Player Matchup

Bastet
Bastet
Masters
 
Bastet
Masters
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Masters
DragoChapo
Mercury
Masters
Level 68
God Stats
7W - 2L
1,893 SR
Queue Stats
162W - 149L
2,712 MMR
Solo
Vulcan
Vulcan
Masters
FemboyJones
Vulcan
Masters
Level 108
God Stats
16W - 1L
1,818 SR
Queue Stats
165W - 92L
3,227 MMR
Solo
Athena
Athena
Diamond IV
Shoryukenrox
Athena
Diamond IV
Level 101
God Stats
5W - 2L
1,881 SR
Queue Stats
39W - 27L
2,155 MMR
Solo
Freya
Freya
Masters
Shôrt
Freya
Masters
Level 160
God Stats
7W - 9L
1,504 SR
Queue Stats
407W - 380L
2,412 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 108
1,719 SR
2,401 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 126
1,427 SR
2,481 MMR
Atlas
Atlas
Diamond III
 
Atlas
Diamond III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kali
Kali
Masters
Focus
Kali
Masters
Level 143
God Stats
6W - 3L
1,175 SR
Queue Stats
235W - 197L
3,000 MMR
Party 1
Thoth
Thoth
Diamond III
GigafootZero
Thoth
Diamond III
Level 108
God Stats
8W - 10L
1,476 SR
Queue Stats
224W - 229L
2,289 MMR
Solo
Bellona
Bellona
Masters
Layandro00
Bellona
Masters
Level 157
God Stats
10W - 6L
1,696 SR
Queue Stats
133W - 108L
2,423 MMR
Solo
Jing Wei
Jing Wei
Masters
Plead
Jing Wei
Masters
Level 65
God Stats
3W - 2L
1,288 SR
Queue Stats
150W - 127L
3,192 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
13
0 / 6 / 0
7,567
473
9,282
16,943
7,431
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Mercury
DragoChapo
Mercury
14
5 / 3 / 2
8,498
531
7,137
14,966
6,484
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
13
2 / 3 / 3
8,269
517
16,811
8,698
4,396
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Athena
11
0 / 3 / 3
7,180
449
4,623
13,146
11,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Freya
Shôrt
Freya
14
0 / 3 / 0
8,296
519
6,902
12,835
4,964
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bans
CliodhnaCamazotzRavanaAh Muzen Cab

VS

Bans
UllrBaron SamediGebDa Ji
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
12
1 / 2 / 8
8,052
503
7,032
16,438
13,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kali
Focus
Kali
17
7 / 1 / 7
10,435
652
13,650
16,315
8,423
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
4 / 3 / 5
8,701
544
7,090
10,159
4,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
Layandro00
Bellona
16
4 / 0 / 7
9,997
625
9,815
16,874
18,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jing Wei
Plead
Jing Wei
16
2 / 1 / 4
9,416
589
8,936
11,177
4,910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
49
7
Kills
18
18
Deaths
7
8
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
0
6
0
0
W
Atlas
 
Atlas
1
2
8
2.5
L
Mercury
DragoChapo
Mercury
5
3
2
2
L
Vulcan
2
3
3
1.17
W
Kali
Focus
Kali
7
1
7
10.5
W
4
3
5
2.17
W
Bellona
Layandro00
Bellona
4
0
7
7.5
W
Jing Wei
Plead
Jing Wei
2
1
4
4
L
Athena
0
3
3
0.5
L
Freya
Shôrt
Freya
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,755
Damage
46,523
66,588
Taken
70,963
34,794
Mitigated
50,166
16,074
Healing
17,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
9,282
2,721
0
5,318
16,943
7,431
0
2,597
14,346
0
58,792
W
Atlas
 
Atlas
7,032
2,116
0
2,287
16,438
13,878
0
10,236
5,898
25,831
0
L
Mercury
DragoChapo
Mercury
7,137
3,710
0
882
14,966
6,484
0
3,265
11,701
0
80,060
L
Vulcan
16,811
5,697
0
1,166
8,698
4,396
0
3,616
5,082
89,507
0
W
Kali
Focus
Kali
13,650
5,984
0
4,650
16,315
8,423
0
3,791
12,456
0
94,602
W
7,090
214
0
740
10,159
4,662
0
3,663
6,316
66,861
0
W
Bellona
Layandro00
Bellona
9,815
2,295
0
5,218
16,874
18,293
0
4,483
12,280
0
69,877
W
Jing Wei
Plead
Jing Wei
8,936
7,229
0
5,003
11,177
4,910
0
5,811
5,340
0
86,541
L
Athena
4,623
1,754
0
2,219
13,146
11,519
0
3,817
9,329
22,139
0
L
Freya
Shôrt
Freya
6,902
2,334
0
6,489
12,835
4,964
0
827
12,008
78,775
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,810
Gold Earned
46,601
551
Minions Killed
574
0
Camps Cleared
0
1,689,956
Distance Traveled
1,679,719
18
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
7,567
473
113
7
0
339,338
3
W
Atlas
8,052
503
33
2
0
347,729
9
L
Mercury
8,498
531
120
8
0
384,858
1
L
Vulcan
8,269
517
139
9
0
329,963
5
W
Kali
10,435
652
141
9
0
388,989
1
W
Thoth
8,701
544
108
7
0
296,703
5
W
Bellona
9,997
625
144
9
0
333,147
6
W
Jing Wei
9,416
589
148
9
0
313,151
3
L
Athena
7,180
449
28
2
0
349,017
6
L
Freya
8,296
519
151
9
0
286,780
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role