Player Matchup

King Arthur
King Arthur
Acidicish
King Arthur
Level 106
God Stats
1W - 4L
1,507 SR
Queue Stats
268W - 229L
1,625 Elo+
Party 1
Kali
Kali
Frostivos
Kali
Level 32
God Stats
0W - 2L
1,280 SR
Queue Stats
4W - 8L
1,373 Elo+
Solo
Scylla
Scylla
PotatoMcSpudd
Scylla
Level 144
God Stats
4W - 7L
1,788 SR
Queue Stats
253W - 220L
1,624 Elo+
Party 1
Team Averages
Level 94
1,525 SR
1,541 Elo+

VS

Team Averages
Level 105
1,340 SR
1,457 Elo+
Cernunnos
Cernunnos
AdvisorGKilla
Cernunnos
Level 158
God Stats
1W - 0L
1,494 SR
Queue Stats
318W - 316L
1,578 Elo+
Solo
Ymir
Ymir
AndresMC54
Ymir
Level 88
God Stats
1W - 2L
1,222 SR
Queue Stats
17W - 24L
1,399 Elo+
Party 2
Persephone
Persephone
DiegoAmmo
Persephone
Level 68
God Stats
2W - 5L
1,305 SR
Queue Stats
16W - 16L
1,394 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Acidicish
King Arthur
10
0 / 5 / 3
6,266
627
6,510
11,701
10,655
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kali
10
0 / 2 / 2
6,208
621
3,870
9,880
4,846
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
3 / 1 / 0
6,896
690
6,391
5,050
1,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AdvisorGKilla
Cernunnos
13
3 / 0 / 5
7,930
793
12,811
5,567
2,618
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
4 / 1 / 3
8,591
859
3,666
8,635
7,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Persephone
DiegoAmmo
Persephone
11
1 / 2 / 7
7,496
750
7,076
6,023
2,475
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
23
3
Kills
8
8
Deaths
3
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Acidicish
King Arthur
0
5
3
0.3
W
Cernunnos
AdvisorGKilla
Cernunnos
3
0
5
5.5
W
4
1
3
5.5
W
Persephone
DiegoAmmo
Persephone
1
2
7
2.25
L
Kali
0
2
2
0.5
L
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,771
Damage
23,553
26,631
Taken
20,225
17,454
Mitigated
12,862
2,909
Healing
6,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Acidicish
King Arthur
6,510
736
0
822
11,701
10,655
0
5,117
6,584
0
11,008
W
Cernunnos
AdvisorGKilla
Cernunnos
12,811
6,476
0
3,257
5,567
2,618
1,303
1,547
3,836
0
41,279
W
3,666
793
0
2,104
8,635
7,769
8
2,759
5,597
11,739
0
W
Persephone
DiegoAmmo
Persephone
7,076
584
655
934
6,023
2,475
86
2,643
3,248
24,789
0
L
Kali
3,870
1,365
0
1,249
9,880
4,846
0
4,200
5,680
0
12,220
L
6,391
411
0
838
5,050
1,953
0
1,579
3,471
31,752
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,370
Gold Earned
24,017
102
Minions Killed
127
3
Camps Cleared
7
543,460
Distance Traveled
540,841
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,266
627
8
1
0
172,710
0
W
Cernunnos
7,930
793
73
7
5
172,123
5
W
Ymir
8,591
859
14
1
1
189,043
3
W
Persephone
7,496
750
40
4
1
179,675
1
L
Kali
6,208
621
27
3
1
186,228
1
L
Scylla
6,896
690
67
7
2
184,522
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role