Player Matchup

Chaac
Chaac
 
Chaac
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
Cookiespx
Izanami
Level 14
God Stats
3W - 1L
1,747 SR
Queue Stats
16W - 14L
1,503 Elo+
Party 2
Lancelot
Lancelot
Im1BadSuperhero
Lancelot
Level 117
God Stats
8W - 3L
1,729 SR
Queue Stats
186W - 179L
1,568 Elo+
Party 2
Xing Tian
Xing Tian
KDOOBIEE
Xing Tian
Level 46
God Stats
2W - 2L
1,617 SR
Queue Stats
166W - 177L
1,502 Elo+
Party 2
Scylla
Scylla
TheLastFever
Scylla
Level 145
God Stats
20W - 9L
1,622 SR
Queue Stats
193W - 169L
1,561 Elo+
Party 2
Team Averages
Level 77
1,643 SR
1,527 Elo+

VS

Team Averages
Level 56
1,478 SR
1,403 Elo+
Thor
Thor
 
Thor
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
DreddBuck
Artio
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,369 Elo+
Party 1
Mercury
Mercury
SnowIord
Mercury
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
143W - 159L
1,405 Elo+
Party 1
Charybdis
Charybdis
YonderBlitz
Charybdis
Level 42
God Stats
8W - 8L
1,389 SR
Queue Stats
116W - 133L
1,389 Elo+
Party 1
Yu Huang
Yu Huang
makey25
Yu Huang
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 16L
1,351 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
0 / 0 / 2
7,967
613
3,943
4,786
5,131
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
Cookiespx
Izanami
12
1 / 0 / 0
7,392
569
3,431
5,497
1,978
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Lancelot
15
10 / 0 / 1
9,033
695
11,925
7,790
3,606
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Xing Tian
KDOOBIEE
Xing Tian
11
1 / 0 / 4
7,152
550
3,392
9,402
7,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Scylla
11
0 / 1 / 7
6,881
529
6,962
5,681
2,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
9
0 / 7 / 1
5,655
435
3,322
13,264
4,573
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artio
DreddBuck
Artio
9
0 / 3 / 0
4,770
367
1,454
11,271
9,790
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mercury
SnowIord
Mercury
13
0 / 2 / 0
6,836
526
2,612
10,151
3,921
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

Charybdis
YonderBlitz
Charybdis
10
0 / 0 / 0
6,039
465
3,471
5,783
1,640
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Yu Huang
makey25
Yu Huang
10
1 / 0 / 0
5,524
425
4,954
6,813
2,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
2
12
Kills
1
1
Deaths
12
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
0
0
2
1
L
Thor
 
Thor
0
7
1
0.07
W
Izanami
Cookiespx
Izanami
1
0
0
1
L
Artio
DreddBuck
Artio
0
3
0
0
W
Lancelot
10
0
1
10.5
W
Xing Tian
KDOOBIEE
Xing Tian
1
0
4
3
L
Mercury
SnowIord
Mercury
0
2
0
0
W
Scylla
0
1
7
3.5
L
Charybdis
YonderBlitz
Charybdis
0
0
0
0
L
Yu Huang
makey25
Yu Huang
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,653
Damage
15,813
33,156
Taken
47,282
20,351
Mitigated
22,511
12,926
Healing
10,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
3,943
651
0
1,331
4,786
5,131
642
0
4,786
0
59,554
L
Thor
 
Thor
3,322
532
0
2,973
13,264
4,573
0
1,464
11,769
0
32,477
W
Izanami
Cookiespx
Izanami
3,431
2,622
0
2,421
5,497
1,978
894
214
5,283
0
64,463
L
Artio
DreddBuck
Artio
1,454
365
220
813
11,271
9,790
0
4,532
6,739
10,037
0
W
Lancelot
11,925
2,572
0
5,184
7,790
3,606
0
1,091
6,699
0
76,777
W
Xing Tian
KDOOBIEE
Xing Tian
3,392
619
257
3,016
9,402
7,454
306
2,591
6,811
25,604
0
L
Mercury
SnowIord
Mercury
2,612
904
0
2,367
10,151
3,921
0
483
9,262
0
53,012
W
Scylla
6,962
864
0
717
5,681
2,182
361
2,512
3,169
50,029
0
L
Charybdis
YonderBlitz
Charybdis
3,471
2,322
109
2,339
5,783
1,640
0
681
5,102
0
47,357
L
Yu Huang
makey25
Yu Huang
4,954
319
0
1,490
6,813
2,587
0
3,194
3,619
29,873
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,425
Gold Earned
28,824
453
Minions Killed
323
0
Camps Cleared
0
1,326,662
Distance Traveled
1,204,039
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,967
613
104
8
0
288,260
0
L
Thor
5,655
435
56
4
0
234,197
1
W
Izanami
7,392
569
114
9
0
240,944
2
L
Artio
4,770
367
12
1
0
241,023
1
W
Lancelot
9,033
695
122
9
0
332,062
4
W
Xing Tian
7,152
550
38
3
0
214,188
1
L
Mercury
6,836
526
114
9
0
285,402
3
W
Scylla
6,881
529
75
6
0
251,208
4
L
Charybdis
6,039
465
100
8
0
194,106
0
L
Yu Huang
5,524
425
41
3
0
249,311
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role