Player Matchup

Gilgamesh
Gilgamesh
GokukuKun
Gilgamesh
Level 64
God Stats
11W - 5L
1,595 SR
Queue Stats
144W - 169L
1,483 Elo+
Solo
Ra
Ra
NiftyJ25
Ra
Level 1
God Stats
4W - 2L
1,653 SR
Queue Stats
9W - 5L
1,614 Elo+
Party 1
Jormungandr
Jormungandr
Purerock100
Jormungandr
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,614 Elo+
Party 1
Team Averages
Level 34
1,583 SR
1,570 Elo+

VS

Team Averages
Level 65
1,534 SR
1,320 Elo+
Odin
Odin
ArchAntag
Odin
Level 57
God Stats
0W - 2L
1,296 SR
Queue Stats
7W - 20L
1,127 Elo+
Solo
Sol
Sol
DoodleB0b96
Sol
Level 3
God Stats
1W - 2L
1,499 SR
Queue Stats
1W - 4L
1,309 Elo+
Party 2
Lancelot
Lancelot
xskeetlesx
Lancelot
Level 134
God Stats
2W - 2L
1,808 SR
Queue Stats
159W - 140L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GokukuKun
Gilgamesh
14
6 / 2 / 10
10,023
771
8,699
13,161
10,258
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
1 / 2 / 9
8,358
643
11,327
8,381
3,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jormungandr
Purerock100
Jormungandr
16
9 / 1 / 4
10,912
839
14,621
15,216
15,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
11
3 / 3 / 1
7,975
613
9,844
14,257
12,262
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
2 / 6 / 3
8,467
651
9,348
11,560
3,970
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lancelot
xskeetlesx
Lancelot
11
0 / 7 / 4
8,017
617
7,088
18,460
12,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
13
16
Kills
5
5
Deaths
16
23
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Odin
3
3
1
1.17
L
2
6
3
0.58
W
Gilgamesh
GokukuKun
Gilgamesh
6
2
10
5.5
W
1
2
9
2.75
W
Jormungandr
Purerock100
Jormungandr
9
1
4
11
L
Lancelot
xskeetlesx
Lancelot
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,647
Damage
26,280
36,758
Taken
44,277
29,292
Mitigated
28,577
6,762
Healing
7,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
9,844
2,289
0
2,899
14,257
12,262
262
8,223
6,034
0
19,780
L
9,348
4,453
0
1,832
11,560
3,970
144
5,583
5,977
32,555
548
W
Gilgamesh
GokukuKun
Gilgamesh
8,699
2,292
405
1,542
13,161
10,258
795
4,221
8,674
0
34,749
W
11,327
1,850
1,816
1,573
8,381
3,957
89
1,082
7,079
29,173
0
W
Jormungandr
Purerock100
Jormungandr
14,621
5,001
0
1,426
15,216
15,077
217
4,291
10,613
30,997
0
L
Lancelot
xskeetlesx
Lancelot
7,088
733
402
2,412
18,460
12,345
0
12,307
6,153
0
20,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,293
Gold Earned
24,459
129
Minions Killed
109
7
Camps Cleared
1
717,436
Distance Traveled
642,233
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,975
613
23
2
0
223,627
0
L
Sol
8,467
651
59
5
1
166,706
0
W
Gilgamesh
10,023
771
53
4
7
217,854
4
W
Ra
8,358
643
46
4
0
253,008
0
W
Jormungandr
10,912
839
30
2
0
246,574
3
L
Lancelot
8,017
617
27
2
0
251,900
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role