Player Matchup

Cu Chulainn
Cu Chulainn
Down4poundx808x
Cu Chulainn
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Formidableattic
Cthulhu
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Cupid
Cupid
Jersey GOAT
Cupid
Level 140
God Stats
11W - 13L
1,404 SR
Queue Stats
102W - 111L
1,508 Elo+
Party 1
Hades
Hades
WILD COYOT3
Hades
Level 89
God Stats
7W - 8L
1,517 SR
Queue Stats
68W - 66L
1,560 Elo+
Party 1
Awilix
Awilix
l Oblivion l
Awilix
Level 156
God Stats
20W - 17L
1,638 SR
Queue Stats
295W - 291L
1,518 Elo+
Party 1
Team Averages
Level 110
1,512 SR
1,517 Elo+

VS

Team Averages
Level 57
1,552 SR
1,599 Elo+
Cthulhu
Cthulhu
Dragonclare
Cthulhu
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 2
Cliodhna
Cliodhna
Fluffluuse
Cliodhna
Level 48
God Stats
4W - 2L
1,773 SR
Queue Stats
121W - 111L
1,560 Elo+
Party 3
Neith
Neith
LeamonLeaf
Neith
Level 8
God Stats
2W - 2L
1,338 SR
Queue Stats
18W - 8L
1,603 Elo+
Party 2
Ne Zha
Ne Zha
WDYCTisDead
Ne Zha
Level 97
God Stats
33W - 19L
1,648 SR
Queue Stats
140W - 117L
1,594 Elo+
Party 3
Merlin
Merlin
sedativ3s
Merlin
Level 125
God Stats
5W - 4L
1,500 SR
Queue Stats
207W - 113L
1,738 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Down4poundx808x
Cu Chulainn
15
0 / 5 / 0
9,937
452
15,738
20,483
20,321
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
1 / 4 / 5
8,841
402
4,874
17,593
13,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
7 / 3 / 2
10,904
496
9,814
16,716
6,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
0 / 2 / 2
9,880
449
6,449
13,174
7,936
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
18
4 / 5 / 0
10,896
495
11,343
17,486
7,812
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dragonclare
Cthulhu
15
1 / 3 / 10
9,959
453
7,279
15,845
17,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cliodhna
Fluffluuse
Cliodhna
19
8 / 1 / 8
12,167
553
21,283
18,815
9,465
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
16
2 / 6 / 3
10,602
482
6,783
11,093
5,445
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ne Zha
18
3 / 0 / 7
11,088
504
11,101
17,060
11,703
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Merlin
sedativ3s
Merlin
18
5 / 3 / 6
11,755
534
13,282
10,287
4,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
53
12
Kills
19
19
Deaths
13
9
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Down4poundx808x
Cu Chulainn
0
5
0
0
W
Cthulhu
Dragonclare
Cthulhu
1
3
10
2
W
Cliodhna
Fluffluuse
Cliodhna
8
1
8
12
L
1
4
5
0.88
L
7
3
2
2.67
W
Neith
2
6
3
0.58
W
Ne Zha
3
0
7
6.5
L
0
2
2
0.5
L
Awilix
4
5
0
0.8
W
Merlin
sedativ3s
Merlin
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,218
Damage
59,728
85,452
Taken
73,100
56,333
Mitigated
48,173
21,600
Healing
21,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Down4poundx808x
Cu Chulainn
15,738
1,953
0
1,371
20,483
20,321
0
3,134
17,349
8,429
86,216
W
Cthulhu
Dragonclare
Cthulhu
7,279
747
649
1,477
15,845
17,309
677
3,991
11,854
34,411
0
W
Cliodhna
Fluffluuse
Cliodhna
21,283
3,287
0
6,425
18,815
9,465
0
2,916
15,899
0
112,368
L
4,874
707
0
3,399
17,593
13,752
127
4,485
13,108
25,255
0
L
9,814
6,128
28
8,284
16,716
6,512
983
2,932
13,784
0
88,663
W
Neith
6,783
2,857
0
1,961
11,093
5,445
799
1,439
9,654
0
75,285
W
Ne Zha
11,101
3,655
0
9,012
17,060
11,703
1,017
1,725
15,335
0
82,991
L
6,449
222
416
7,602
13,174
7,936
1,158
5,516
7,658
78,961
0
L
Awilix
11,343
4,317
0
500
17,486
7,812
0
4,494
12,992
0
105,110
W
Merlin
sedativ3s
Merlin
13,282
749
0
1,575
10,287
4,251
268
3,106
7,181
95,155
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,458
Gold Earned
55,571
611
Minions Killed
575
0
Camps Cleared
0
1,953,231
Distance Traveled
2,049,335
19
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
9,937
452
139
6
0
384,525
8
W
Cthulhu
9,959
453
50
2
0
427,776
6
W
Cliodhna
12,167
553
134
6
0
451,128
3
L
Cthulhu
8,841
402
22
1
0
384,674
1
L
Cupid
10,904
496
159
7
0
345,563
1
W
Neith
10,602
482
123
6
0
375,283
7
W
Ne Zha
11,088
504
118
5
0
426,787
1
L
Hades
9,880
449
150
7
0
385,532
4
L
Awilix
10,896
495
141
6
0
452,937
5
W
Merlin
11,755
534
150
7
0
368,361
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role