Player Matchup

Hel
Hel
Apex_Rebelz
Hel
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 33L
1,386 Elo+
Party 2
Achilles
Achilles
BreakfastWizards
Achilles
Level 23
God Stats
7W - 11L
1,500 SR
Queue Stats
730W - 734L
1,354 Elo+
Party 3
Bakasura
Bakasura
Clomax12
Bakasura
Level 22
God Stats
3W - 7L
1,410 SR
Queue Stats
83W - 114L
1,262 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
F4P-TP
Morgan Le Fay
Level 65
God Stats
2W - 1L
1,500 SR
Queue Stats
136W - 126L
1,349 Elo+
Party 3
Danzaburou
Danzaburou
lDamee
Danzaburou
Level 24
God Stats
0W - 1L
1,715 SR
Queue Stats
58W - 87L
1,315 Elo+
Party 2
Team Averages
Level 41
1,525 SR
1,333 Elo+

VS

Team Averages
Level 48
1,456 SR
1,304 Elo+
Cthulhu
Cthulhu
GodlyWraithh
Cthulhu
Level 59
God Stats
13W - 1L
1,939 SR
Queue Stats
194W - 212L
1,361 Elo+
Party 1
Poseidon
Poseidon
Legit Swagguh
Poseidon
Level 65
God Stats
153W - 171L
1,427 SR
Queue Stats
199W - 232L
1,332 Elo+
Solo
King Arthur
King Arthur
MVP2R3AL
King Arthur
Level 43
God Stats
3W - 2L
1,510 SR
Queue Stats
141W - 154L
1,357 Elo+
Party 1
Apollo
Apollo
ToastButta
Apollo
Level 46
God Stats
2W - 9L
1,272 SR
Queue Stats
97W - 124L
1,262 Elo+
Party 1
Lancelot
Lancelot
TruthIsIDC
Lancelot
Level 29
God Stats
4W - 5L
1,131 SR
Queue Stats
38W - 52L
1,205 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 1
8,182
409
3,505
13,334
10,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
5 / 5 / 3
9,611
481
13,712
21,363
18,797
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bakasura
Clomax12
Bakasura
14
2 / 3 / 1
8,647
432
5,171
17,686
7,119
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morgan Le Fay
F4P-TP
Morgan Le Fay
14
2 / 4 / 3
8,773
439
11,987
13,737
5,888
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
lDamee
Danzaburou
12
0 / 5 / 1
7,949
397
6,573
14,530
5,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GodlyWraithh
Cthulhu
16
4 / 0 / 12
10,188
509
11,429
15,253
19,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Poseidon
Legit Swagguh
Poseidon
18
7 / 1 / 4
10,938
547
15,092
11,758
5,217
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

King Arthur
MVP2R3AL
King Arthur
13
1 / 5 / 6
8,579
429
7,194
14,110
6,612
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Apollo
ToastButta
Apollo
16
7 / 0 / 9
9,909
495
11,978
9,959
4,281
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Lancelot
TruthIsIDC
Lancelot
14
2 / 3 / 7
9,083
454
9,367
15,268
7,035
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
59
9
Kills
21
21
Deaths
9
9
Assists
38
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
L
5
5
3
1.3
L
Bakasura
Clomax12
Bakasura
2
3
1
0.83
L
Morgan Le Fay
F4P-TP
Morgan Le Fay
2
4
3
0.88
W
Cthulhu
GodlyWraithh
Cthulhu
4
0
12
10
W
Poseidon
Legit Swagguh
Poseidon
7
1
4
9
W
King Arthur
MVP2R3AL
King Arthur
1
5
6
0.8
W
Apollo
ToastButta
Apollo
7
0
9
11.5
W
Lancelot
TruthIsIDC
Lancelot
2
3
7
1.83
L
Danzaburou
lDamee
Danzaburou
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,948
Damage
55,060
80,650
Taken
66,348
48,398
Mitigated
42,593
15,105
Healing
18,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,505
420
939
3,211
13,334
10,799
210
4,854
8,380
34,818
0
L
13,712
3,089
0
2,888
21,363
18,797
207
7,209
13,847
0
39,602
L
Bakasura
Clomax12
Bakasura
5,171
3,559
0
3,292
17,686
7,119
755
2,805
14,723
0
70,694
L
Morgan Le Fay
F4P-TP
Morgan Le Fay
11,987
977
0
1,157
13,737
5,888
541
4,740
8,723
57,404
0
W
Cthulhu
GodlyWraithh
Cthulhu
11,429
345
1,594
5,164
15,253
19,448
419
3,586
11,417
46,786
0
W
Poseidon
Legit Swagguh
Poseidon
15,092
2,414
358
4,795
11,758
5,217
645
3,151
8,317
86,843
0
W
King Arthur
MVP2R3AL
King Arthur
7,194
1,282
0
500
14,110
6,612
340
3,150
10,455
0
45,802
W
Apollo
ToastButta
Apollo
11,978
8,701
0
5,759
9,959
4,281
2,564
1,503
8,393
0
70,410
W
Lancelot
TruthIsIDC
Lancelot
9,367
2,002
0
678
15,268
7,035
235
3,415
11,715
0
70,254
L
Danzaburou
lDamee
Danzaburou
6,573
3,233
0
3,618
14,530
5,795
282
6,012
8,456
0
59,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,162
Gold Earned
48,697
422
Minions Killed
506
0
Camps Cleared
0
1,865,964
Distance Traveled
1,901,345
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,182
409
48
2
0
356,758
2
L
Achilles
9,611
481
51
3
0
379,369
2
L
Bakasura
8,647
432
120
6
0
421,164
2
L
Morgan Le Fay
8,773
439
112
6
0
377,974
0
W
Cthulhu
10,188
509
52
3
0
375,788
3
W
Poseidon
10,938
547
157
8
0
397,703
1
W
King Arthur
8,579
429
88
4
0
362,987
2
W
Apollo
9,909
495
109
5
0
385,112
4
W
Lancelot
9,083
454
100
5
0
379,755
0
L
Danzaburou
7,949
397
91
5
0
330,699
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role