Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
JayMamba16
Mercury
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 2L
1,789 Elo+
Party 4
Cerberus
Cerberus
JukeSkywalken
Cerberus
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 74L
1,586 Elo+
Party 4
Hera
Hera
ZealousHeart0
Hera
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 123L
1,394 Elo+
Party 1
Kumbhakarna
Kumbhakarna
fluffycorn21
Kumbhakarna
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Team Averages
Level 56
1,500 SR
1,554 Elo+

VS

Team Averages
Level 48
1,395 SR
1,303 Elo+
Arachne
Arachne
Bxmbard
Arachne
Level 79
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 6L
1,294 Elo+
Party 3
Charybdis
Charybdis
RoideCelephais
Charybdis
Level 85
God Stats
6W - 4L
1,150 SR
Queue Stats
22W - 23L
1,405 Elo+
Party 3
Geb
Geb
Suros_0
Geb
Level 22
God Stats
12W - 13L
1,485 SR
Queue Stats
198W - 228L
1,223 Elo+
Party 2
Anubis
Anubis
WeenierHut
Anubis
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,300 Elo+
Party 3
Horus
Horus
dinodestroyer763
Horus
Level 34
God Stats
3W - 5L
1,342 SR
Queue Stats
164W - 205L
1,295 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
11
1 / 2 / 1
6,647
391
5,381
10,807
4,054
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
JayMamba16
Mercury
10
1 / 5 / 0
6,776
399
888
12,952
4,231
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cerberus
JukeSkywalken
Cerberus
12
1 / 1 / 2
7,906
465
6,638
17,772
10,991
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
2 / 4 / 0
7,640
449
7,437
11,228
4,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
fluffycorn21
Kumbhakarna
10
0 / 3 / 2
6,939
408
3,475
15,198
14,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Bxmbard
Arachne
15
6 / 1 / 5
9,767
575
10,685
15,798
6,764
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charybdis
RoideCelephais
Charybdis
13
1 / 1 / 4
8,534
502
10,133
9,665
3,521
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Geb
13
2 / 1 / 1
8,719
513
4,357
7,609
5,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
WeenierHut
Anubis
16
4 / 0 / 5
9,698
570
9,193
8,973
5,248
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
2 / 2 / 0
9,686
570
8,439
8,754
6,345
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
30
5
Kills
15
15
Deaths
5
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
1
2
1
0.75
W
Arachne
Bxmbard
Arachne
6
1
5
8.5
L
Mercury
JayMamba16
Mercury
1
5
0
0.2
L
Cerberus
JukeSkywalken
Cerberus
1
1
2
2
W
Charybdis
RoideCelephais
Charybdis
1
1
4
3
W
Geb
2
1
1
2.5
W
Anubis
WeenierHut
Anubis
4
0
5
6.5
L
2
4
0
0.5
W
2
2
0
1
L
Kumbhakarna
fluffycorn21
Kumbhakarna
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,819
Damage
42,807
67,957
Taken
50,799
37,693
Mitigated
27,653
14,318
Healing
20,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
5,381
4,364
0
1,847
10,807
4,054
83
2,058
8,749
0
41,485
W
Arachne
Bxmbard
Arachne
10,685
5,893
0
5,428
15,798
6,764
504
3,814
11,424
0
72,691
L
Mercury
JayMamba16
Mercury
888
355
0
1,630
12,952
4,231
0
749
12,145
0
43,229
L
Cerberus
JukeSkywalken
Cerberus
6,638
667
0
7,197
17,772
10,991
0
3,183
14,098
55,037
0
W
Charybdis
RoideCelephais
Charybdis
10,133
4,452
0
4,160
9,665
3,521
2,314
3,068
6,597
0
69,255
W
Geb
4,357
224
0
1,186
7,609
5,775
794
1,281
6,328
30,652
0
W
Anubis
WeenierHut
Anubis
9,193
59
0
7,367
8,973
5,248
444
4,651
4,322
72,153
0
L
7,437
1,388
0
1,250
11,228
4,092
0
3,682
7,546
49,264
0
W
8,439
4,691
122
1,856
8,754
6,345
783
4,736
4,018
0
66,323
L
Kumbhakarna
fluffycorn21
Kumbhakarna
3,475
454
628
1,766
15,198
14,325
0
4,626
10,532
27,593
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,908
Gold Earned
46,404
393
Minions Killed
503
0
Camps Cleared
0
1,533,710
Distance Traveled
1,659,889
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
6,647
391
64
4
0
319,607
1
W
Arachne
9,767
575
111
7
0
365,179
1
L
Mercury
6,776
399
67
4
0
332,079
0
L
Cerberus
7,906
465
142
8
0
272,254
0
W
Charybdis
8,534
502
109
6
0
295,401
4
W
Geb
8,719
513
50
3
0
353,990
1
W
Anubis
9,698
570
107
6
0
312,505
2
L
Hera
7,640
449
83
5
0
288,676
1
W
Horus
9,686
570
126
7
0
332,814
1
L
Kumbhakarna
6,939
408
37
2
0
321,094
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role