Player Matchup

Loki
Loki
 
Loki
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
JuniorSkull-_-
Fenrir
Level 72
God Stats
5W - 6L
1,644 SR
Queue Stats
406W - 441L
1,455 Elo+
Solo
Olorun
Olorun
Negaosensei6728
Olorun
Level 125
God Stats
9W - 6L
1,446 SR
Queue Stats
334W - 318L
1,321 Elo+
Solo
Anhur
Anhur
SurlierRanger4
Anhur
Level 127
God Stats
7W - 7L
1,329 SR
Queue Stats
412W - 453L
1,371 Elo+
Solo
Odin
Odin
yHakashi_
Odin
Level 49
God Stats
10W - 23L
1,301 SR
Queue Stats
611W - 636L
1,314 Elo+
Party 1
Team Averages
Level 89
1,444 SR
1,392 Elo+

VS

Team Averages
Level 84
1,549 SR
1,415 Elo+
Kali
Kali
 
Kali
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Albyorn
Sol
Level 100
God Stats
10W - 5L
1,500 SR
Queue Stats
97W - 109L
1,390 Elo+
Solo
Achilles
Achilles
ErroDaMatrix
Achilles
Level 84
God Stats
3W - 3L
1,500 SR
Queue Stats
23W - 25L
1,428 Elo+
Solo
Baba Yaga
Baba Yaga
FranMental
Baba Yaga
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 21L
1,375 Elo+
Solo
Sobek
Sobek
Jake Delt4
Sobek
Level 101
God Stats
10W - 8L
1,743 SR
Queue Stats
173W - 183L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
17
5 / 4 / 1
10,150
508
9,615
18,060
8,431
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8
0 / 3 / 2
6,729
336
3,375
9,828
7,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
0 / 1 / 4
8,956
448
11,048
14,694
6,923
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 1 / 0
6,673
334
3,894
6,815
2,526
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Odin
14
2 / 4 / 4
8,938
447
5,688
13,033
8,462
Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
16
3 / 2 / 5
10,887
544
6,731
17,798
8,061
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sol
17
3 / 1 / 2
11,142
557
9,751
14,404
4,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Achilles
ErroDaMatrix
Achilles
17
5 / 2 / 1
11,017
551
11,251
14,946
16,042
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baba Yaga
FranMental
Baba Yaga
11
0 / 2 / 1
8,187
409
3,293
7,413
3,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sobek
13
2 / 0 / 2
9,123
456
4,995
12,122
10,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
24
7
Kills
13
13
Deaths
7
11
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
5
4
1
1.38
W
Kali
 
Kali
3
2
5
2.75
W
Sol
3
1
2
4
W
Achilles
ErroDaMatrix
Achilles
5
2
1
2.75
W
Baba Yaga
FranMental
Baba Yaga
0
2
1
0.25
W
Sobek
2
0
2
3
L
0
3
2
0.33
L
0
1
4
2
L
0
1
0
0
L
Odin
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,620
Damage
36,021
62,430
Taken
66,683
33,398
Mitigated
42,618
22,377
Healing
27,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
9,615
2,467
0
7,924
18,060
8,431
0
3,293
14,767
0
89,515
W
Kali
 
Kali
6,731
2,739
0
6,627
17,798
8,061
119
2,984
14,814
0
80,765
W
Sol
9,751
3,532
0
9,026
14,404
4,635
6,551
1,703
12,701
98,490
0
W
Achilles
ErroDaMatrix
Achilles
11,251
2,572
0
5,262
14,946
16,042
2,066
2,610
12,336
0
55,805
W
Baba Yaga
FranMental
Baba Yaga
3,293
491
0
1,395
7,413
3,060
0
3,079
4,334
31,805
0
W
Sobek
4,995
634
190
5,332
12,122
10,820
90
1,721
10,401
23,147
0
L
3,375
1,007
0
1,244
9,828
7,056
0
4,691
5,137
0
14,842
L
11,048
7,313
903
8,082
14,694
6,923
1,281
5,560
9,134
77,328
0
L
3,894
1,460
0
2,764
6,815
2,526
0
2,684
4,131
0
26,501
L
Odin
5,688
1,760
0
1,460
13,033
8,462
99
1,811
11,222
0
37,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,446
Gold Earned
50,356
397
Minions Killed
431
0
Camps Cleared
0
1,541,661
Distance Traveled
1,573,595
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
10,150
508
148
7
0
397,733
0
W
Kali
10,887
544
112
6
0
400,957
3
W
Sol
11,142
557
138
7
0
336,572
7
W
Achilles
11,017
551
95
5
0
359,886
4
W
Baba Yaga
8,187
409
50
3
0
211,031
1
W
Sobek
9,123
456
36
2
0
265,149
0
L
Fenrir
6,729
336
15
1
0
251,225
0
L
Olorun
8,956
448
122
6
0
305,826
3
L
Anhur
6,673
334
46
2
0
196,123
5
L
Odin
8,938
447
66
3
0
390,754
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role