Player Matchup

Neith
Neith
Ice_Warrior_Tx
Neith
Level 25
God Stats
4W - 9L
1,471 SR
Queue Stats
111W - 134L
1,295 Elo+
Party 2
Lancelot
Lancelot
MusheenGunChris
Lancelot
Level 38
God Stats
9W - 6L
1,500 SR
Queue Stats
216W - 239L
1,325 Elo+
Party 2
Yemoja
Yemoja
No Fruitz
Yemoja
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Chaac
Chaac
ice warrior tx
Chaac
Level 28
God Stats
12W - 16L
1,277 SR
Queue Stats
177W - 214L
1,196 Elo+
Party 2
Jing Wei
Jing Wei
saz0rii
Jing Wei
Level 40
God Stats
0W - 3L
1,500 SR
Queue Stats
8W - 14L
1,420 Elo+
Solo
Team Averages
Level 36
1,450 SR
1,347 Elo+

VS

Team Averages
Level 69
1,463 SR
1,398 Elo+
Anubis
Anubis
FoXtRot__blue
Anubis
Level 40
God Stats
15W - 11L
1,522 SR
Queue Stats
58W - 63L
1,457 Elo+
Party 1
King Arthur
King Arthur
HELLFHER
King Arthur
Level 110
God Stats
3W - 8L
1,233 SR
Queue Stats
326W - 387L
1,353 Elo+
Solo
Hou Yi
Hou Yi
Pride_Loukario
Hou Yi
Level 63
God Stats
1W - 0L
1,254 SR
Queue Stats
174W - 211L
1,436 Elo+
Party 1
Cthulhu
Cthulhu
ViperGiust
Cthulhu
Level 24
God Stats
4W - 4L
1,765 SR
Queue Stats
18W - 32L
1,361 Elo+
Party 1
Ravana
Ravana
chrono_phobia
Ravana
Level 109
God Stats
6W - 11L
1,540 SR
Queue Stats
390W - 408L
1,385 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 0
4,752
475
1,744
4,490
1,104
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Lancelot
8
0 / 2 / 1
4,771
477
2,507
6,760
2,093
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Yemoja
No Fruitz
Yemoja
9
0 / 0 / 0
4,593
459
1,432
5,753
2,489
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

8
1 / 2 / 0
4,620
462
3,741
8,756
3,005
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jing Wei
saz0rii
Jing Wei
7
0 / 3 / 0
4,253
425
3,565
5,267
1,732
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 2
5,909
591
5,159
5,341
2,707
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
HELLFHER
King Arthur
9
0 / 0 / 1
5,440
544
4,327
5,142
2,421
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

8
2 / 0 / 4
4,968
497
4,169
5,137
1,587
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
ViperGiust
Cthulhu
8
3 / 0 / 2
5,446
545
4,112
7,693
4,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

9
3 / 1 / 1
5,782
578
2,782
3,387
1,600
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
20
2
Kills
10
10
Deaths
2
1
Assists
10
Player
Kills
Deaths
Assists
KDA
W
2
1
2
3
W
King Arthur
HELLFHER
King Arthur
0
0
1
0.5
L
1
3
0
0.33
L
Lancelot
0
2
1
0.25
L
Yemoja
No Fruitz
Yemoja
0
0
0
0
W
2
0
4
4
W
Cthulhu
ViperGiust
Cthulhu
3
0
2
4
W
3
1
1
3.5
L
1
2
0
0.5
L
Jing Wei
saz0rii
Jing Wei
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,989
Damage
20,549
31,026
Taken
26,700
10,423
Mitigated
13,211
7,011
Healing
8,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,159
426
0
2,866
5,341
2,707
248
0
5,341
37,426
0
W
King Arthur
HELLFHER
King Arthur
4,327
49
0
1,255
5,142
2,421
0
1,413
3,729
0
33,932
L
1,744
455
0
1,010
4,490
1,104
0
1,584
2,906
0
17,791
L
Lancelot
2,507
410
0
1,959
6,760
2,093
0
2,005
4,755
0
21,856
L
Yemoja
No Fruitz
Yemoja
1,432
713
387
540
5,753
2,489
144
0
5,753
18,100
0
W
4,169
2,199
0
1,260
5,137
1,587
182
0
5,137
0
21,995
W
Cthulhu
ViperGiust
Cthulhu
4,112
666
26
1,418
7,693
4,896
444
0
7,693
21,399
0
W
2,782
355
0
1,566
3,387
1,600
0
19
3,368
0
33,303
L
3,741
1,173
0
2,748
8,756
3,005
58
3,318
5,438
0
18,934
L
Jing Wei
saz0rii
Jing Wei
3,565
3,305
0
367
5,267
1,732
0
2,364
2,903
0
18,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,989
Gold Earned
27,545
157
Minions Killed
258
0
Camps Cleared
0
839,965
Distance Traveled
932,600
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
5,909
591
59
6
0
160,092
3
W
King Arthur
5,440
544
59
6
0
189,261
3
L
Neith
4,752
475
23
2
0
142,968
0
L
Lancelot
4,771
477
54
5
0
205,100
0
L
Yemoja
4,593
459
31
3
0
146,810
0
W
Hou Yi
4,968
497
34
3
0
173,926
0
W
Cthulhu
5,446
545
38
4
0
210,547
2
W
Ravana
5,782
578
68
7
0
198,774
4
L
Chaac
4,620
462
24
2
0
179,587
1
L
Jing Wei
4,253
425
25
3
0
165,500
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role