Player Matchup

Osiris
Osiris
Buzkilington847
Osiris
Level 46
God Stats
14W - 19L
1,462 SR
Queue Stats
153W - 165L
1,319 Elo+
Solo
Cerberus
Cerberus
PeepsBenzTruck
Cerberus
Level 40
God Stats
3W - 6L
1,327 SR
Queue Stats
34W - 44L
1,430 Elo+
Solo
Sol
Sol
SkyLuno
Sol
Level 44
God Stats
3W - 2L
1,564 SR
Queue Stats
113W - 144L
1,373 Elo+
Solo
Skadi
Skadi
X_Koruto_X
Skadi
Level 45
God Stats
7W - 10L
1,477 SR
Queue Stats
78W - 98L
1,316 Elo+
Party 1
Da Ji
Da Ji
sasquach-III
Da Ji
Level 84
God Stats
5W - 1L
1,597 SR
Queue Stats
127W - 162L
1,343 Elo+
Party 1
Team Averages
Level 52
1,485 SR
1,356 Elo+

VS

Team Averages
Level 43
1,454 SR
1,376 Elo+
Heimdallr
Heimdallr
DannonWhit
Heimdallr
Level 48
God Stats
2W - 2L
1,500 SR
Queue Stats
141W - 149L
1,416 Elo+
Solo
Thanatos
Thanatos
MomentsNotice3
Thanatos
Level 50
God Stats
6W - 7L
1,497 SR
Queue Stats
191W - 226L
1,403 Elo+
Solo
Achilles
Achilles
OccupiedClaw557
Achilles
Level 42
God Stats
0W - 7L
1,525 SR
Queue Stats
82W - 113L
1,351 Elo+
Party 2
Persephone
Persephone
ShadyMango26959
Persephone
Level 29
God Stats
3W - 9L
1,424 SR
Queue Stats
60W - 77L
1,379 Elo+
Party 2
Bacchus
Bacchus
utherr123
Bacchus
Level 46
God Stats
3W - 6L
1,324 SR
Queue Stats
153W - 187L
1,328 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 4
8,166
583
7,872
12,967
9,099
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cerberus
10
0 / 1 / 1
6,619
473
3,309
9,516
9,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sol
13
3 / 1 / 2
8,248
589
6,648
10,973
4,358
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Skadi
11
1 / 1 / 3
6,855
490
5,049
8,527
2,863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
14 / 1 / 2
9,295
664
10,287
10,412
4,757
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DannonWhit
Heimdallr
11
2 / 3 / 0
6,818
487
8,778
8,662
3,436
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Thanatos
9
0 / 7 / 0
5,597
400
3,551
14,187
4,963
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Achilles
11
2 / 3 / 0
6,551
468
4,946
11,442
14,646
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Persephone
ShadyMango26959
Persephone
11
1 / 3 / 0
6,909
494
6,330
7,354
2,544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
utherr123
Bacchus
8
0 / 3 / 2
5,758
411
3,262
9,935
7,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
7
19
Kills
5
5
Deaths
19
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
1
1
4
3
L
Heimdallr
DannonWhit
Heimdallr
2
3
0
0.67
L
Thanatos
0
7
0
0
L
Achilles
2
3
0
0.67
W
Cerberus
0
1
1
0.5
L
Persephone
ShadyMango26959
Persephone
1
3
0
0.33
W
Sol
3
1
2
4
W
Skadi
1
1
3
2.5
W
14
1
2
15
L
Bacchus
utherr123
Bacchus
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,165
Damage
26,867
52,395
Taken
51,580
30,170
Mitigated
32,794
20,211
Healing
14,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,872
3,877
0
5,587
12,967
9,099
462
0
12,967
0
51,005
L
Heimdallr
DannonWhit
Heimdallr
8,778
4,212
0
2,138
8,662
3,436
0
1,513
7,149
0
48,841
L
Thanatos
3,551
1,346
0
8,038
14,187
4,963
0
2,579
11,608
0
32,169
L
Achilles
4,946
1,129
0
2,487
11,442
14,646
0
0
11,442
0
31,709
W
Cerberus
3,309
328
0
1,295
9,516
9,093
0
2,565
6,951
23,869
0
L
Persephone
ShadyMango26959
Persephone
6,330
194
0
588
7,354
2,544
0
3,459
3,892
45,653
0
W
Sol
6,648
2,014
0
5,778
10,973
4,358
1,515
5,186
5,397
49,980
6,814
W
Skadi
5,049
2,371
318
3,141
8,527
2,863
1,287
697
7,830
0
35,321
W
10,287
2,437
0
4,092
10,412
4,757
0
684
9,658
0
48,306
L
Bacchus
utherr123
Bacchus
3,262
858
0
1,113
9,935
7,205
0
1,796
8,139
17,932
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,183
Gold Earned
31,633
338
Minions Killed
287
0
Camps Cleared
0
1,461,782
Distance Traveled
1,191,645
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
8,166
583
84
6
0
294,692
0
L
Heimdallr
6,818
487
83
6
0
247,070
2
L
Thanatos
5,597
400
52
4
0
249,693
0
L
Achilles
6,551
468
48
3
0
246,071
4
W
Cerberus
6,619
473
26
2
0
304,289
1
L
Persephone
6,909
494
82
6
0
254,340
3
W
Sol
8,248
589
98
7
0
257,910
3
W
Skadi
6,855
490
67
5
0
309,787
2
W
Da Ji
9,295
664
63
5
0
295,104
3
L
Bacchus
5,758
411
22
2
0
194,471
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role