Player Matchup

Mercury
Mercury
I Ki snique I
Mercury
Level 147
God Stats
2W - 0L
1,500 SR
Queue Stats
124W - 138L
1,452 Elo+
Party 1
Ullr
Ullr
IIKatarinaII
Ullr
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 45L
1,426 Elo+
Party 1
Hachiman
Hachiman
N7Emic
Hachiman
Level 116
God Stats
5W - 6L
1,459 SR
Queue Stats
209W - 192L
1,426 Elo+
Solo
Yemoja
Yemoja
euskal_kali
Yemoja
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
210W - 268L
1,327 Elo+
Solo
Anhur
Anhur
spartan13355
Anhur
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
87W - 94L
1,471 Elo+
Solo
Team Averages
Level 134
1,492 SR
1,421 Elo+

VS

Team Averages
Level 84
1,529 SR
1,386 Elo+
Aphrodite
Aphrodite
D0nPeterGotti
Aphrodite
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,213 Elo+
Solo
Raijin
Raijin
HorrificLynx
Raijin
Level 121
God Stats
2W - 4L
1,490 SR
Queue Stats
399W - 423L
1,432 Elo+
Solo
Zeus
Zeus
Magiknight1460
Zeus
Level 124
God Stats
1W - 1L
1,733 SR
Queue Stats
80W - 67L
1,485 Elo+
Solo
Bellona
Bellona
RideXtheXPony33
Bellona
Level 121
God Stats
2W - 1L
1,420 SR
Queue Stats
70W - 79L
1,502 Elo+
Solo
Discordia
Discordia
kobyjd
Discordia
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,296 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
16
4 / 2 / 7
10,104
722
4,406
12,423
5,803
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown, except your ultimate ability.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
3 / 3 / 7
10,137
724
6,859
10,675
4,748
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hachiman
N7Emic
Hachiman
17
2 / 5 / 7
10,203
729
8,794
11,729
4,785
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yemoja
18
4 / 3 / 6
11,060
790
8,374
16,252
7,868
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
1 / 4 / 6
9,602
686
5,873
11,613
4,443
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
D0nPeterGotti
Aphrodite
8
0 / 3 / 2
6,768
483
385
3,499
1,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Raijin
7
0 / 1 / 2
6,801
486
1,604
1,844
494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
7 / 3 / 8
10,637
760
16,181
9,899
4,857
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

15
1 / 5 / 9
8,819
630
12,138
15,837
17,105
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
kobyjd
Discordia
20
9 / 4 / 6
11,563
826
14,841
10,495
5,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
44
14
Kills
17
17
Deaths
16
33
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
D0nPeterGotti
Aphrodite
0
3
2
0.33
L
Raijin
0
1
2
1
W
Mercury
4
2
7
3.75
W
3
3
7
2.17
L
7
3
8
3.67
W
Hachiman
N7Emic
Hachiman
2
5
7
1.1
L
1
5
9
1.1
W
Yemoja
4
3
6
2.33
L
Discordia
kobyjd
Discordia
9
4
6
3
W
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,306
Damage
45,149
62,692
Taken
41,574
27,647
Mitigated
29,435
22,763
Healing
11,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
D0nPeterGotti
Aphrodite
385
0
133
389
3,499
1,523
84
706
2,793
1,442
0
L
Raijin
1,604
0
87
398
1,844
494
0
0
1,844
6,763
0
W
Mercury
4,406
1,137
393
4,303
12,423
5,803
1,367
6,124
6,299
0
13,101
W
6,859
1,368
1,029
1,324
10,675
4,748
2,291
5,287
5,388
0
21,237
L
16,181
1,242
870
2,636
9,899
4,857
369
742
9,157
35,579
0
W
Hachiman
N7Emic
Hachiman
8,794
2,821
1,210
784
11,729
4,785
1,762
7,382
4,347
0
28,056
L
12,138
2,011
1,256
2,953
15,837
17,105
115
3,281
12,556
0
17,685
W
Yemoja
8,374
995
5,459
4,406
16,252
7,868
2,816
8,908
7,344
26,561
0
L
Discordia
kobyjd
Discordia
14,841
1,636
571
1,998
10,495
5,456
105
3,645
6,850
34,898
0
W
5,873
2,432
1,774
2,081
11,613
4,443
2,112
5,310
6,303
0
15,382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,106
Gold Earned
44,588
130
Minions Killed
114
0
Camps Cleared
0
1,241,856
Distance Traveled
798,680
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
6,768
483
1
0
0
57,663
0
L
Raijin
6,801
486
10
1
0
33,519
0
W
Mercury
10,104
722
8
1
0
255,088
0
W
Ullr
10,137
724
30
2
0
264,031
0
L
Zeus
10,637
760
54
4
0
244,221
1
W
Hachiman
10,203
729
40
3
0
235,123
0
L
Bellona
8,819
630
12
1
0
229,157
1
W
Yemoja
11,060
790
32
2
0
243,658
2
L
Discordia
11,563
826
37
3
0
234,120
0
W
Anhur
9,602
686
20
1
0
243,956
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role