,427
0
L
Xing Tian
xxx m00s3 xxx
Xing Tian
4,255
336
0
1,989
11,696
9,191
0
5,614
6,082
11,597
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,975
Gold Earned
23,958
100
Minions Killed
109
3
Camps Cleared
6
487,789
Distance Traveled
585,580
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
8,453
845
39
4
3
215,233
1
L
Neith
6,525
653
34
3
1
136,895
6
W
Kuzenbo
8,121
812
6
1
1
191,047
4
W
Kukulkan
7,384
738
64
6
2
179,300
2
L
Chang'e
6,735
674
52
5
2
170,423
2
L
Xing Tian
6,715
672
14
1
0
180,471
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role