Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Steve115
Cabrakan
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,432 Elo+
Party 1
Achilles
Achilles
TooLowKey
Achilles
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,432 Elo+
Party 1
Team Averages
Level 63
1,500 SR
1,454 Elo+

VS

Team Averages
Level 105
1,521 SR
1,495 Elo+
Freya
Freya
DANYMIX1
Freya
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 106L
1,419 Elo+
Solo
Artio
Artio
Shiro-D1no_8000
Artio
Level 69
God Stats
3W - 2L
1,883 SR
Queue Stats
56W - 70L
1,507 Elo+
Solo
Lancelot
Lancelot
Villanoinker
Lancelot
Level 145
God Stats
1W - 1L
1,180 SR
Queue Stats
34W - 32L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
15
3 / 5 / 2
10,613
624
15,754
10,851
4,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cabrakan
Steve115
Cabrakan
13
0 / 5 / 5
10,113
595
8,003
20,722
30,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Achilles
TooLowKey
Achilles
14
3 / 5 / 3
10,256
603
17,068
22,450
26,950
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
DANYMIX1
Freya
18
8 / 0 / 5
12,669
745
21,535
15,879
8,363
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
1 / 2 / 11
11,916
701
6,870
22,119
30,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lancelot
Villanoinker
Lancelot
16
6 / 4 / 6
11,920
701
19,195
17,788
9,722
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
37
6
Kills
15
15
Deaths
6
10
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
3
5
2
0.8
W
Freya
DANYMIX1
Freya
8
0
5
10.5
W
1
2
11
3.25
L
Cabrakan
Steve115
Cabrakan
0
5
5
0.5
L
Achilles
TooLowKey
Achilles
3
5
3
0.9
W
Lancelot
Villanoinker
Lancelot
6
4
6
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,825
Damage
47,600
54,023
Taken
55,786
61,440
Mitigated
48,239
4,051
Healing
21,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
15,754
2,285
0
1,066
10,851
4,364
0
4,461
6,390
67,624
0
W
Freya
DANYMIX1
Freya
21,535
8,496
0
7,411
15,879
8,363
2,069
7,500
8,379
65,521
0
W
6,870
1,020
2,713
10,877
22,119
30,154
336
9,749
12,370
24,048
0
L
Cabrakan
Steve115
Cabrakan
8,003
754
0
1,675
20,722
30,126
0
12,316
8,406
12,458
0
L
Achilles
TooLowKey
Achilles
17,068
4,973
0
1,310
22,450
26,950
0
12,188
10,262
0
27,124
W
Lancelot
Villanoinker
Lancelot
19,195
1,548
0
370
17,788
9,722
282
7,260
10,528
0
53,972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,982
Gold Earned
36,505
144
Minions Killed
181
5
Camps Cleared
10
846,129
Distance Traveled
958,318
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
10,613
624
116
7
5
304,281
5
W
Freya
12,669
745
78
5
7
296,831
4
W
Artio
11,916
701
31
2
0
310,958
2
L
Cabrakan
10,113
595
9
1
0
258,432
0
L
Achilles
10,256
603
19
1
0
283,416
3
W
Lancelot
11,920
701
72
4
3
350,529
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role