Player Matchup

Heimdallr
Heimdallr
Drip2Hard12
Heimdallr
Level 88
God Stats
9W - 3L
1,746 SR
Queue Stats
47W - 46L
1,535 Elo+
Party 2
He Bo
He Bo
ILoveMiners
He Bo
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 36L
1,536 Elo+
Party 2
King Arthur
King Arthur
Morpheus420
King Arthur
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 7L
1,630 Elo+
Party 2
Team Averages
Level 64
1,582 SR
1,567 Elo+

VS

Team Averages
Level 66
1,500 SR
1,467 Elo+
Geb
Geb
 
Geb
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
That_Apple_Tree
Rama
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 14L
1,416 Elo+
Party 1
He Bo
He Bo
VexxyPooh
He Bo
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Drip2Hard12
Heimdallr
13
2 / 6 / 1
8,441
649
15,338
13,927
6,930
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 6 / 2
7,917
609
12,222
10,016
3,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Morpheus420
King Arthur
10
0 / 4 / 2
7,182
552
5,172
14,547
9,904
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
14
1 / 0 / 13
9,704
746
7,093
14,604
15,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
12 / 1 / 4
11,043
849
17,090
15,807
7,756
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

He Bo
VexxyPooh
He Bo
13
3 / 2 / 9
9,194
707
9,682
9,668
3,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
42
3
Kills
16
16
Deaths
3
5
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
1
0
13
7.5
L
Heimdallr
Drip2Hard12
Heimdallr
2
6
1
0.42
L
1
6
2
0.33
L
King Arthur
Morpheus420
King Arthur
0
4
2
0.25
W
12
1
4
14
W
He Bo
VexxyPooh
He Bo
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,732
Damage
33,865
38,490
Taken
40,079
20,635
Mitigated
27,084
1,348
Healing
13,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
7,093
1,053
169
5,551
14,604
15,674
28
3,776
10,828
17,770
0
L
Heimdallr
Drip2Hard12
Heimdallr
15,338
7,084
0
611
13,927
6,930
0
5,918
8,009
0
42,541
L
12,222
766
0
451
10,016
3,801
54
5,027
4,989
25,698
0
L
King Arthur
Morpheus420
King Arthur
5,172
1,035
0
286
14,547
9,904
0
6,108
8,439
0
12,059
W
17,090
14,951
0
7,455
15,807
7,756
2,553
5,164
10,643
0
53,292
W
He Bo
VexxyPooh
He Bo
9,682
658
0
500
9,668
3,654
0
3,668
6,000
18,395
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,540
Gold Earned
29,941
108
Minions Killed
132
3
Camps Cleared
7
671,710
Distance Traveled
732,930
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,704
746
13
1
0
275,991
0
L
Heimdallr
8,441
649
66
5
1
213,164
1
L
He Bo
7,917
609
33
3
2
228,662
3
L
King Arthur
7,182
552
9
1
0
229,884
1
W
Rama
11,043
849
89
7
4
217,409
2
W
He Bo
9,194
707
30
2
3
239,530
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role