Player Matchup

Neith
Neith
Gamer14242
Neith
Level 47
God Stats
0W - 1L
1,883 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Kdaddy NX
Morgan Le Fay
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
18W - 26L
1,301 Elo+
Party 1
Gilgamesh
Gilgamesh
Kingm200 NX
Gilgamesh
Level 109
God Stats
2W - 3L
1,588 SR
Queue Stats
23W - 34L
1,456 Elo+
Party 1
Team Averages
Level 61
1,657 SR
1,419 Elo+

VS

Team Averages
Level 65
1,465 SR
1,445 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
A_LegitBot
Discordia
Level 104
God Stats
1W - 0L
1,473 SR
Queue Stats
41W - 57L
1,420 Elo+
Party 2
Charybdis
Charybdis
SniffingSuga
Charybdis
Level 29
God Stats
9W - 6L
1,422 SR
Queue Stats
40W - 56L
1,416 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
18
1 / 6 / 2
13,168
599
14,229
21,658
10,139
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
Kdaddy NX
Morgan Le Fay
16
1 / 6 / 2
11,897
541
7,992
19,798
7,877
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
Kingm200 NX
Gilgamesh
17
1 / 4 / 2
11,914
542
13,529
30,289
29,890
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
9
0 / 2 / 4
11,262
512
2,332
6,813
2,568
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Discordia
A_LegitBot
Discordia
20
13 / 0 / 2
16,748
761
38,508
17,738
7,792
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charybdis
SniffingSuga
Charybdis
20
3 / 1 / 12
16,023
728
23,043
20,990
10,294
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
34
3
Kills
16
16
Deaths
3
6
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
0
2
4
1
W
Discordia
A_LegitBot
Discordia
13
0
2
14
L
Neith
1
6
2
0.33
L
Morgan Le Fay
Kdaddy NX
Morgan Le Fay
1
6
2
0.33
L
Gilgamesh
Kingm200 NX
Gilgamesh
1
4
2
0.5
W
Charybdis
SniffingSuga
Charybdis
3
1
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,750
Damage
63,883
71,745
Taken
45,541
47,906
Mitigated
20,654
10,739
Healing
7,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
2,332
423
0
586
6,813
2,568
0
1,698
4,963
0
3,872
W
Discordia
A_LegitBot
Discordia
38,508
1,004
0
3,444
17,738
7,792
1,205
4,427
13,015
125,992
0
L
Neith
14,229
2,368
0
4,560
21,658
10,139
339
11,347
10,311
0
71,203
L
Morgan Le Fay
Kdaddy NX
Morgan Le Fay
7,992
755
180
1,281
19,798
7,877
0
15,747
4,051
40,259
0
L
Gilgamesh
Kingm200 NX
Gilgamesh
13,529
2,021
0
4,718
30,289
29,890
0
11,610
18,679
0
32,472
W
Charybdis
SniffingSuga
Charybdis
23,043
15,011
0
3,542
20,990
10,294
1,868
2,884
17,468
0
89,098

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,979
Gold Earned
44,033
197
Minions Killed
273
2
Camps Cleared
12
1,119,257
Distance Traveled
986,194
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
11,262
512
2
0
0
152,983
0
W
Discordia
16,748
761
143
7
11
428,031
2
L
Neith
13,168
599
88
4
0
353,470
0
L
Morgan Le Fay
11,897
541
61
3
1
339,253
0
L
Gilgamesh
11,914
542
48
2
1
426,534
5
W
Charybdis
16,023
728
128
6
1
405,180
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role