Player Matchup

Terra
Terra
Cartzunuh
Terra
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 26L
1,457 Elo+
Party 3
Set
Set
HandSpanker
Set
Level 29
God Stats
1W - 0L
1,376 SR
Queue Stats
6W - 8L
1,485 Elo+
Party 3
Kukulkan
Kukulkan
HerbMelnick
Kukulkan
Level 155
God Stats
2W - 0L
1,734 SR
Queue Stats
17W - 9L
1,636 Elo+
Party 3
Hercules
Hercules
ShredsWrld-_-
Hercules
Level 113
God Stats
7W - 5L
1,678 SR
Queue Stats
275W - 249L
1,594 Elo+
Party 3
Apollo
Apollo
Yelvey
Apollo
Level 149
God Stats
6W - 3L
1,750 SR
Queue Stats
278W - 107L
1,711 Elo+
Party 3
Team Averages
Level 102
1,608 SR
1,577 Elo+

VS

Team Averages
Level 71
1,425 SR
1,494 Elo+
Lancelot
Lancelot
JustConman1
Lancelot
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 21L
1,184 Elo+
Solo
Thanatos
Thanatos
SlumSheydy
Thanatos
Level 18
God Stats
3W - 3L
1,226 SR
Queue Stats
191W - 123L
1,613 Elo+
Party 2
Aphrodite
Aphrodite
Thanatokes
Aphrodite
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 104L
1,571 Elo+
Party 1
Ra
Ra
Webbandid
Ra
Level 33
God Stats
5W - 2L
1,739 SR
Queue Stats
75W - 59L
1,542 Elo+
Party 1
Danzaburou
Danzaburou
superMarioisPro
Danzaburou
Level 129
God Stats
0W - 4L
1,160 SR
Queue Stats
124W - 116L
1,561 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Cartzunuh
Terra
17
0 / 0 / 11
12,935
462
2,244
17,202
11,059
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
5 / 4 / 7
14,812
529
15,646
30,200
22,226
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
HerbMelnick
Kukulkan
20
5 / 3 / 9
15,119
540
27,983
14,634
8,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Hercules
ShredsWrld-_-
Hercules
20
5 / 4 / 8
14,691
525
18,692
29,156
34,529
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Apollo
Yelvey
Apollo
20
23 / 3 / 5
17,733
633
48,441
30,418
15,987
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
JustConman1
Lancelot
19
3 / 8 / 6
12,798
457
11,509
29,549
16,444
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thanatos
SlumSheydy
Thanatos
19
4 / 6 / 8
13,061
466
20,788
35,219
46,405
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Aphrodite
Thanatokes
Aphrodite
17
1 / 5 / 9
12,252
438
9,483
35,116
30,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

17
1 / 8 / 6
11,865
424
12,386
22,863
11,467
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
superMarioisPro
Danzaburou
20
5 / 11 / 2
13,827
494
18,750
27,179
14,427
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
45
38
Kills
14
14
Deaths
38
40
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Terra
Cartzunuh
Terra
0
0
11
5.5
W
5
4
7
2.13
W
Kukulkan
HerbMelnick
Kukulkan
5
3
9
3.17
L
Lancelot
JustConman1
Lancelot
3
8
6
0.75
W
Hercules
ShredsWrld-_-
Hercules
5
4
8
2.25
L
Thanatos
SlumSheydy
Thanatos
4
6
8
1.33
L
Aphrodite
Thanatokes
Aphrodite
1
5
9
1.1
L
1
8
6
0.5
W
Apollo
Yelvey
Apollo
23
3
5
8.5
L
Danzaburou
superMarioisPro
Danzaburou
5
11
2
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,006
Damage
72,916
121,610
Taken
149,926
92,490
Mitigated
119,038
41,943
Healing
54,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
Cartzunuh
Terra
2,244
801
6,482
10,069
17,202
11,059
1,086
3,666
13,344
22,527
0
W
15,646
8,421
0
3,122
30,200
22,226
3,378
5,158
24,764
0
152,119
W
Kukulkan
HerbMelnick
Kukulkan
27,983
2,201
0
729
14,634
8,689
1,757
2,452
12,030
152,840
0
L
Lancelot
JustConman1
Lancelot
11,509
2,439
0
3,966
29,549
16,444
76
4,141
25,408
0
109,601
W
Hercules
ShredsWrld-_-
Hercules
18,692
2,952
0
10,029
29,156
34,529
225
5,362
23,588
0
81,689
L
Thanatos
SlumSheydy
Thanatos
20,788
4,986
0
21,198
35,219
46,405
381
3,881
31,338
0
91,222
L
Aphrodite
Thanatokes
Aphrodite
9,483
2,372
8,084
13,160
35,116
30,295
0
12,129
22,987
51,452
0
L
12,386
1,880
1,952
2,993
22,863
11,467
430
8,197
14,666
83,172
0
W
Apollo
Yelvey
Apollo
48,441
37,493
0
11,512
30,418
15,987
10,349
4,333
26,015
0
197,197
L
Danzaburou
superMarioisPro
Danzaburou
18,750
8,801
0
2,660
27,179
14,427
1,014
2,383
24,796
0
108,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,290
Gold Earned
63,803
806
Minions Killed
617
0
Camps Cleared
0
2,682,358
Distance Traveled
2,486,333
23
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
12,935
462
40
1
0
574,561
4
W
Set
14,812
529
173
6
0
565,686
3
W
Kukulkan
15,119
540
228
8
0
544,153
7
L
Lancelot
12,798
457
127
5
0
557,697
4
W
Hercules
14,691
525
139
5
0
449,481
9
L
Thanatos
13,061
466
114
4
0
528,052
6
L
Aphrodite
12,252
438
69
2
0
495,002
9
L
Ra
11,865
424
159
6
0
459,442
4
W
Apollo
17,733
633
226
8
0
548,477
0
L
Danzaburou
13,827
494
148
5
0
446,140
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role