Player Matchup

Ra
Ra
 
Ra
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
GeneralLemon
Zeus
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 17L
1,500 Elo+
Solo
Da Ji
Da Ji
Jakeman26
Da Ji
Level 116
God Stats
0W - 2L
1,261 SR
Queue Stats
92W - 80L
1,390 Elo+
Party 1
Medusa
Medusa
Smokill97
Medusa
Level 37
God Stats
1W - 1L
1,472 SR
Queue Stats
9W - 8L
1,617 Elo+
Solo
Atlas
Atlas
lcopey
Atlas
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 52L
1,501 Elo+
Party 1
Team Averages
Level 98
1,447 SR
1,501 Elo+

VS

Team Averages
Level 127
1,500 SR
1,487 Elo+
Ullr
Ullr
 
Ullr
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ra
Ra
Dédalo
Ra
Level 149
God Stats
45W - 47L
1,537 SR
Queue Stats
453W - 472L
1,492 Elo+
Solo
Sol
Sol
HiddenAce
Sol
Level 143
God Stats
1W - 0L
1,510 SR
Queue Stats
22W - 20L
1,475 Elo+
Party 2
King Arthur
King Arthur
ImBritneyBish
King Arthur
Level 36
God Stats
2W - 2L
1,425 SR
Queue Stats
45W - 63L
1,449 Elo+
Party 2
Shiva
Shiva
mossysativa
Shiva
Level 149
God Stats
7W - 4L
1,529 SR
Queue Stats
166W - 131L
1,518 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
16
2 / 4 / 8
10,795
1,080
15,546
12,461
6,007
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

16
2 / 6 / 4
9,842
984
16,868
14,966
7,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
Jakeman26
Da Ji
16
2 / 5 / 3
9,749
975
7,566
13,917
8,353
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Medusa
Smokill97
Medusa
16
4 / 5 / 4
10,761
1,076
14,885
13,675
7,828
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Atlas
lcopey
Atlas
16
1 / 6 / 8
10,702
1,070
9,841
23,025
32,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Team 1 Tickets

109

VS

Team 2 Tickets

258

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
18
15 / 1 / 6
13,439
1,344
21,622
13,958
7,246
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

16
2 / 2 / 13
10,335
1,034
9,927
9,749
4,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

17
4 / 1 / 18
11,176
1,118
16,348
12,444
5,430
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
ImBritneyBish
King Arthur
16
3 / 6 / 15
10,715
1,072
13,357
15,587
8,638
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
2 / 1 / 19
10,684
1,068
12,096
17,238
20,550
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
97
11
Kills
26
26
Deaths
11
27
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
2
4
8
1.5
W
Ullr
 
Ullr
15
1
6
18
W
2
2
13
4.25
L
2
6
4
0.67
W
4
1
18
13
W
King Arthur
ImBritneyBish
King Arthur
3
6
15
1.75
L
Da Ji
Jakeman26
Da Ji
2
5
3
0.7
L
Medusa
Smokill97
Medusa
4
5
4
1.2
L
Atlas
lcopey
Atlas
1
6
8
0.83
W
2
1
19
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,706
Damage
73,350
78,044
Taken
68,976
61,573
Mitigated
46,741
3,580
Healing
17,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
15,546
323
446
402
12,461
6,007
0
5,017
7,444
27,940
0
W
Ullr
 
Ullr
21,622
7,246
0
3,005
13,958
7,246
0
9,165
4,793
0
39,508
W
9,927
421
2,634
3,748
9,749
4,877
0
6,656
3,093
32,675
0
L
16,868
2,310
0
102
14,966
7,067
0
4,762
10,204
40,474
0
W
16,348
7,107
0
5,031
12,444
5,430
0
8,076
4,368
36,290
0
W
King Arthur
ImBritneyBish
King Arthur
13,357
5,418
0
560
15,587
8,638
0
9,262
6,325
0
26,940
L
Da Ji
Jakeman26
Da Ji
7,566
2,178
0
261
13,917
8,353
0
3,927
9,990
0
15,316
L
Medusa
Smokill97
Medusa
14,885
6,827
0
940
13,675
7,828
0
4,435
9,240
0
45,718
L
Atlas
lcopey
Atlas
9,841
3,598
0
1,429
23,025
32,318
0
8,134
14,891
20,236
0
W
12,096
1,706
636
1,438
17,238
20,550
0
9,096
8,142
0
24,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,849
Gold Earned
56,349
172
Minions Killed
208
5
Camps Cleared
12
966,339
Distance Traveled
967,090
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,795
1,080
26
3
1
242,674
3
W
Ullr
13,439
1,344
37
4
4
196,384
3
W
Ra
10,335
1,034
61
6
2
220,637
0
L
Zeus
9,842
984
33
3
2
173,083
0
W
Sol
11,176
1,118
56
6
1
192,194
0
W
King Arthur
10,715
1,072
30
3
5
168,179
0
L
Da Ji
9,749
975
18
2
1
179,745
0
L
Medusa
10,761
1,076
75
8
1
198,635
1
L
Atlas
10,702
1,070
20
2
0
172,202
0
W
Shiva
10,684
1,068
24
2
0
189,696
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role