Player Matchup

Baron Samedi
Baron Samedi
BenSavage_420
Baron Samedi
Level 129
God Stats
12W - 15L
1,437 SR
Queue Stats
476W - 635L
1,366 Elo+
Party 2
Nemesis
Nemesis
Das Squiddo
Nemesis
Level 125
God Stats
1W - 1L
1,320 SR
Queue Stats
26W - 23L
1,417 Elo+
Solo
Vamana
Vamana
IN__Oliver_Holes
Vamana
Level 112
God Stats
22W - 26L
1,418 SR
Queue Stats
51W - 68L
1,407 Elo+
Party 2
Team Averages
Level 122
1,391 SR
1,397 Elo+

VS

Team Averages
Level 91
1,284 SR
1,368 Elo+
Ah Muzen Cab
Ah Muzen Cab
ScotianVibeZ
Ah Muzen Cab
Level 65
God Stats
0W - 2L
1,281 SR
Queue Stats
77W - 108L
1,346 Elo+
Party 1
Chronos
Chronos
XxKing CaninexX
Chronos
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 144L
1,371 Elo+
Party 1
Ymir
Ymir
serCalvastan
Ymir
Level 127
God Stats
4W - 9L
1,072 SR
Queue Stats
381W - 422L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BenSavage_420
Baron Samedi
14
3 / 0 / 3
9,159
705
15,430
7,244
4,112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
Das Squiddo
Nemesis
13
3 / 0 / 3
9,063
697
9,128
11,345
7,497
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
0 / 0 / 6
9,182
706
5,817
16,561
20,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
ScotianVibeZ
Ah Muzen Cab
12
0 / 1 / 0
7,332
564
9,619
8,832
3,696
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
0 / 1 / 0
7,566
582
6,403
8,929
3,618
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

10
0 / 4 / 0
7,254
558
7,322
18,295
15,155
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
0
6
Kills
0
0
Deaths
6
12
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BenSavage_420
Baron Samedi
3
0
3
4.5
W
Nemesis
Das Squiddo
Nemesis
3
0
3
4.5
W
0
0
6
3
L
Ah Muzen Cab
ScotianVibeZ
Ah Muzen Cab
0
1
0
0
L
0
1
0
0
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,375
Damage
23,344
35,150
Taken
36,056
31,901
Mitigated
22,469
13,123
Healing
6,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BenSavage_420
Baron Samedi
15,430
1,202
3,094
2,422
7,244
4,112
534
3,842
3,202
41,288
0
W
Nemesis
Das Squiddo
Nemesis
9,128
2,737
441
2,082
11,345
7,497
1,067
4,395
6,798
0
21,748
W
5,817
1,540
0
5,084
16,561
20,292
942
5,326
10,827
0
35,476
L
Ah Muzen Cab
ScotianVibeZ
Ah Muzen Cab
9,619
975
0
1,331
8,832
3,696
0
2,509
6,083
0
24,265
L
6,403
474
91
1,773
8,929
3,618
0
2,967
5,721
25,155
0
L
7,322
400
382
2,544
18,295
15,155
0
9,243
8,337
20,209
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,404
Gold Earned
22,152
172
Minions Killed
108
7
Camps Cleared
4
756,756
Distance Traveled
727,546
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,159
705
62
5
4
230,737
2
W
Nemesis
9,063
697
44
3
2
262,696
2
W
Vamana
9,182
706
66
5
1
263,323
1
L
Ah Muzen Cab
7,332
564
36
3
0
248,435
0
L
Chronos
7,566
582
55
4
2
264,000
4
L
Ymir
7,254
558
17
1
2
215,111
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role