Player Matchup

Lancelot
Lancelot
DaddyTsukuyomi
Lancelot
Level 138
God Stats
5W - 3L
1,298 SR
Queue Stats
97W - 98L
1,447 Elo+
Party 1
Sol
Sol
HabKeinHuuhn
Sol
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 20L
1,367 Elo+
Party 1
Horus
Horus
HabKeinMana
Horus
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 82L
1,295 Elo+
Party 1
Hachiman
Hachiman
KurmanTV
Hachiman
Level 26
God Stats
2W - 0L
1,702 SR
Queue Stats
21W - 27L
1,324 Elo+
Party 1
Tiamat
Tiamat
StingTheEnd
Tiamat
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,342 Elo+
Party 1
Team Averages
Level 87
1,500 SR
1,355 Elo+

VS

Team Averages
Level 38
1,570 SR
1,450 Elo+
Izanami
Izanami
I_CH22S2_I
Izanami
Level 29
God Stats
11W - 13L
1,526 SR
Queue Stats
603W - 665L
1,401 Elo+
Party 2
Kukulkan
Kukulkan
SKRO-Niduaner
Kukulkan
Level 37
God Stats
2W - 5L
1,500 SR
Queue Stats
80W - 85L
1,420 Elo+
Party 3
Gilgamesh
Gilgamesh
ZhopaTRAX
Gilgamesh
Level 66
God Stats
23W - 21L
1,465 SR
Queue Stats
93W - 125L
1,400 Elo+
Party 2
Thanatos
Thanatos
roguepowa666
Thanatos
Level 46
God Stats
3W - 4L
1,633 SR
Queue Stats
141W - 162L
1,324 Elo+
Solo
Sylvanus
Sylvanus
savages_Jari
Sylvanus
Level 11
God Stats
1W - 1L
1,725 SR
Queue Stats
5W - 5L
1,704 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
18
8 / 3 / 8
11,370
541
19,106
21,048
11,128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
4 / 0 / 5
11,646
555
10,281
7,245
2,987
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
5 / 1 / 10
9,766
465
12,781
14,456
12,367
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hachiman
KurmanTV
Hachiman
18
3 / 0 / 9
10,842
516
14,925
14,056
6,515
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tiamat
18
2 / 4 / 2
11,098
528
10,319
16,141
11,860
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
I_CH22S2_I
Izanami
14
0 / 7 / 0
8,694
414
5,397
15,807
4,659
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
SKRO-Niduaner
Kukulkan
16
0 / 5 / 1
9,564
455
7,424
12,365
5,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gilgamesh
ZhopaTRAX
Gilgamesh
18
4 / 2 / 2
10,751
512
10,634
19,868
13,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
roguepowa666
Thanatos
15
1 / 5 / 4
9,514
453
7,311
20,308
10,368
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sylvanus
savages_Jari
Sylvanus
14
2 / 3 / 0
9,221
439
7,386
19,528
23,684
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
14
22
Kills
7
8
Deaths
22
34
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Lancelot
8
3
8
4
W
4
0
5
6.5
W
5
1
10
10
L
Izanami
I_CH22S2_I
Izanami
0
7
0
0
W
Hachiman
KurmanTV
Hachiman
3
0
9
7.5
L
Kukulkan
SKRO-Niduaner
Kukulkan
0
5
1
0.1
W
Tiamat
2
4
2
0.75
L
Gilgamesh
ZhopaTRAX
Gilgamesh
4
2
2
2.5
L
Thanatos
roguepowa666
Thanatos
1
5
4
0.6
L
Sylvanus
savages_Jari
Sylvanus
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,412
Damage
38,152
72,946
Taken
87,876
44,857
Mitigated
57,370
27,976
Healing
31,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
19,106
3,060
0
4,528
21,048
11,128
0
2,937
18,111
0
99,705
W
10,281
2,784
0
3,690
7,245
2,987
4,626
3,015
4,230
83,132
0
W
12,781
4,982
1,994
3,679
14,456
12,367
783
3,983
10,473
0
44,910
L
Izanami
I_CH22S2_I
Izanami
5,397
3,567
0
4,038
15,807
4,659
1,751
0
15,807
0
68,532
W
Hachiman
KurmanTV
Hachiman
14,925
11,698
0
9,374
14,056
6,515
3,455
3,698
10,358
0
88,648
L
Kukulkan
SKRO-Niduaner
Kukulkan
7,424
429
0
1,706
12,365
5,553
0
3,418
8,947
79,625
0
W
Tiamat
10,319
1,580
0
4,711
16,141
11,860
493
1,177
14,964
71,212
0
L
Gilgamesh
ZhopaTRAX
Gilgamesh
10,634
2,997
0
4,744
19,868
13,106
816
7,147
12,721
0
73,457
L
Thanatos
roguepowa666
Thanatos
7,311
2,470
417
14,894
20,308
10,368
578
5,467
14,841
0
73,957
L
Sylvanus
savages_Jari
Sylvanus
7,386
2,047
1,192
4,651
19,528
23,684
0
4,568
14,960
34,152
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,722
Gold Earned
47,744
611
Minions Killed
575
0
Camps Cleared
0
2,026,089
Distance Traveled
1,895,568
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
11,370
541
123
6
0
464,117
5
W
Sol
11,646
555
155
7
0
403,156
2
W
Horus
9,766
465
44
2
0
446,155
1
L
Izanami
8,694
414
124
6
0
369,627
2
W
Hachiman
10,842
516
159
8
0
355,214
1
L
Kukulkan
9,564
455
148
7
0
370,333
0
W
Tiamat
11,098
528
130
6
0
357,447
2
L
Gilgamesh
10,751
512
153
7
0
429,235
1
L
Thanatos
9,514
453
115
5
0
405,198
3
L
Sylvanus
9,221
439
35
2
0
321,175
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role