Player Matchup

Hachiman
Hachiman
BPKYLOREN305
Hachiman
Level 151
God Stats
14W - 31L
1,433 SR
Queue Stats
461W - 523L
1,435 Elo+
Solo
Sylvanus
Sylvanus
JxxApolloxxC
Sylvanus
Level 138
God Stats
2W - 2L
1,623 SR
Queue Stats
127W - 130L
1,568 Elo+
Party 1
Baba Yaga
Baba Yaga
ittlilbabyjesus
Baba Yaga
Level 86
God Stats
10W - 14L
1,479 SR
Queue Stats
148W - 147L
1,613 Elo+
Party 1
Chernobog
Chernobog
shizzlum
Chernobog
Level 160
God Stats
1W - 1L
1,698 SR
Queue Stats
134W - 141L
1,656 Elo+
Party 1
Susano
Susano
skinewhitekid
Susano
Level 160
God Stats
9W - 6L
1,596 SR
Queue Stats
334W - 310L
1,616 Elo+
Party 1
Team Averages
Level 139
1,566 SR
1,577 Elo+

VS

Team Averages
Level 122
1,421 SR
1,487 Elo+
Sun Wukong
Sun Wukong
KingOfAces2727
Sun Wukong
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 15L
1,469 Elo+
Solo
He Bo
He Bo
LarryXXLarryXX
He Bo
Level 144
God Stats
2W - 1L
1,500 SR
Queue Stats
306W - 263L
1,557 Elo+
Solo
Cupid
Cupid
OneShot058
Cupid
Level 149
God Stats
4W - 8L
1,532 SR
Queue Stats
428W - 396L
1,544 Elo+
Solo
Achilles
Achilles
TheWills81
Achilles
Level 126
God Stats
1W - 1L
1,289 SR
Queue Stats
170W - 173L
1,464 Elo+
Solo
Nemesis
Nemesis
Tormun
Nemesis
Level 127
God Stats
1W - 2L
1,283 SR
Queue Stats
53W - 48L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BPKYLOREN305
Hachiman
14
1 / 3 / 2
10,495
617
3,091
8,512
2,841
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
JxxApolloxxC
Sylvanus
17
0 / 5 / 6
10,849
638
9,956
22,917
31,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baba Yaga
ittlilbabyjesus
Baba Yaga
19
3 / 3 / 5
11,146
656
12,712
15,741
8,168
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chernobog
shizzlum
Chernobog
20
7 / 5 / 4
12,626
743
17,952
20,709
13,547
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
3 / 4 / 8
11,018
648
16,466
23,040
12,022
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
KingOfAces2727
Sun Wukong
19
2 / 4 / 12
12,416
730
14,446
20,468
20,289
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

18
2 / 6 / 6
11,946
703
14,771
15,175
6,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
20
11 / 0 / 5
14,421
848
20,077
15,931
7,919
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
TheWills81
Achilles
18
3 / 2 / 10
12,506
736
15,014
20,258
14,846
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nemesis
Tormun
Nemesis
19
2 / 2 / 12
12,074
710
12,509
17,456
9,260
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
65
14
Kills
20
20
Deaths
14
25
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Hachiman
BPKYLOREN305
Hachiman
1
3
2
0.67
L
Sylvanus
JxxApolloxxC
Sylvanus
0
5
6
0.6
W
Sun Wukong
KingOfAces2727
Sun Wukong
2
4
12
2
W
2
6
6
0.83
W
Cupid
11
0
5
13.5
W
Achilles
TheWills81
Achilles
3
2
10
4
W
Nemesis
Tormun
Nemesis
2
2
12
4
L
Baba Yaga
ittlilbabyjesus
Baba Yaga
3
3
5
1.83
L
Chernobog
shizzlum
Chernobog
7
5
4
1.8
L
3
4
8
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,177
Damage
76,817
90,919
Taken
89,288
68,425
Mitigated
58,502
16,240
Healing
21,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
BPKYLOREN305
Hachiman
3,091
1,487
0
980
8,512
2,841
0
780
7,658
0
23,375
L
Sylvanus
JxxApolloxxC
Sylvanus
9,956
2,042
3,351
5,845
22,917
31,847
0
3,403
19,163
22,431
0
W
Sun Wukong
KingOfAces2727
Sun Wukong
14,446
2,465
0
4,488
20,468
20,289
1,140
4,537
15,632
0
46,078
W
14,771
224
304
1,707
15,175
6,188
1,059
4,178
10,899
41,171
0
W
Cupid
20,077
14,384
2,064
6,439
15,931
7,919
8,503
5,712
9,955
0
64,344
W
Achilles
TheWills81
Achilles
15,014
3,830
0
3,546
20,258
14,846
545
5,006
15,032
0
39,953
W
Nemesis
Tormun
Nemesis
12,509
2,287
0
2,461
17,456
9,260
1,253
2,354
15,102
0
48,018
L
Baba Yaga
ittlilbabyjesus
Baba Yaga
12,712
1,164
0
2,761
15,741
8,168
0
2,422
13,221
44,248
0
L
Chernobog
shizzlum
Chernobog
17,952
10,033
0
2,863
20,709
13,547
567
2,644
17,740
0
69,893
L
16,466
1,793
0
440
23,040
12,022
0
5,522
17,224
0
48,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,134
Gold Earned
63,363
281
Minions Killed
349
0
Camps Cleared
0
1,432,754
Distance Traveled
1,838,521
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
10,495
617
35
2
0
169,011
0
L
Sylvanus
10,849
638
21
1
0
286,659
2
W
Sun Wukong
12,416
730
63
4
0
374,421
0
W
He Bo
11,946
703
63
4
0
315,125
1
W
Cupid
14,421
848
109
6
0
350,893
6
W
Achilles
12,506
736
51
3
0
385,346
2
W
Nemesis
12,074
710
63
4
0
412,736
4
L
Baba Yaga
11,146
656
67
4
0
314,684
1
L
Chernobog
12,626
743
99
6
0
295,645
0
L
Susano
11,018
648
59
3
0
366,755
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role