Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
KingMarshy
Ymir
Level 147
God Stats
17W - 15L
1,586 SR
Queue Stats
251W - 242L
1,597 Elo+
Solo
Mulan
Mulan
Lawantify
Mulan
Level 116
God Stats
169W - 157L
1,625 SR
Queue Stats
436W - 416L
1,601 Elo+
Solo
Ullr
Ullr
Nat3hh
Ullr
Level 108
God Stats
19W - 24L
1,548 SR
Queue Stats
80W - 74L
1,626 Elo+
Solo
Merlin
Merlin
airhercules4006
Merlin
Level 160
God Stats
11W - 7L
1,782 SR
Queue Stats
885W - 757L
1,714 Elo+
Solo
Team Averages
Level 138
1,608 SR
1,607 Elo+

VS

Team Averages
Level 131
1,653 SR
1,690 Elo+
Erlang Shen
Erlang Shen
BeachTheCanoe
Erlang Shen
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 13L
1,782 Elo+
Party 1
Rama
Rama
Bobohoo
Rama
Level 136
God Stats
5W - 6L
1,735 SR
Queue Stats
35W - 18L
1,734 Elo+
Party 1
Ravana
Ravana
ReddyWap
Ravana
Level 135
God Stats
4W - 2L
1,787 SR
Queue Stats
53W - 37L
1,648 Elo+
Party 1
Terra
Terra
Tampaxplus
Terra
Level 125
God Stats
6W - 7L
1,598 SR
Queue Stats
25W - 15L
1,702 Elo+
Party 1
Poseidon
Poseidon
chubbs69
Poseidon
Level 119
God Stats
11W - 7L
1,648 SR
Queue Stats
98W - 96L
1,584 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
16
4 / 1 / 2
9,931
584
6,945
9,273
5,675
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 1 / 1
8,344
491
3,765
10,021
9,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mulan
Lawantify
Mulan
14
3 / 1 / 4
8,980
528
11,433
14,582
7,513
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ullr
Nat3hh
Ullr
16
2 / 0 / 0
9,435
555
9,479
10,229
4,331
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
1 / 0 / 3
9,400
553
7,531
5,185
2,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BeachTheCanoe
Erlang Shen
13
2 / 2 / 1
7,727
455
5,838
13,293
7,619
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Rama
Bobohoo
Rama
13
0 / 2 / 1
7,574
446
4,584
11,152
4,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ravana
ReddyWap
Ravana
13
1 / 2 / 0
8,196
482
7,511
13,800
8,326
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Terra
12
0 / 1 / 2
7,129
419
3,273
11,788
10,778
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Poseidon
chubbs69
Poseidon
13
0 / 3 / 1
7,850
462
2,727
7,343
3,261
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
8
10
Kills
3
3
Deaths
10
10
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
4
1
2
5
L
Erlang Shen
BeachTheCanoe
Erlang Shen
2
2
1
1.25
L
Rama
Bobohoo
Rama
0
2
1
0.25
W
0
1
1
0.5
W
Mulan
Lawantify
Mulan
3
1
4
5
W
Ullr
Nat3hh
Ullr
2
0
0
2
L
Ravana
ReddyWap
Ravana
1
2
0
0.5
L
Terra
0
1
2
1
W
1
0
3
2.5
L
Poseidon
chubbs69
Poseidon
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,153
Damage
23,933
49,290
Taken
57,376
28,821
Mitigated
34,007
13,058
Healing
20,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
6,945
916
0
3,412
9,273
5,675
240
279
8,954
64,970
0
L
Erlang Shen
BeachTheCanoe
Erlang Shen
5,838
2,835
0
5,393
13,293
7,619
0
3,541
9,689
0
63,901
L
Rama
Bobohoo
Rama
4,584
3,515
0
4,679
11,152
4,023
0
170
10,982
0
63,560
W
3,765
1,247
0
2,066
10,021
9,206
0
1,712
8,174
23,968
0
W
Mulan
Lawantify
Mulan
11,433
2,269
0
5,143
14,582
7,513
0
1,521
13,015
0
66,365
W
Ullr
Nat3hh
Ullr
9,479
4,652
0
1,161
10,229
4,331
2,814
1,392
8,803
0
93,948
L
Ravana
ReddyWap
Ravana
7,511
1,571
0
4,210
13,800
8,326
0
4,761
8,713
0
66,035
L
Terra
3,273
74
2,867
3,012
11,788
10,778
0
5,406
6,336
22,709
0
W
7,531
683
0
1,276
5,185
2,096
528
914
4,181
102,203
0
L
Poseidon
chubbs69
Poseidon
2,727
168
0
553
7,343
3,261
0
3,888
3,415
67,452
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,090
Gold Earned
38,476
603
Minions Killed
543
0
Camps Cleared
0
1,660,643
Distance Traveled
1,671,674
22
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,931
584
138
8
0
346,362
2
L
Erlang Shen
7,727
455
97
6
0
358,090
3
L
Rama
7,574
446
111
7
0
289,780
3
W
Ymir
8,344
491
40
2
0
328,683
5
W
Mulan
8,980
528
96
6
0
355,463
7
W
Ullr
9,435
555
145
9
0
312,442
2
L
Ravana
8,196
482
161
9
0
313,717
0
L
Terra
7,129
419
29
2
0
354,986
10
W
Merlin
9,400
553
184
11
0
317,693
6
L
Poseidon
7,850
462
145
9
0
355,101
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role