Player Matchup

Mercury
Mercury
ASNForce
Mercury
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 10L
1,527 Elo+
Party 3
Hera
Hera
Drakortha
Hera
Level 78
God Stats
5W - 3L
1,445 SR
Queue Stats
15W - 14L
1,502 Elo+
Party 3
Artemis
Artemis
ImJustKyle
Artemis
Level 11
God Stats
2W - 0L
1,721 SR
Queue Stats
2W - 1L
1,672 Elo+
Party 3
Chaac
Chaac
JRHJOS
Chaac
Level 125
God Stats
1W - 0L
1,285 SR
Queue Stats
6W - 4L
1,547 Elo+
Party 3
Ymir
Ymir
umpalumpa1234
Ymir
Level 108
God Stats
4W - 0L
1,651 SR
Queue Stats
13W - 6L
1,797 Elo+
Party 3
Team Averages
Level 94
1,520 SR
1,609 Elo+

VS

Team Averages
Level 58
1,604 SR
1,409 Elo+
Hun Batz
Hun Batz
RonaldoTilt
Hun Batz
Level 31
God Stats
14W - 10L
1,772 SR
Queue Stats
64W - 68L
1,503 Elo+
Party 1
Mulan
Mulan
Talf1
Mulan
Level 24
God Stats
10W - 8L
1,524 SR
Queue Stats
101W - 108L
1,458 Elo+
Party 2
Baron Samedi
Baron Samedi
TheXgamerproX
Baron Samedi
Level 82
God Stats
2W - 2L
1,722 SR
Queue Stats
115W - 124L
1,510 Elo+
Party 1
Guan Yu
Guan Yu
Xionord
Guan Yu
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,118 Elo+
Solo
Neith
Neith
carlerator
Neith
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
172W - 161L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ASNForce
Mercury
20
23 / 3 / 12
18,666
644
44,457
32,635
20,050
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hera
20
4 / 1 / 15
16,687
575
15,644
7,573
4,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
ImJustKyle
Artemis
20
1 / 4 / 7
14,143
488
9,616
13,601
6,949
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Chaac
JRHJOS
Chaac
20
7 / 4 / 17
16,348
564
25,915
38,355
39,628
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

19
4 / 0 / 13
14,660
506
6,806
13,437
16,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
RonaldoTilt
Hun Batz
17
2 / 14 / 5
11,759
405
14,559
32,887
19,689
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mulan
Talf1
Mulan
17
2 / 3 / 5
12,328
425
9,369
27,179
35,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
TheXgamerproX
Baron Samedi
18
2 / 10 / 3
12,621
435
11,031
21,766
15,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
Xionord
Guan Yu
20
4 / 6 / 2
13,098
452
12,090
25,769
39,558
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Neith
18
2 / 6 / 3
11,608
400
14,154
19,378
12,592
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
30
39
Kills
12
12
Deaths
39
64
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Mercury
ASNForce
Mercury
23
3
12
9.67
W
Hera
4
1
15
11.5
W
Artemis
ImJustKyle
Artemis
1
4
7
1.13
W
Chaac
JRHJOS
Chaac
7
4
17
3.88
L
Hun Batz
RonaldoTilt
Hun Batz
2
14
5
0.32
L
Mulan
Talf1
Mulan
2
3
5
1.5
L
Baron Samedi
TheXgamerproX
Baron Samedi
2
10
3
0.35
L
Guan Yu
Xionord
Guan Yu
4
6
2
0.83
L
Neith
2
6
3
0.58
W
4
0
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,438
Damage
61,203
105,601
Taken
126,979
87,598
Mitigated
122,821
34,620
Healing
22,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
ASNForce
Mercury
44,457
29,005
0
8,638
32,635
20,050
6,528
5,911
26,724
0
224,943
W
Hera
15,644
4,227
0
2,162
7,573
4,732
1,751
1,276
6,297
158,631
0
W
Artemis
ImJustKyle
Artemis
9,616
5,719
0
4,271
13,601
6,949
4,986
725
12,876
0
119,603
W
Chaac
JRHJOS
Chaac
25,915
6,515
0
17,151
38,355
39,628
1,820
3,162
35,193
0
139,631
L
Hun Batz
RonaldoTilt
Hun Batz
14,559
5,396
0
4,268
32,887
19,689
0
5,362
27,525
0
88,363
L
Mulan
Talf1
Mulan
9,369
991
0
3,701
27,179
35,543
0
6,498
20,681
0
55,706
L
Baron Samedi
TheXgamerproX
Baron Samedi
11,031
674
1,925
1,995
21,766
15,439
1,062
4,939
16,827
91,123
0
L
Guan Yu
Xionord
Guan Yu
12,090
3,092
1,707
5,259
25,769
39,558
952
4,564
21,205
0
73,666
L
Neith
14,154
5,547
0
3,436
19,378
12,592
255
1,087
18,291
0
113,275
W
6,806
1,254
0
2,398
13,437
16,239
33
1,931
10,989
43,216
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,504
Gold Earned
61,414
823
Minions Killed
613
0
Camps Cleared
0
2,897,309
Distance Traveled
2,485,208
25
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
18,666
644
204
7
0
682,262
2
W
Hera
16,687
575
241
8
0
569,151
4
W
Artemis
14,143
488
156
5
0
519,650
1
W
Chaac
16,348
564
173
6
0
570,993
5
L
Hun Batz
11,759
405
117
4
0
507,132
6
L
Mulan
12,328
425
82
3
0
526,799
4
L
Baron Samedi
12,621
435
145
5
0
434,244
6
L
Guan Yu
13,098
452
114
4
0
518,130
2
L
Neith
11,608
400
155
5
0
498,903
3
W
Ymir
14,660
506
49
2
0
555,253
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role