Player Matchup

Anhur
Anhur
 
Anhur
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
 
Janus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
Funuckityswitch
Bellona
Level 75
God Stats
14W - 10L
1,684 SR
Queue Stats
132W - 111L
1,612 Elo+
Party 1
Lancelot
Lancelot
Supertobster
Lancelot
Level 108
God Stats
6W - 5L
1,749 SR
Queue Stats
203W - 163L
1,661 Elo+
Solo
Cthulhu
Cthulhu
TentaKilt
Cthulhu
Level 145
God Stats
6W - 13L
1,423 SR
Queue Stats
1,354W - 1,106L
1,575 Elo+
Party 1
Team Averages
Level 126
1,571 SR
1,569 Elo+

VS

Team Averages
Level 124
1,513 SR
1,554 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
EQS0l
Thanatos
Level 87
God Stats
3W - 6L
1,880 SR
Queue Stats
63W - 48L
1,666 Elo+
Solo
Agni
Agni
Tsuini
Agni
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 13L
1,604 Elo+
Solo
Janus
Janus
YungBeefbby
Janus
Level 68
God Stats
0W - 1L
1,183 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
11
4 / 1 / 4
6,785
617
4,945
7,374
2,544
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Janus
 
Janus
11
1 / 0 / 5
6,154
559
3,614
5,550
1,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

12
0 / 0 / 0
6,409
583
1,844
7,983
6,478
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Lancelot
Supertobster
Lancelot
12
6 / 0 / 1
7,107
646
4,962
5,030
2,162
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cthulhu
TentaKilt
Cthulhu
10
2 / 1 / 9
6,582
598
6,699
7,942
3,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
11
0 / 0 / 0
6,270
570
4,397
5,138
2,279
Cthulhu
 
Cthulhu
7
0 / 5 / 2
5,002
455
4,368
10,951
6,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
EQS0l
Thanatos
9
0 / 2 / 0
5,274
479
2,308
8,232
3,186
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Agni
Tsuini
Agni
10
2 / 3 / 0
6,163
560
6,746
6,016
1,870
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 3 / 0
6,107
555
2,233
6,388
2,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
4
13
Kills
2
2
Deaths
13
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
4
1
4
6
W
Janus
 
Janus
1
0
5
3.5
L
Cu Chulainn
 
Cu Chulainn
0
0
0
0
L
Cthulhu
 
Cthulhu
0
5
2
0.2
L
Thanatos
EQS0l
Thanatos
0
2
0
0
W
0
0
0
0
W
Lancelot
Supertobster
Lancelot
6
0
1
6.5
W
Cthulhu
TentaKilt
Cthulhu
2
1
9
6.5
L
Agni
Tsuini
Agni
2
3
0
0.67
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,064
Damage
20,052
33,879
Taken
36,725
16,705
Mitigated
16,254
13,127
Healing
10,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
4,945
1,666
0
2,053
7,374
2,544
0
4,619
2,455
0
40,604
W
Janus
 
Janus
3,614
549
0
280
5,550
1,794
0
2,406
3,092
40,577
0
L
Cu Chulainn
 
Cu Chulainn
4,397
1,359
0
1,751
5,138
2,279
0
187
4,951
0
46,603
L
Cthulhu
 
Cthulhu
4,368
646
56
698
10,951
6,826
0
4,815
6,136
17,385
0
L
Thanatos
EQS0l
Thanatos
2,308
607
0
6,702
8,232
3,186
0
1,381
6,851
0
34,286
W
1,844
1,099
0
3,757
7,983
6,478
0
150
7,833
0
43,592
W
Lancelot
Supertobster
Lancelot
4,962
1,151
0
3,804
5,030
2,162
240
584
4,432
0
48,557
W
Cthulhu
TentaKilt
Cthulhu
6,699
772
646
2,587
7,942
3,727
0
4,996
2,720
22,317
0
L
Agni
Tsuini
Agni
6,746
740
0
960
6,016
1,870
0
2,467
3,549
38,338
0
L
2,233
298
0
750
6,388
2,093
0
1,463
4,925
49,484
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,037
Gold Earned
28,816
358
Minions Killed
341
0
Camps Cleared
0
1,222,630
Distance Traveled
1,144,622
17
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
6,785
617
77
7
0
208,802
3
W
Janus
6,154
559
76
7
0
247,115
4
L
Cu Chulainn
6,270
570
99
9
0
235,904
4
L
Cthulhu
5,002
455
16
1
0
244,960
3
L
Thanatos
5,274
479
53
5
0
226,142
5
W
Bellona
6,409
583
93
8
0
219,879
2
W
Lancelot
7,107
646
92
8
0
283,025
5
W
Cthulhu
6,582
598
20
2
0
263,809
3
L
Agni
6,163
560
74
7
0
224,542
4
L
Janus
6,107
555
99
9
0
213,074
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role