Player Matchup

Hou Yi
Hou Yi
Dany09_
Hou Yi
Level 109
God Stats
2W - 2L
1,203 SR
Queue Stats
50W - 60L
1,260 Elo+
Party 1
Agni
Agni
GHOST675455
Agni
Level 107
God Stats
1W - 1L
1,307 SR
Queue Stats
6W - 20L
1,221 Elo+
Solo
Odin
Odin
Wsh_Nooby
Odin
Level 12
God Stats
4W - 4L
1,538 SR
Queue Stats
4W - 8L
1,269 Elo+
Party 1
Team Averages
Level 76
1,349 SR
1,250 Elo+

VS

Team Averages
Level 71
1,622 SR
1,311 Elo+
Ra
Ra
AZPlaydirty
Ra
Level 23
God Stats
2W - 1L
1,743 SR
Queue Stats
2W - 6L
1,115 Elo+
Party 2
Hercules
Hercules
Doc-Okocha
Hercules
Level 129
God Stats
5W - 9L
1,456 SR
Queue Stats
92W - 110L
1,424 Elo+
Solo
Mercury
Mercury
IMA10_6797
Mercury
Level 61
God Stats
0W - 1L
1,668 SR
Queue Stats
4W - 6L
1,394 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Dany09_
Hou Yi
20
18 / 2 / 4
15,987
799
24,352
16,960
9,841
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
4 / 2 / 13
13,372
669
18,870
12,751
6,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Odin
18
4 / 2 / 16
14,618
731
16,427
13,870
21,439
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 10 / 1
11,989
599
6,441
19,516
9,323
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
Doc-Okocha
Hercules
17
2 / 5 / 2
12,797
640
10,451
34,539
43,242
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mercury
IMA10_6797
Mercury
16
2 / 11 / 1
12,430
622
9,260
19,652
7,551
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
9
26
Kills
5
6
Deaths
26
33
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
10
1
0.15
W
Hou Yi
Dany09_
Hou Yi
18
2
4
10
L
Hercules
Doc-Okocha
Hercules
2
5
2
0.6
W
4
2
13
5.25
L
Mercury
IMA10_6797
Mercury
2
11
1
0.23
W
Odin
4
2
16
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,649
Damage
26,152
43,581
Taken
73,707
38,001
Mitigated
60,116
6,863
Healing
17,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,441
414
1,181
2,152
19,516
9,323
0
5,808
13,708
52,192
0
W
Hou Yi
Dany09_
Hou Yi
24,352
11,677
0
5,188
16,960
9,841
1,875
3,330
13,630
0
73,248
L
Hercules
Doc-Okocha
Hercules
10,451
2,165
707
12,168
34,539
43,242
0
8,218
26,321
0
46,394
W
18,870
1,049
0
610
12,751
6,721
924
1,540
11,211
62,707
0
L
Mercury
IMA10_6797
Mercury
9,260
3,268
0
1,465
19,652
7,551
0
6,088
13,564
0
31,403
W
Odin
16,427
1,622
0
1,065
13,870
21,439
204
2,248
11,622
693
34,314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,977
Gold Earned
37,216
213
Minions Killed
167
12
Camps Cleared
3
1,063,282
Distance Traveled
981,847
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,989
599
80
4
0
254,697
0
W
Hou Yi
15,987
799
93
5
4
333,994
0
L
Hercules
12,797
640
48
2
3
390,171
0
W
Agni
13,372
669
82
4
6
349,501
4
L
Mercury
12,430
622
39
2
0
336,979
4
W
Odin
14,618
731
38
2
2
379,787
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role