Player Matchup

Nemesis
Nemesis
LTK_xDragneel
Nemesis
Level 34
God Stats
6W - 6L
1,222 SR
Queue Stats
409W - 445L
1,311 Elo+
Party 3
Ao Kuang
Ao Kuang
Mr_LaagAlot
Ao Kuang
Level 41
God Stats
1W - 7L
1,312 SR
Queue Stats
409W - 445L
1,321 Elo+
Party 3
Discordia
Discordia
Raiden13798
Discordia
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
384W - 387L
1,423 Elo+
Party 2
Anubis
Anubis
TrynaGetWade
Anubis
Level 34
God Stats
6W - 1L
1,882 SR
Queue Stats
81W - 107L
1,288 Elo+
Solo
Xbalanque
Xbalanque
XCogemeEstePRxX
Xbalanque
Level 84
God Stats
1W - 3L
1,345 SR
Queue Stats
117W - 119L
1,403 Elo+
Party 2
Team Averages
Level 59
1,452 SR
1,349 Elo+

VS

Team Averages
Level 43
1,525 SR
1,460 Elo+
Kukulkan
Kukulkan
Agatarrium
Kukulkan
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,280 Elo+
Party 4
Mulan
Mulan
BlackJackSzn
Mulan
Level 69
God Stats
50W - 37L
1,563 SR
Queue Stats
356W - 364L
1,433 Elo+
Solo
Fenrir
Fenrir
Dayzune
Fenrir
Level 48
God Stats
3W - 2L
1,587 SR
Queue Stats
23W - 20L
1,234 Elo+
Party 4
Cthulhu
Cthulhu
THEGAWDJENKO
Cthulhu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,677 Elo+
Party 1
Neith
Neith
nolicannoli
Neith
Level 82
God Stats
5W - 2L
1,474 SR
Queue Stats
10W - 7L
1,677 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
15
2 / 3 / 5
10,040
456
7,968
19,126
8,931
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ao Kuang
Mr_LaagAlot
Ao Kuang
17
7 / 2 / 0
11,544
525
14,623
20,711
26,419
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Discordia
Raiden13798
Discordia
15
0 / 6 / 3
8,865
403
5,122
14,293
5,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anubis
17
3 / 5 / 3
10,778
490
14,487
15,423
8,967
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xbalanque
XCogemeEstePRxX
Xbalanque
16
4 / 4 / 0
10,409
473
7,221
13,663
5,627
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Agatarrium
Kukulkan
16
1 / 3 / 5
10,121
460
4,864
11,032
3,868
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 6 / 5
11,438
520
14,878
21,504
17,502
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
Dayzune
Fenrir
17
7 / 5 / 1
11,000
500
10,744
22,861
10,000
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
THEGAWDJENKO
Cthulhu
17
6 / 1 / 9
11,269
512
20,679
17,409
20,587
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

18
3 / 1 / 4
11,190
509
7,874
7,052
2,773
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
44
16
Kills
20
20
Deaths
16
11
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Agatarrium
Kukulkan
1
3
5
1.17
W
3
6
5
0.92
W
Fenrir
Dayzune
Fenrir
7
5
1
1.5
L
Nemesis
2
3
5
1.5
L
Ao Kuang
Mr_LaagAlot
Ao Kuang
7
2
0
3.5
L
Discordia
Raiden13798
Discordia
0
6
3
0.25
W
Cthulhu
THEGAWDJENKO
Cthulhu
6
1
9
10.5
L
Anubis
3
5
3
0.9
L
Xbalanque
XCogemeEstePRxX
Xbalanque
4
4
0
1
W
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,421
Damage
59,039
83,216
Taken
79,858
55,168
Mitigated
54,730
27,983
Healing
17,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Agatarrium
Kukulkan
4,864
1,145
0
0
11,032
3,868
507
5,971
5,061
56,805
0
W
14,878
2,272
0
4,456
21,504
17,502
0
12,063
8,394
0
84,227
W
Fenrir
Dayzune
Fenrir
10,744
3,238
0
8,234
22,861
10,000
0
6,326
16,459
0
91,507
L
Nemesis
7,968
3,824
0
6,037
19,126
8,931
0
3,798
15,183
0
60,605
L
Ao Kuang
Mr_LaagAlot
Ao Kuang
14,623
2,476
0
9,603
20,711
26,419
468
6,293
13,954
68,057
0
L
Discordia
Raiden13798
Discordia
5,122
957
660
3,748
14,293
5,224
562
4,026
9,889
62,473
0
W
Cthulhu
THEGAWDJENKO
Cthulhu
20,679
2,257
114
2,557
17,409
20,587
559
5,177
11,869
56,559
0
L
Anubis
14,487
627
351
6,428
15,423
8,967
1,056
6,156
9,111
72,780
0
L
Xbalanque
XCogemeEstePRxX
Xbalanque
7,221
4,057
43
1,113
13,663
5,627
1,171
3,825
9,536
0
67,746
W
7,874
1,218
0
1,934
7,052
2,773
2,267
3,209
3,843
0
80,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,636
Gold Earned
55,018
535
Minions Killed
558
0
Camps Cleared
0
1,896,183
Distance Traveled
2,048,369
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,121
460
95
4
0
350,141
1
W
Mulan
11,438
520
139
6
0
391,386
3
W
Fenrir
11,000
500
109
5
0
438,434
0
L
Nemesis
10,040
456
87
4
0
467,648
0
L
Ao Kuang
11,544
525
120
5
0
380,630
3
L
Discordia
8,865
403
88
4
0
393,810
0
W
Cthulhu
11,269
512
65
3
0
445,711
5
L
Anubis
10,778
490
114
5
0
282,271
0
L
Xbalanque
10,409
473
126
6
0
371,824
1
W
Neith
11,190
509
150
7
0
422,697
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role