Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
ChrisNooMiss
Heimdallr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Eset
Eset
Fizzx-_-
Eset
Level 117
God Stats
1W - 1L
1,916 SR
Queue Stats
14W - 10L
1,705 Elo+
Party 2
Arachne
Arachne
JSplashman
Arachne
Level 76
God Stats
2W - 1L
2,006 SR
Queue Stats
90W - 91L
1,545 Elo+
Party 2
Ymir
Ymir
RickyHendrixx
Ymir
Level 113
God Stats
1W - 1L
1,612 SR
Queue Stats
21W - 8L
1,792 Elo+
Party 2
Team Averages
Level 72
1,707 SR
1,608 Elo+

VS

Team Averages
Level 99
1,563 SR
1,485 Elo+
Ymir
Ymir
AceAvenue
Ymir
Level 140
God Stats
5W - 4L
1,500 SR
Queue Stats
71W - 62L
1,526 Elo+
Party 1
Achilles
Achilles
DedicatedMedic
Achilles
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 45L
1,500 Elo+
Solo
Rama
Rama
HiddenAce
Rama
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 88L
1,507 Elo+
Party 1
Lancelot
Lancelot
ImBritneyBish
Lancelot
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 14L
1,394 Elo+
Party 1
Cabrakan
Cabrakan
demonorb14
Cabrakan
Level 146
God Stats
1W - 0L
1,814 SR
Queue Stats
27W - 36L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
15
0 / 6 / 1
9,375
446
7,645
17,791
15,891
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heimdallr
ChrisNooMiss
Heimdallr
15
0 / 4 / 1
9,002
429
7,480
10,569
4,801
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Eset
16
1 / 7 / 8
10,471
499
14,144
16,796
8,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
JSplashman
Arachne
16
10 / 5 / 2
11,172
532
13,845
24,937
11,217
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

13
1 / 6 / 4
8,756
417
4,225
22,308
25,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
17
3 / 2 / 12
11,102
529
6,385
14,996
17,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Achilles
17
2 / 1 / 6
10,464
498
9,090
14,504
15,224
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Rama
19
5 / 1 / 4
11,872
565
13,098
16,132
7,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Lancelot
ImBritneyBish
Lancelot
18
12 / 3 / 8
12,331
587
21,744
14,808
7,782
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cabrakan
demonorb14
Cabrakan
16
6 / 5 / 9
10,796
514
14,180
16,252
12,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
67
12
Kills
28
28
Deaths
12
16
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
0
6
1
0.08
W
Ymir
3
2
12
4.5
L
Heimdallr
ChrisNooMiss
Heimdallr
0
4
1
0.13
W
Achilles
2
1
6
5
L
Eset
1
7
8
0.71
W
Rama
5
1
4
7
W
Lancelot
ImBritneyBish
Lancelot
12
3
8
5.33
L
Arachne
JSplashman
Arachne
10
5
2
2.2
L
1
6
4
0.5
W
Cabrakan
demonorb14
Cabrakan
6
5
9
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,339
Damage
64,497
92,401
Taken
76,692
65,740
Mitigated
60,827
13,496
Healing
20,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
7,645
777
0
2,449
17,791
15,891
0
1,443
16,348
3,904
57,847
W
Ymir
6,385
1,630
0
2,180
14,996
17,348
402
4,777
10,219
34,817
0
L
Heimdallr
ChrisNooMiss
Heimdallr
7,480
3,221
0
1,100
10,569
4,801
1,026
1,086
9,483
0
72,634
W
Achilles
9,090
2,090
0
2,991
14,504
15,224
524
793
13,711
0
65,260
L
Eset
14,144
894
808
1,932
16,796
8,046
0
7,096
9,700
98,043
0
W
Rama
13,098
11,346
0
8,415
16,132
7,700
3,446
3,019
12,789
0
103,308
W
Lancelot
ImBritneyBish
Lancelot
21,744
5,867
0
3,772
14,808
7,782
0
5,050
9,758
0
92,252
L
Arachne
JSplashman
Arachne
13,845
9,642
0
5,613
24,937
11,217
0
6,305
18,632
0
96,400
L
4,225
715
2
1,592
22,308
25,785
0
4,635
17,673
30,461
0
W
Cabrakan
demonorb14
Cabrakan
14,180
1,970
0
3,169
16,252
12,773
0
6,156
10,096
80,540
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,776
Gold Earned
56,565
526
Minions Killed
577
0
Camps Cleared
0
1,817,070
Distance Traveled
2,105,134
28
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
9,375
446
93
4
0
361,700
4
W
Ymir
11,102
529
34
2
0
406,133
6
L
Heimdallr
9,002
429
120
6
0
318,503
4
W
Achilles
10,464
498
114
5
0
389,501
8
L
Eset
10,471
499
165
8
0
340,366
7
W
Rama
11,872
565
177
8
0
434,769
2
W
Lancelot
12,331
587
135
6
0
494,249
0
L
Arachne
11,172
532
118
6
0
421,868
6
L
Ymir
8,756
417
30
1
0
374,633
7
W
Cabrakan
10,796
514
117
6
0
380,482
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role