Player Matchup

Xing Tian
Xing Tian
Lil_Kenja
Xing Tian
Level 103
God Stats
19W - 14L
1,618 SR
Queue Stats
756W - 803L
1,402 Elo+
Party 1
Achilles
Achilles
Ssj_Simba
Achilles
Level 69
God Stats
28W - 24L
1,512 SR
Queue Stats
354W - 375L
1,386 Elo+
Party 1
Lancelot
Lancelot
aidanwilli
Lancelot
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
60W - 53L
1,418 Elo+
Party 3
Neith
Neith
conductrs
Neith
Level 15
God Stats
2W - 6L
1,299 SR
Queue Stats
9W - 21L
1,101 Elo+
Party 1
Nu Wa
Nu Wa
irlzombii
Nu Wa
Level 48
God Stats
8W - 3L
1,652 SR
Queue Stats
69W - 55L
1,434 Elo+
Party 3
Team Averages
Level 72
1,516 SR
1,348 Elo+

VS

Team Averages
Level 78
1,448 SR
1,475 Elo+
Mercury
Mercury
 
Mercury
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
IBadDontJudge
Heimdallr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,670 Elo+
Party 2
Cthulhu
Cthulhu
Spectre9720
Cthulhu
Level 57
God Stats
0W - 2L
1,245 SR
Queue Stats
18W - 17L
1,372 Elo+
Party 2
Osiris
Osiris
kingemmet
Osiris
Level 42
God Stats
10W - 8L
1,461 SR
Queue Stats
68W - 73L
1,388 Elo+
Party 4
Ra
Ra
x Jafet
Ra
Level 154
God Stats
3W - 3L
1,533 SR
Queue Stats
336W - 331L
1,443 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Lil_Kenja
Xing Tian
8
3 / 0 / 3
5,643
564
3,359
6,535
2,852
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Achilles
Ssj_Simba
Achilles
10
1 / 0 / 0
5,597
560
4,438
6,154
5,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Lancelot
aidanwilli
Lancelot
10
5 / 0 / 1
5,921
592
5,789
7,340
2,832
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
conductrs
Neith
7
2 / 1 / 4
5,036
504
3,845
6,338
2,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nu Wa
irlzombii
Nu Wa
9
0 / 2 / 2
5,182
518
4,239
4,555
1,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
8
1 / 2 / 1
4,760
476
1,808
6,923
2,063
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Heimdallr
IBadDontJudge
Heimdallr
7
0 / 4 / 0
4,479
448
4,675
6,339
2,359
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
Spectre9720
Cthulhu
5
0 / 2 / 0
4,128
413
1,854
5,619
3,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Osiris
kingemmet
Osiris
10
0 / 1 / 0
5,494
549
3,607
7,845
4,524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 2 / 0
4,904
490
3,394
7,156
2,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
3
11
Kills
2
3
Deaths
11
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
1
2
1
0.75
L
Heimdallr
IBadDontJudge
Heimdallr
0
4
0
0
W
Xing Tian
Lil_Kenja
Xing Tian
3
0
3
4.5
L
Cthulhu
Spectre9720
Cthulhu
0
2
0
0
W
Achilles
Ssj_Simba
Achilles
1
0
0
1
W
Lancelot
aidanwilli
Lancelot
5
0
1
5.5
W
Neith
conductrs
Neith
2
1
4
4
W
Nu Wa
irlzombii
Nu Wa
0
2
2
0.5
L
Osiris
kingemmet
Osiris
0
1
0
0
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,670
Damage
15,338
30,922
Taken
33,882
14,867
Mitigated
15,128
8,960
Healing
11,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
1,808
930
0
2,500
6,923
2,063
0
1,957
4,966
0
20,542
L
Heimdallr
IBadDontJudge
Heimdallr
4,675
2,507
0
934
6,339
2,359
110
1,737
4,602
0
23,773
W
Xing Tian
Lil_Kenja
Xing Tian
3,359
873
772
1,405
6,535
2,852
0
1,114
5,421
18,755
0
L
Cthulhu
Spectre9720
Cthulhu
1,854
555
94
1,544
5,619
3,915
48
2,109
3,510
9,969
0
W
Achilles
Ssj_Simba
Achilles
4,438
1,183
0
2,851
6,154
5,426
105
54
6,100
0
33,619
W
Lancelot
aidanwilli
Lancelot
5,789
2,054
0
500
7,340
2,832
0
2,097
5,243
0
40,544
W
Neith
conductrs
Neith
3,845
1,898
0
2,682
6,338
2,047
150
621
5,717
0
18,530
W
Nu Wa
irlzombii
Nu Wa
4,239
636
0
750
4,555
1,710
1,420
1,362
3,193
33,323
0
L
Osiris
kingemmet
Osiris
3,607
1,863
0
3,922
7,845
4,524
0
260
7,585
0
35,368
L
3,394
477
309
2,421
7,156
2,267
0
1,535
5,621
33,905
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,379
Gold Earned
23,765
222
Minions Killed
216
0
Camps Cleared
0
971,387
Distance Traveled
895,128
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
4,760
476
35
4
0
185,690
0
L
Heimdallr
4,479
448
39
4
0
167,598
0
W
Xing Tian
5,643
564
20
2
0
213,465
0
L
Cthulhu
4,128
413
6
1
0
185,773
0
W
Achilles
5,597
560
49
5
0
159,547
2
W
Lancelot
5,921
592
68
7
0
234,961
0
W
Neith
5,036
504
27
3
0
192,957
0
W
Nu Wa
5,182
518
58
6
0
170,457
0
L
Osiris
5,494
549
83
8
0
195,138
1
L
Ra
4,904
490
53
5
0
160,929
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role