Player Matchup

Awilix
Awilix
Bjorndog
Awilix
Level 69
God Stats
12W - 4L
1,237 SR
Queue Stats
78W - 63L
1,500 Elo+
Party 2
Chang'e
Chang'e
ForgottenBrawler
Chang'e
Level 160
God Stats
14W - 8L
1,520 SR
Queue Stats
457W - 504L
1,402 Elo+
Party 1
Tiamat
Tiamat
GazeboGorilla69
Tiamat
Level 42
God Stats
3W - 5L
1,117 SR
Queue Stats
44W - 48L
1,500 Elo+
Party 2
Hera
Hera
JustCorpbro
Hera
Level 145
God Stats
5W - 3L
1,733 SR
Queue Stats
198W - 231L
1,415 Elo+
Party 1
Charybdis
Charybdis
SwaggeringStork
Charybdis
Level 63
God Stats
7W - 8L
1,383 SR
Queue Stats
131W - 125L
1,323 Elo+
Solo
Team Averages
Level 96
1,398 SR
1,428 Elo+

VS

Team Averages
Level 74
1,580 SR
1,386 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cerberus
Cerberus
PublicEnemy0831
Cerberus
Level 71
God Stats
21W - 19L
1,452 SR
Queue Stats
260W - 295L
1,362 Elo+
Solo
Hades
Hades
Punk_Esponja
Hades
Level 125
God Stats
39W - 33L
1,585 SR
Queue Stats
443W - 457L
1,390 Elo+
Solo
Merlin
Merlin
TheGoldBanshee
Merlin
Level 69
God Stats
1W - 2L
1,799 SR
Queue Stats
5W - 14L
1,277 Elo+
Solo
Da Ji
Da Ji
ZealousHeart0
Da Ji
Level 63
God Stats
22W - 17L
1,564 SR
Queue Stats
108W - 123L
1,403 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Bjorndog
Awilix
10
1 / 0 / 0
5,997
500
2,612
7,808
2,944
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 2 / 1
5,664
472
1,551
5,293
1,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
0 / 0 / 0
6,211
518
681
473
159
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
0 / 0 / 1
5,460
455
4,848
6,003
1,680
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Charybdis
SwaggeringStork
Charybdis
9
1 / 1 / 0
5,555
463
4,470
7,419
2,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
9
0 / 0 / 1
5,251
438
3,396
6,415
2,255
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
9
1 / 2 / 0
5,631
469
4,061
10,191
7,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
2 / 1 / 0
6,930
578
4,471
5,686
2,716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

11
0 / 0 / 0
6,100
508
722
4,657
1,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

1
0 / 0 / 0
3,848
321
0
0
0

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
4
2
Kills
3
3
Deaths
3
2
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
0
0
1
0.5
W
Awilix
Bjorndog
Awilix
1
0
0
1
W
0
2
1
0.25
W
0
0
0
0
W
0
0
1
0.5
L
Cerberus
1
2
0
0.5
L
2
1
0
2
W
Charybdis
SwaggeringStork
Charybdis
1
1
0
1
L
0
0
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,162
Damage
12,650
26,996
Taken
26,949
9,118
Mitigated
14,061
6,977
Healing
8,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
3,396
2,876
0
1,873
6,415
2,255
0
2,143
3,988
0
28,236
W
Awilix
Bjorndog
Awilix
2,612
857
0
659
7,808
2,944
0
937
6,871
0
50,510
W
1,551
128
0
1,346
5,293
1,971
0
4,033
822
26,690
0
W
681
50
0
240
473
159
954
262
211
35,662
0
W
4,848
1,046
0
1,045
6,003
1,680
0
1,168
4,835
35,419
0
L
Cerberus
4,061
376
442
2,506
10,191
7,637
0
2,161
7,770
23,730
0
L
4,471
218
0
1,830
5,686
2,716
390
1,551
4,135
34,376
0
W
Charybdis
SwaggeringStork
Charybdis
4,470
2,901
0
3,687
7,419
2,364
1,201
2,416
5,003
0
26,335
L
722
0
0
2,205
4,657
1,453
0
537
3,976
38,559
0
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,887
Gold Earned
27,760
300
Minions Killed
272
0
Camps Cleared
0
1,100,305
Distance Traveled
791,722
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
5,251
438
46
4
0
219,395
0
W
Awilix
5,997
500
81
7
0
280,669
0
W
Chang'e
5,664
472
37
3
0
173,736
2
W
Tiamat
6,211
518
74
6
0
232,889
0
W
Hera
5,460
455
56
5
0
209,757
4
L
Cerberus
5,631
469
64
5
0
207,190
1
L
Hades
6,930
578
80
7
0
185,381
0
W
Charybdis
5,555
463
52
4
0
203,254
1
L
Merlin
6,100
508
82
7
0
179,756
3
L
Da Ji
3,848
321
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role