Player Matchup

Ra
Ra
LordAlddon
Ra
Level 78
God Stats
28W - 36L
1,522 SR
Queue Stats
254W - 367L
1,346 Elo+
Solo
Fafnir
Fafnir
MrRandomF_ck
Fafnir
Level 68
God Stats
1W - 3L
1,455 SR
Queue Stats
13W - 29L
1,267 Elo+
Party 2
Medusa
Medusa
RoseVander
Medusa
Level 49
God Stats
13W - 9L
1,582 SR
Queue Stats
67W - 110L
1,357 Elo+
Party 2
Team Averages
Level 65
1,520 SR
1,323 Elo+

VS

Team Averages
Level 72
1,462 SR
1,482 Elo+
Baron Samedi
Baron Samedi
MackTruckDNTSTP
Baron Samedi
Level 59
God Stats
1W - 2L
1,500 SR
Queue Stats
20W - 25L
1,413 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
OB1JACOBI
Ah Muzen Cab
Level 65
God Stats
3W - 2L
1,804 SR
Queue Stats
4W - 7L
1,710 Elo+
Party 1
Cthulhu
Cthulhu
TREXomega15
Cthulhu
Level 92
God Stats
3W - 4L
1,082 SR
Queue Stats
23W - 30L
1,322 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 2
11,452
603
11,884
13,931
6,290
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Fafnir
16
1 / 2 / 3
11,045
581
8,959
34,067
39,067
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
RoseVander
Medusa
17
1 / 1 / 3
11,292
594
16,132
24,328
10,735
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
MackTruckDNTSTP
Baron Samedi
18
4 / 0 / 3
12,514
659
17,467
15,250
8,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
OB1JACOBI
Ah Muzen Cab
17
1 / 4 / 5
12,226
643
24,360
18,020
8,058
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
TREXomega15
Cthulhu
16
2 / 1 / 5
11,953
629
20,669
16,479
9,735
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
20
5
Kills
7
7
Deaths
5
8
Assists
13
Player
Kills
Deaths
Assists
KDA
L
3
4
2
1
W
Baron Samedi
MackTruckDNTSTP
Baron Samedi
4
0
3
5.5
L
Fafnir
1
2
3
1.25
W
Ah Muzen Cab
OB1JACOBI
Ah Muzen Cab
1
4
5
0.88
L
Medusa
RoseVander
Medusa
1
1
3
2.5
W
Cthulhu
TREXomega15
Cthulhu
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,975
Damage
62,496
72,326
Taken
49,749
56,092
Mitigated
25,878
24,741
Healing
19,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,884
1,754
3,028
3,775
13,931
6,290
0
8,041
5,666
53,804
0
W
Baron Samedi
MackTruckDNTSTP
Baron Samedi
17,467
1,986
1,963
7,601
15,250
8,085
322
6,473
8,777
56,490
0
L
Fafnir
8,959
4,557
541
13,651
34,067
39,067
0
17,520
15,778
26,292
0
W
Ah Muzen Cab
OB1JACOBI
Ah Muzen Cab
24,360
8,827
0
4,095
18,020
8,058
1,341
7,562
10,458
0
64,790
L
Medusa
RoseVander
Medusa
16,132
7,010
0
3,746
24,328
10,735
0
12,007
11,921
0
56,879
W
Cthulhu
TREXomega15
Cthulhu
20,669
768
1,105
4,738
16,479
9,735
276
7,373
9,106
50,276
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,789
Gold Earned
36,693
224
Minions Killed
202
11
Camps Cleared
4
933,104
Distance Traveled
1,033,257
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,452
603
105
6
2
251,617
1
W
Baron Samedi
12,514
659
71
4
0
337,545
2
L
Fafnir
11,045
581
40
2
5
328,363
1
W
Ah Muzen Cab
12,226
643
78
4
3
313,059
0
L
Medusa
11,292
594
79
4
4
353,124
0
W
Cthulhu
11,953
629
53
3
1
382,653
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role