Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
Doubl3UB
Artio
Level 154
God Stats
2W - 2L
1,657 SR
Queue Stats
84W - 86L
1,311 Elo+
Party 1
Neith
Neith
Her TriniQueen
Neith
Level 140
God Stats
8W - 1L
1,430 SR
Queue Stats
8W - 4L
1,119 Elo+
Party 1
Mercury
Mercury
Qraox
Mercury
Level 129
God Stats
7W - 8L
1,503 SR
Queue Stats
109W - 110L
1,510 Elo+
Party 1
Ra
Ra
Rexivity
Ra
Level 158
God Stats
4W - 3L
1,397 SR
Queue Stats
130W - 122L
1,550 Elo+
Party 1
Team Averages
Level 137
1,498 SR
1,398 Elo+

VS

Team Averages
Level 106
1,428 SR
1,413 Elo+
Shiva
Shiva
ElBichoMalo
Shiva
Level 69
God Stats
3W - 11L
1,476 SR
Queue Stats
259W - 322L
1,425 Elo+
Party 2
Baron Samedi
Baron Samedi
Simplisimus
Baron Samedi
Level 126
God Stats
55W - 40L
1,586 SR
Queue Stats
645W - 734L
1,405 Elo+
Solo
King Arthur
King Arthur
UTN_YauniNoir
King Arthur
Level 63
God Stats
7W - 8L
1,062 SR
Queue Stats
94W - 87L
1,446 Elo+
Solo
Olorun
Olorun
adrianmartinsanz
Olorun
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 31L
1,404 Elo+
Party 2
Sun Wukong
Sun Wukong
kevinusko
Sun Wukong
Level 128
God Stats
17W - 16L
1,515 SR
Queue Stats
92W - 115L
1,385 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
2 / 1 / 1
7,993
615
5,487
8,446
8,438
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Artio
Doubl3UB
Artio
10
1 / 1 / 3
6,165
474
2,415
8,674
4,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
0 / 1 / 2
6,430
495
3,311
7,180
3,063
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mercury
Qraox
Mercury
13
6 / 2 / 1
7,757
597
7,395
9,171
3,302
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

12
4 / 0 / 5
7,384
568
8,726
5,415
2,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 1 / 0
5,878
452
5,414
8,749
6,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baron Samedi
Simplisimus
Baron Samedi
9
0 / 6 / 0
5,307
408
3,268
10,338
6,950
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
UTN_YauniNoir
King Arthur
11
1 / 2 / 0
6,524
502
4,064
10,283
4,942
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

13
2 / 2 / 2
7,304
562
5,046
7,571
2,875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sun Wukong
kevinusko
Sun Wukong
9
0 / 2 / 0
5,211
401
2,793
10,435
5,452
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
7
13
Kills
5
5
Deaths
13
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
2
1
1
2.5
W
Artio
Doubl3UB
Artio
1
1
3
2.5
L
2
1
0
2
W
0
1
2
1
W
Mercury
Qraox
Mercury
6
2
1
3.25
W
4
0
5
6.5
L
Baron Samedi
Simplisimus
Baron Samedi
0
6
0
0
L
King Arthur
UTN_YauniNoir
King Arthur
1
2
0
0.5
L
2
2
2
1.5
L
Sun Wukong
kevinusko
Sun Wukong
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,334
Damage
20,585
38,886
Taken
47,376
21,642
Mitigated
26,488
9,613
Healing
16,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
5,487
1,155
0
520
8,446
8,438
266
0
8,446
0
57,048
W
Artio
Doubl3UB
Artio
2,415
480
252
2,332
8,674
4,778
167
3,294
5,380
14,354
0
L
5,414
1,300
0
1,734
8,749
6,269
0
2,619
6,130
0
17,951
W
3,311
966
222
2,548
7,180
3,063
0
2,608
4,572
0
37,732
W
Mercury
Qraox
Mercury
7,395
3,963
0
210
9,171
3,302
0
532
8,639
0
67,019
W
8,726
853
368
3,161
5,415
2,061
996
1,880
3,535
52,008
0
L
Baron Samedi
Simplisimus
Baron Samedi
3,268
103
464
2,219
10,338
6,950
0
4,838
5,500
35,613
0
L
King Arthur
UTN_YauniNoir
King Arthur
4,064
786
0
3,243
10,283
4,942
0
28
10,255
0
43,103
L
5,046
2,120
193
4,131
7,571
2,875
475
671
6,900
61,791
0
L
Sun Wukong
kevinusko
Sun Wukong
2,793
416
445
3,610
10,435
5,452
0
2,985
7,450
0
30,597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,729
Gold Earned
30,224
393
Minions Killed
334
0
Camps Cleared
0
1,272,217
Distance Traveled
1,146,055
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,993
615
96
7
0
254,642
2
W
Artio
6,165
474
22
2
0
269,984
1
L
Shiva
5,878
452
31
2
0
236,534
0
W
Neith
6,430
495
73
6
0
224,600
2
W
Mercury
7,757
597
107
8
0
280,357
0
W
Ra
7,384
568
95
7
0
242,634
4
L
Baron Samedi
5,307
408
52
4
0
182,421
1
L
King Arthur
6,524
502
100
8
0
248,353
3
L
Olorun
7,304
562
105
8
0
223,085
6
L
Sun Wukong
5,211
401
46
4
0
255,662
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role