Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
Burningspike94
Sylvanus
Level 159
God Stats
6W - 13L
1,477 SR
Queue Stats
389W - 401L
1,597 Elo+
Party 3
King Arthur
King Arthur
Dysart147
King Arthur
Level 127
God Stats
0W - 3L
1,352 SR
Queue Stats
35W - 41L
1,548 Elo+
Party 1
Zeus
Zeus
SuperStarwind
Zeus
Level 18
God Stats
0W - 1L
1,552 SR
Queue Stats
4W - 5L
1,460 Elo+
Party 1
Skadi
Skadi
pablEEEE
Skadi
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,585 Elo+
Party 3
Team Averages
Level 88
1,476 SR
1,538 Elo+

VS

Team Averages
Level 62
1,550 SR
1,538 Elo+
Danzaburou
Danzaburou
AcaSalinas24
Danzaburou
Level 136
God Stats
3W - 5L
1,457 SR
Queue Stats
263W - 238L
1,601 Elo+
Party 2
Kukulkan
Kukulkan
HumbleNoob420
Kukulkan
Level 47
God Stats
4W - 1L
1,956 SR
Queue Stats
62W - 68L
1,504 Elo+
Solo
Ganesha
Ganesha
MFalcon9
Ganesha
Level 35
God Stats
5W - 3L
1,333 SR
Queue Stats
161W - 119L
1,646 Elo+
Party 2
Artio
Artio
Remrik
Artio
Level 47
God Stats
20W - 15L
1,466 SR
Queue Stats
264W - 282L
1,478 Elo+
Solo
Loki
Loki
TΛII
Loki
Level 47
God Stats
78W - 68L
1,541 SR
Queue Stats
89W - 93L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
13
1 / 3 / 0
7,659
426
2,978
13,669
5,190
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
12
0 / 1 / 2
8,156
453
3,744
9,058
7,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

King Arthur
Dysart147
King Arthur
13
0 / 6 / 0
8,024
446
7,195
18,251
14,004
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
0 / 5 / 1
7,375
410
6,503
10,662
4,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
pablEEEE
Skadi
13
1 / 2 / 0
8,015
445
5,004
11,100
4,169
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AcaSalinas24
Danzaburou
15
1 / 2 / 3
9,150
508
9,092
8,542
3,587
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
HumbleNoob420
Kukulkan
16
3 / 0 / 6
10,179
566
11,538
7,725
3,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ganesha
MFalcon9
Ganesha
14
0 / 0 / 6
8,994
500
2,922
7,126
6,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Artio
Remrik
Artio
18
6 / 1 / 3
11,048
614
9,828
12,912
9,697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Loki
TΛII
Loki
17
7 / 0 / 2
10,293
572
6,683
14,584
6,188
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
37
2
Kills
17
17
Deaths
3
3
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
1
3
0
0.33
W
Danzaburou
AcaSalinas24
Danzaburou
1
2
3
1.25
L
Sylvanus
0
1
2
1
L
King Arthur
Dysart147
King Arthur
0
6
0
0
W
Kukulkan
HumbleNoob420
Kukulkan
3
0
6
6
W
Ganesha
MFalcon9
Ganesha
0
0
6
3
W
Artio
Remrik
Artio
6
1
3
7.5
L
0
5
1
0.1
W
Loki
TΛII
Loki
7
0
2
8
L
Skadi
pablEEEE
Skadi
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,424
Damage
40,063
62,740
Taken
50,889
34,886
Mitigated
29,461
11,494
Healing
19,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
2,978
1,022
0
1,077
13,669
5,190
0
2,848
10,765
0
60,912
W
Danzaburou
AcaSalinas24
Danzaburou
9,092
3,609
0
1,563
8,542
3,587
2,729
1,959
6,583
0
81,391
L
Sylvanus
3,744
551
2,625
4,642
9,058
7,175
0
1,409
7,647
22,307
0
L
King Arthur
Dysart147
King Arthur
7,195
957
0
2,150
18,251
14,004
0
8,865
8,783
0
62,244
W
Kukulkan
HumbleNoob420
Kukulkan
11,538
820
0
733
7,725
3,526
84
4,250
3,475
86,569
0
W
Ganesha
MFalcon9
Ganesha
2,922
288
548
2,479
7,126
6,463
688
1,280
5,846
26,936
0
W
Artio
Remrik
Artio
9,828
1,460
408
6,043
12,912
9,697
1,351
0
12,912
69,196
0
L
6,503
866
0
250
10,662
4,348
0
7,125
3,491
46,567
0
W
Loki
TΛII
Loki
6,683
1,361
0
7,231
14,584
6,188
0
2,758
11,826
0
82,329
L
Skadi
pablEEEE
Skadi
5,004
1,714
0
750
11,100
4,169
0
3,284
7,766
0
87,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,229
Gold Earned
49,664
467
Minions Killed
608
0
Camps Cleared
0
1,703,032
Distance Traveled
1,806,737
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
7,659
426
85
5
0
393,821
2
W
Danzaburou
9,150
508
183
10
0
321,054
3
L
Sylvanus
8,156
453
52
3
0
331,442
6
L
King Arthur
8,024
446
103
6
0
334,540
0
W
Kukulkan
10,179
566
158
9
0
371,092
6
W
Ganesha
8,994
500
4
0
0
377,849
2
W
Artio
11,048
614
146
8
0
321,459
1
L
Zeus
7,375
410
87
5
0
300,615
0
W
Loki
10,293
572
117
7
0
415,283
1
L
Skadi
8,015
445
140
8
0
342,614
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role