Player Matchup

Bakasura
Bakasura
Owner__1
Bakasura
Level 103
God Stats
18W - 14L
1,541 SR
Queue Stats
49W - 52L
1,426 Elo+
Party 2
Izanami
Izanami
Phasical
Izanami
Level 41
God Stats
15W - 9L
1,547 SR
Queue Stats
314W - 279L
1,548 Elo+
Solo
Bellona
Bellona
WarchiCalbo
Bellona
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,382 Elo+
Solo
Poseidon
Poseidon
iPablitoo
Poseidon
Level 121
God Stats
3W - 1L
1,551 SR
Queue Stats
306W - 275L
1,442 Elo+
Party 2
Ares
Ares
lDodoo
Ares
Level 28
God Stats
6W - 6L
1,441 SR
Queue Stats
79W - 77L
1,456 Elo+
Party 2
Team Averages
Level 75
1,516 SR
1,451 Elo+

VS

Team Averages
Level 81
1,576 SR
1,485 Elo+
Merlin
Merlin
ChocoElNarco
Merlin
Level 108
God Stats
11W - 15L
1,677 SR
Queue Stats
265W - 277L
1,526 Elo+
Party 1
King Arthur
King Arthur
Gell-shadow
King Arthur
Level 39
God Stats
1W - 2L
1,437 SR
Queue Stats
16W - 19L
1,424 Elo+
Solo
Poseidon
Poseidon
Shizane93
Poseidon
Level 101
God Stats
2W - 6L
1,597 SR
Queue Stats
212W - 198L
1,466 Elo+
Party 3
Cernunnos
Cernunnos
jiggarooo
Cernunnos
Level 116
God Stats
8W - 13L
1,418 SR
Queue Stats
205W - 217L
1,502 Elo+
Party 3
Sylvanus
Sylvanus
mystere-vert
Sylvanus
Level 40
God Stats
20W - 10L
1,750 SR
Queue Stats
44W - 36L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Owner__1
Bakasura
18
9 / 1 / 7
11,423
544
12,518
21,607
11,052
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

Izanami
Phasical
Izanami
16
2 / 4 / 8
10,149
483
12,933
14,879
6,060
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bellona
WarchiCalbo
Bellona
15
0 / 2 / 2
9,469
451
7,903
18,035
18,288
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Poseidon
iPablitoo
Poseidon
19
11 / 3 / 9
11,895
566
21,493
12,647
6,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ares
lDodoo
Ares
15
3 / 5 / 9
9,591
457
6,682
24,002
27,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
17
5 / 6 / 2
11,101
529
11,849
11,593
5,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

King Arthur
Gell-shadow
King Arthur
15
1 / 1 / 2
9,889
471
14,204
19,176
21,521
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Poseidon
Shizane93
Poseidon
17
4 / 7 / 4
10,556
503
9,339
15,785
6,551
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
jiggarooo
Cernunnos
16
5 / 7 / 3
11,112
529
16,628
22,113
9,782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sylvanus
mystere-vert
Sylvanus
14
0 / 4 / 7
8,452
402
7,300
16,192
14,933
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
33
25
Kills
15
15
Deaths
25
35
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Merlin
5
6
2
1
L
King Arthur
Gell-shadow
King Arthur
1
1
2
2
W
Bakasura
Owner__1
Bakasura
9
1
7
12.5
W
Izanami
Phasical
Izanami
2
4
8
1.5
L
Poseidon
Shizane93
Poseidon
4
7
4
0.86
W
Bellona
WarchiCalbo
Bellona
0
2
2
0.5
W
Poseidon
iPablitoo
Poseidon
11
3
9
5.17
L
Cernunnos
jiggarooo
Cernunnos
5
7
3
0.93
W
Ares
lDodoo
Ares
3
5
9
1.5
L
Sylvanus
mystere-vert
Sylvanus
0
4
7
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,529
Damage
59,320
91,170
Taken
84,859
68,769
Mitigated
58,305
28,816
Healing
16,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
11,849
319
0
319
11,593
5,518
0
6,680
4,913
89,282
0
L
King Arthur
Gell-shadow
King Arthur
14,204
1,877
0
2,572
19,176
21,521
33
4,190
14,576
0
71,861
W
Bakasura
Owner__1
Bakasura
12,518
8,449
0
8,026
21,607
11,052
1,290
5,003
16,420
0
88,110
W
Izanami
Phasical
Izanami
12,933
8,992
0
6,098
14,879
6,060
0
4,454
10,301
0
80,044
L
Poseidon
Shizane93
Poseidon
9,339
1,382
0
3,850
15,785
6,551
230
5,173
10,150
80,127
0
W
Bellona
WarchiCalbo
Bellona
7,903
3,937
0
7,951
18,035
18,288
866
2,920
15,099
0
74,837
W
Poseidon
iPablitoo
Poseidon
21,493
3,917
0
650
12,647
6,348
628
6,807
5,536
118,035
0
L
Cernunnos
jiggarooo
Cernunnos
16,628
9,443
0
7,713
22,113
9,782
1,110
5,459
15,307
0
70,125
W
Ares
lDodoo
Ares
6,682
344
369
5,722
24,002
27,021
255
8,741
15,021
26,870
0
L
Sylvanus
mystere-vert
Sylvanus
7,300
2,383
513
1,553
16,192
14,933
0
6,673
8,769
25,171
7,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,527
Gold Earned
51,110
610
Minions Killed
558
0
Camps Cleared
0
1,971,924
Distance Traveled
1,900,376
20
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,101
529
158
8
0
353,140
8
L
King Arthur
9,889
471
119
6
0
413,826
8
W
Bakasura
11,423
544
139
7
0
441,519
3
W
Izanami
10,149
483
115
5
0
371,764
2
L
Poseidon
10,556
503
121
6
0
406,885
4
W
Bellona
9,469
451
146
7
0
344,279
3
W
Poseidon
11,895
566
183
9
0
415,005
7
L
Cernunnos
11,112
529
109
5
0
339,095
1
W
Ares
9,591
457
27
1
0
399,357
5
L
Sylvanus
8,452
402
51
2
0
387,430
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role