Player Matchup

Thor
Thor
Billfan78
Thor
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,375 Elo+
Party 2
Rama
Rama
Hutchified
Rama
Level 27
God Stats
5W - 11L
1,500 SR
Queue Stats
463W - 501L
1,119 Elo+
Party 2
Anubis
Anubis
KnowMeBetterMan
Anubis
Level 36
God Stats
2W - 6L
1,500 SR
Queue Stats
45W - 65L
1,439 Elo+
Party 2
Ymir
Ymir
SLWatto
Ymir
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,403 Elo+
Party 2
Zeus
Zeus
fossbaker
Zeus
Level 28
God Stats
5W - 6L
1,500 SR
Queue Stats
71W - 95L
1,181 Elo+
Party 2
Team Averages
Level 28
1,500 SR
1,303 Elo+

VS

Team Averages
Level 98
1,533 SR
1,514 Elo+
Ra
Ra
BTW Tank
Ra
Level 86
God Stats
1W - 5L
1,437 SR
Queue Stats
111W - 124L
1,528 Elo+
Party 1
Ullr
Ullr
Embajador1
Ullr
Level 125
God Stats
1W - 0L
1,288 SR
Queue Stats
123W - 146L
1,409 Elo+
Solo
Geb
Geb
WadeAround
Geb
Level 49
God Stats
3W - 5L
1,500 SR
Queue Stats
51W - 57L
1,552 Elo+
Party 1
Mulan
Mulan
WillyNoSquilly
Mulan
Level 121
God Stats
8W - 6L
1,717 SR
Queue Stats
149W - 168L
1,530 Elo+
Party 1
Horus
Horus
xTayDrippy
Horus
Level 110
God Stats
13W - 8L
1,722 SR
Queue Stats
252W - 273L
1,550 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
14
2 / 5 / 3
9,066
453
8,606
19,210
9,566
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

13
0 / 4 / 1
8,041
402
3,240
12,300
4,699
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
5 / 3 / 2
11,333
567
14,604
15,313
8,913
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
SLWatto
Ymir
13
1 / 2 / 5
8,877
444
4,815
15,720
16,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Zeus
16
4 / 6 / 4
10,201
510
17,293
15,749
7,632
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 2 / 8
10,766
538
6,718
8,534
3,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
5 / 2 / 2
11,231
562
11,098
10,981
4,759
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
0 / 2 / 7
8,968
448
7,284
15,399
13,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
3 / 3 / 8
10,953
548
12,905
14,723
12,279
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Horus
19
11 / 3 / 2
11,747
587
15,432
23,686
12,324
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
47
12
Kills
20
20
Deaths
12
15
Assists
27
Player
Kills
Deaths
Assists
KDA
W
1
2
8
2.5
L
Thor
2
5
3
0.7
W
5
2
2
3
L
0
4
1
0.13
L
5
3
2
2
L
Ymir
SLWatto
Ymir
1
2
5
1.75
W
0
2
7
1.75
W
3
3
8
2.33
L
Zeus
4
6
4
1
W
Horus
11
3
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,558
Damage
53,437
78,292
Taken
73,323
47,144
Mitigated
46,339
23,971
Healing
26,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,718
792
3,173
3,755
8,534
3,868
327
4,993
3,541
95,779
0
L
Thor
8,606
1,363
0
5,776
19,210
9,566
0
3,086
16,124
0
63,659
W
11,098
5,687
0
468
10,981
4,759
3,571
3,474
7,507
0
107,168
L
3,240
2,263
0
3,003
12,300
4,699
582
1,789
10,511
0
58,204
L
14,604
138
0
9,856
15,313
8,913
60
2,629
12,684
99,147
0
L
Ymir
SLWatto
Ymir
4,815
508
0
2,875
15,720
16,334
0
4,903
10,817
19,718
0
W
7,284
562
84
3,688
15,399
13,109
113
9,227
6,172
28,191
0
W
12,905
1,937
101
4,918
14,723
12,279
0
6,760
7,963
0
56,948
L
Zeus
17,293
2,435
0
2,461
15,749
7,632
774
2,183
13,566
110,551
0
W
Horus
15,432
8,435
1,380
8,519
23,686
12,324
0
12,258
11,428
0
92,703

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,518
Gold Earned
53,665
568
Minions Killed
574
0
Camps Cleared
0
1,770,109
Distance Traveled
1,855,612
15
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,766
538
148
7
0
382,325
3
L
Thor
9,066
453
109
5
0
349,384
3
W
Ullr
11,231
562
170
9
0
362,223
1
L
Rama
8,041
402
92
5
0
340,543
0
L
Anubis
11,333
567
187
9
0
376,648
3
L
Ymir
8,877
444
25
1
0
388,312
5
W
Geb
8,968
448
42
2
0
364,209
11
W
Mulan
10,953
548
81
4
0
333,285
7
L
Zeus
10,201
510
155
8
0
315,222
4
W
Horus
11,747
587
133
7
0
413,570
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role