Player Matchup

Discordia
Discordia
DinoYoshi
Discordia
Level 123
God Stats
3W - 0L
1,500 SR
Queue Stats
116W - 55L
1,714 Elo+
Party 1
Shiva
Shiva
ProSythic
Shiva
Level 125
God Stats
2W - 0L
1,776 SR
Queue Stats
106W - 46L
1,791 Elo+
Party 1
Lancelot
Lancelot
SCARFACE
Lancelot
Level 157
God Stats
16W - 4L
1,932 SR
Queue Stats
110W - 55L
1,704 Elo+
Party 1
Team Averages
Level 135
1,736 SR
1,736 Elo+

VS

Team Averages
Level 86
1,473 SR
1,259 Elo+
Vulcan
Vulcan
Broncify
Vulcan
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 9L
1,127 Elo+
Party 2
Ne Zha
Ne Zha
CallMeGrandpaDIZ
Ne Zha
Level 57
God Stats
6W - 5L
1,418 SR
Queue Stats
130W - 127L
1,521 Elo+
Solo
Amaterasu
Amaterasu
ExodusReigns
Amaterasu
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 9L
1,127 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DinoYoshi
Discordia
19
3 / 2 / 12
14,108
672
19,716
11,239
4,413
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Shiva
ProSythic
Shiva
20
6 / 1 / 12
14,725
701
17,841
28,059
25,047
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Lancelot
SCARFACE
Lancelot
20
9 / 4 / 7
15,317
729
21,828
22,431
12,255
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Broncify
Vulcan
17
0 / 4 / 7
12,357
588
19,716
14,144
5,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

17
5 / 9 / 2
13,129
625
19,142
25,360
11,500
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Amaterasu
ExodusReigns
Amaterasu
17
2 / 5 / 5
12,944
616
12,290
25,911
30,438
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
21
18
Kills
7
7
Deaths
18
31
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Vulcan
Broncify
Vulcan
0
4
7
0.88
L
5
9
2
0.67
W
Discordia
DinoYoshi
Discordia
3
2
12
4.5
L
Amaterasu
ExodusReigns
Amaterasu
2
5
5
0.9
W
Shiva
ProSythic
Shiva
6
1
12
12
W
Lancelot
SCARFACE
Lancelot
9
4
7
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,385
Damage
51,148
61,729
Taken
65,415
41,715
Mitigated
47,569
13,952
Healing
9,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
Broncify
Vulcan
19,716
9,375
0
250
14,144
5,631
145
4,921
8,807
76,250
0
L
19,142
4,036
0
5,352
25,360
11,500
0
5,744
19,166
0
48,680
W
Discordia
DinoYoshi
Discordia
19,716
683
0
1,263
11,239
4,413
1,156
2,814
8,425
75,524
0
L
Amaterasu
ExodusReigns
Amaterasu
12,290
2,368
258
3,191
25,911
30,438
0
7,947
17,377
791
25,616
W
Shiva
ProSythic
Shiva
17,841
3,374
1,832
5,847
28,059
25,047
297
12,311
15,748
0
55,101
W
Lancelot
SCARFACE
Lancelot
21,828
4,651
0
5,010
22,431
12,255
1,968
6,342
16,089
0
72,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,150
Gold Earned
38,430
272
Minions Killed
191
14
Camps Cleared
4
1,270,918
Distance Traveled
1,128,602
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
12,357
588
110
5
1
376,086
0
L
Ne Zha
13,129
625
34
2
3
330,685
5
W
Discordia
14,108
672
127
6
6
389,331
5
L
Amaterasu
12,944
616
47
2
0
421,831
3
W
Shiva
14,725
701
65
3
5
459,234
7
W
Lancelot
15,317
729
80
4
3
422,353
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role