Player Matchup

Izanami
Izanami
 
Izanami
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Seshone
Janus
Level 108
God Stats
3W - 2L
1,500 SR
Queue Stats
28W - 23L
1,579 Elo+
Party 1
Neith
Neith
Violation1
Neith
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 8L
1,574 Elo+
Party 1
Cliodhna
Cliodhna
natd27
Cliodhna
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 94L
1,323 Elo+
Solo
Athena
Athena
paolotnt00
Athena
Level 85
God Stats
2W - 3L
1,315 SR
Queue Stats
165W - 149L
1,350 Elo+
Solo
Team Averages
Level 75
1,463 SR
1,465 Elo+

VS

Team Averages
Level 95
1,443 SR
1,466 Elo+
Bellona
Bellona
 
Bellona
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
Daemonndo
Jing Wei
Level 108
God Stats
0W - 2L
1,416 SR
Queue Stats
140W - 139L
1,554 Elo+
Solo
Baron Samedi
Baron Samedi
Lighting1992
Baron Samedi
Level 128
God Stats
4W - 6L
1,437 SR
Queue Stats
64W - 97L
1,300 Elo+
Party 2
Mercury
Mercury
SWAGL0RD6446
Mercury
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
227W - 244L
1,573 Elo+
Solo
Ullr
Ullr
Sangvinvm
Ullr
Level 49
God Stats
4W - 11L
1,363 SR
Queue Stats
29W - 40L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
0 / 0 / 4
8,182
584
8,097
7,484
3,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Janus
Seshone
Janus
15
7 / 0 / 2
8,778
627
7,019
7,908
2,965
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Neith
13
6 / 1 / 0
8,359
597
7,077
8,961
3,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cliodhna
natd27
Cliodhna
15
2 / 1 / 6
8,278
591
9,791
10,626
4,786
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Athena
paolotnt00
Athena
11
3 / 0 / 4
7,220
516
3,075
8,460
7,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
10
0 / 6 / 0
6,415
458
5,200
12,294
8,938
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Jing Wei
Daemonndo
Jing Wei
8
0 / 2 / 0
5,640
403
3,911
7,093
1,916
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
Lighting1992
Baron Samedi
9
0 / 3 / 0
6,019
430
2,027
9,437
7,382
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mercury
SWAGL0RD6446
Mercury
13
1 / 5 / 1
7,634
545
3,811
11,773
5,083
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ullr
13
1 / 2 / 0
7,173
512
6,485
9,726
4,253
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
3
18
Kills
2
2
Deaths
18
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
0
0
4
2
L
Bellona
 
Bellona
0
6
0
0
L
Jing Wei
Daemonndo
Jing Wei
0
2
0
0
L
Baron Samedi
Lighting1992
Baron Samedi
0
3
0
0
L
Mercury
SWAGL0RD6446
Mercury
1
5
1
0.3
L
Ullr
1
2
0
0.5
W
Janus
Seshone
Janus
7
0
2
8
W
Neith
6
1
0
6
W
Cliodhna
natd27
Cliodhna
2
1
6
5
W
Athena
paolotnt00
Athena
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,059
Damage
21,434
43,439
Taken
50,323
22,554
Mitigated
27,572
16,613
Healing
9,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
8,097
6,112
0
4,041
7,484
3,075
780
1,272
6,212
0
91,529
L
Bellona
 
Bellona
5,200
2,341
0
856
12,294
8,938
1,161
1,125
11,137
0
36,545
L
Jing Wei
Daemonndo
Jing Wei
3,911
2,716
0
2,206
7,093
1,916
0
1,185
5,908
0
32,785
L
Baron Samedi
Lighting1992
Baron Samedi
2,027
210
1,635
2,315
9,437
7,382
0
1,982
7,435
23,306
0
L
Mercury
SWAGL0RD6446
Mercury
3,811
1,327
0
310
11,773
5,083
0
3,106
8,539
0
59,860
L
Ullr
6,485
2,259
0
2,171
9,726
4,253
0
2,386
7,210
0
59,171
W
Janus
Seshone
Janus
7,019
567
207
1,806
7,908
2,965
327
34
7,874
73,856
0
W
Neith
7,077
3,897
0
3,538
8,961
3,996
590
0
8,636
0
55,049
W
Cliodhna
natd27
Cliodhna
9,791
2,119
0
4,891
10,626
4,786
339
224
10,373
0
57,306
W
Athena
paolotnt00
Athena
3,075
865
166
1,964
8,460
7,732
39
497
7,900
12,076
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,817
Gold Earned
32,881
491
Minions Killed
357
0
Camps Cleared
0
1,423,269
Distance Traveled
1,229,608
13
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,182
584
148
11
0
253,291
0
L
Bellona
6,415
458
68
5
0
242,125
8
L
Jing Wei
5,640
403
48
3
0
181,278
2
L
Baron Samedi
6,019
430
23
2
0
207,989
2
L
Mercury
7,634
545
113
8
0
311,347
2
L
Ullr
7,173
512
105
8
0
286,869
9
W
Janus
8,778
627
135
10
0
306,509
9
W
Neith
8,359
597
100
7
0
247,567
1
W
Cliodhna
8,278
591
84
6
0
332,366
2
W
Athena
7,220
516
24
2
0
283,536
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role