Player Matchup

Charybdis
Charybdis
GMAK21
Charybdis
Level 160
God Stats
2W - 0L
1,766 SR
Queue Stats
96W - 87L
1,673 Elo+
Party 2
Thanatos
Thanatos
Leganday
Thanatos
Level 33
God Stats
6W - 5L
1,595 SR
Queue Stats
24W - 21L
1,583 Elo+
Solo
Fenrir
Fenrir
PowerST2
Fenrir
Level 158
God Stats
4W - 0L
1,339 SR
Queue Stats
93W - 59L
1,751 Elo+
Party 2
Nu Wa
Nu Wa
THENSIX
Nu Wa
Level 159
God Stats
9W - 4L
1,586 SR
Queue Stats
202W - 172L
1,714 Elo+
Party 2
Cthulhu
Cthulhu
XxAzamitHxX08
Cthulhu
Level 12
God Stats
2W - 0L
1,734 SR
Queue Stats
11W - 2L
1,738 Elo+
Party 2
Team Averages
Level 104
1,604 SR
1,692 Elo+

VS

Team Averages
Level 45
1,525 SR
1,546 Elo+
Sun Wukong
Sun Wukong
Juceta03
Sun Wukong
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
227W - 209L
1,572 Elo+
Solo
Anubis
Anubis
Micah305
Anubis
Level 7
God Stats
4W - 6L
1,500 SR
Queue Stats
132W - 99L
1,411 Elo+
Party 1
Nemesis
Nemesis
iiDoprah
Nemesis
Level 89
God Stats
38W - 35L
1,571 SR
Queue Stats
245W - 227L
1,586 Elo+
Party 1
Skadi
Skadi
jjwentsworth
Skadi
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 23L
1,587 Elo+
Solo
Izanami
Izanami
likwidrabbette
Izanami
Level 49
God Stats
14W - 10L
1,557 SR
Queue Stats
264W - 239L
1,577 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
GMAK21
Charybdis
20
6 / 5 / 13
15,812
527
24,956
31,997
14,789
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
Leganday
Thanatos
20
19 / 6 / 9
18,611
620
36,769
37,952
20,295
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Fenrir
PowerST2
Fenrir
20
10 / 5 / 20
17,868
596
33,249
45,338
57,742
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Nu Wa
THENSIX
Nu Wa
20
14 / 2 / 24
18,052
602
46,672
24,761
12,102
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cthulhu
20
2 / 2 / 16
14,741
491
10,950
20,401
31,966
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Juceta03
Sun Wukong
19
3 / 8 / 1
13,288
443
23,328
52,422
50,331
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anubis
Micah305
Anubis
18
3 / 14 / 4
12,888
430
18,303
31,468
15,230
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
iiDoprah
Nemesis
20
5 / 7 / 5
15,109
504
16,251
33,238
18,736
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
5 / 10 / 3
13,999
467
20,761
31,555
13,322
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
3 / 12 / 7
12,988
433
22,064
38,126
15,646
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
39
51
Kills
19
20
Deaths
51
82
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Charybdis
GMAK21
Charybdis
6
5
13
2.5
L
Sun Wukong
Juceta03
Sun Wukong
3
8
1
0.44
W
Thanatos
Leganday
Thanatos
19
6
9
3.92
L
Anubis
Micah305
Anubis
3
14
4
0.36
W
Fenrir
PowerST2
Fenrir
10
5
20
4
W
Nu Wa
THENSIX
Nu Wa
14
2
24
13
W
Cthulhu
2
2
16
5
L
Nemesis
iiDoprah
Nemesis
5
7
5
1.07
L
5
10
3
0.65
L
3
12
7
0.54

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

152,596
Damage
100,707
160,449
Taken
186,809
136,894
Mitigated
113,265
96,803
Healing
38,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
GMAK21
Charybdis
24,956
17,264
0
14,775
31,997
14,789
5,649
4,155
27,842
0
144,359
L
Sun Wukong
Juceta03
Sun Wukong
23,328
4,447
0
17,381
52,422
50,331
0
15,512
36,176
0
109,973
W
Thanatos
Leganday
Thanatos
36,769
9,474
0
44,547
37,952
20,295
662
3,393
34,559
0
164,357
L
Anubis
Micah305
Anubis
18,303
1,035
0
7,387
31,468
15,230
849
11,720
19,022
94,646
0
W
Fenrir
PowerST2
Fenrir
33,249
12,518
0
23,452
45,338
57,742
3,469
5,765
38,040
0
140,042
W
Nu Wa
THENSIX
Nu Wa
46,672
8,987
514
7,886
24,761
12,102
2,152
6,545
18,216
144,961
0
W
Cthulhu
10,950
615
866
4,763
20,401
31,966
424
2,985
17,416
52,226
0
L
Nemesis
iiDoprah
Nemesis
16,251
6,204
0
5,600
33,238
18,736
0
11,515
21,159
0
151,168
L
20,761
8,245
0
1,086
31,555
13,322
988
7,539
23,262
0
117,330
L
22,064
13,260
0
6,822
38,126
15,646
269
11,190
26,336
0
115,813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

85,084
Gold Earned
68,272
744
Minions Killed
780
0
Camps Cleared
0
2,851,754
Distance Traveled
2,448,020
22
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
15,812
527
163
5
0
505,051
8
L
Sun Wukong
13,288
443
153
5
0
546,421
7
W
Thanatos
18,611
620
169
6
0
658,082
1
L
Anubis
12,888
430
145
5
0
398,531
0
W
Fenrir
17,868
596
210
7
0
599,436
1
W
Nu Wa
18,052
602
142
5
0
527,889
5
W
Cthulhu
14,741
491
60
2
0
561,296
7
L
Nemesis
15,109
504
174
6
0
626,534
7
L
Skadi
13,999
467
171
6
0
450,019
2
L
Izanami
12,988
433
137
5
0
426,515
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role