Player Matchup

Shiva
Shiva
BiggusNog
Shiva
Level 38
God Stats
5W - 0L
1,801 SR
Queue Stats
82W - 68L
1,548 Elo+
Party 4
Apollo
Apollo
Desq
Apollo
Level 109
God Stats
3W - 1L
1,313 SR
Queue Stats
89W - 79L
1,573 Elo+
Party 4
Fenrir
Fenrir
Grooyaa
Fenrir
Level 56
God Stats
3W - 4L
1,584 SR
Queue Stats
57W - 54L
1,512 Elo+
Party 2
Thoth
Thoth
Luck1Se7en
Thoth
Level 49
God Stats
5W - 4L
1,424 SR
Queue Stats
57W - 53L
1,521 Elo+
Party 2
Fafnir
Fafnir
TheSecondAki
Fafnir
Level 48
God Stats
3W - 1L
1,500 SR
Queue Stats
33W - 32L
1,629 Elo+
Party 4
Team Averages
Level 60
1,525 SR
1,556 Elo+

VS

Team Averages
Level 54
1,487 SR
1,466 Elo+
Mulan
Mulan
Arthanyr
Mulan
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 31L
1,451 Elo+
Party 1
Achilles
Achilles
Bagna
Achilles
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 74L
1,465 Elo+
Party 3
Cernunnos
Cernunnos
JeanGrylls
Cernunnos
Level 49
God Stats
9W - 12L
1,421 SR
Queue Stats
69W - 97L
1,411 Elo+
Party 3
Arachne
Arachne
Joacrack
Arachne
Level 27
God Stats
1W - 2L
1,702 SR
Queue Stats
33W - 46L
1,480 Elo+
Party 1
Tiamat
Tiamat
OofasLeFourbe
Tiamat
Level 81
God Stats
4W - 6L
1,313 SR
Queue Stats
213W - 208L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
BiggusNog
Shiva
11
4 / 0 / 1
6,845
685
7,386
6,677
3,519
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Apollo
Desq
Apollo
10
2 / 0 / 0
5,910
591
3,588
3,863
1,188
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
Grooyaa
Fenrir
8
0 / 1 / 4
5,264
526
2,479
8,386
3,028
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thoth
10
2 / 1 / 0
5,595
560
4,359
3,748
1,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Fafnir
8
0 / 0 / 1
5,441
544
2,076
6,116
4,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Arthanyr
Mulan
8
0 / 4 / 0
4,921
492
1,915
8,447
3,178
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
Bagna
Achilles
9
0 / 0 / 1
5,216
522
1,656
6,419
4,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cernunnos
JeanGrylls
Cernunnos
9
0 / 0 / 1
4,944
494
4,149
3,253
1,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arachne
Joacrack
Arachne
9
1 / 1 / 0
5,266
527
3,195
11,009
4,094
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
0 / 3 / 1
5,123
512
3,006
7,046
4,201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
4
8
Kills
1
2
Deaths
8
6
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Mulan
Arthanyr
Mulan
0
4
0
0
L
Achilles
Bagna
Achilles
0
0
1
0.5
W
Shiva
BiggusNog
Shiva
4
0
1
4.5
W
Apollo
Desq
Apollo
2
0
0
2
W
Fenrir
Grooyaa
Fenrir
0
1
4
2
L
Cernunnos
JeanGrylls
Cernunnos
0
0
1
0.5
L
Arachne
Joacrack
Arachne
1
1
0
1
W
Thoth
2
1
0
2
L
0
3
1
0.17
W
Fafnir
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,888
Damage
13,921
28,790
Taken
36,174
13,907
Mitigated
16,522
8,118
Healing
10,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
Arthanyr
Mulan
1,915
256
0
1,436
8,447
3,178
0
0
8,447
0
22,278
L
Achilles
Bagna
Achilles
1,656
592
0
2,425
6,419
4,028
0
812
5,607
0
14,492
W
Shiva
BiggusNog
Shiva
7,386
1,681
0
1,455
6,677
3,519
0
528
6,111
0
42,651
W
Apollo
Desq
Apollo
3,588
2,824
0
1,572
3,863
1,188
0
0
3,863
0
45,834
W
Fenrir
Grooyaa
Fenrir
2,479
410
0
1,254
8,386
3,028
0
1,242
7,012
0
27,415
L
Cernunnos
JeanGrylls
Cernunnos
4,149
1,610
0
1,844
3,253
1,021
0
776
2,477
0
33,212
L
Arachne
Joacrack
Arachne
3,195
1,904
0
3,214
11,009
4,094
0
2,336
8,673
0
34,082
W
Thoth
4,359
117
0
1,250
3,748
1,176
0
883
2,723
33,854
0
L
3,006
282
0
1,610
7,046
4,201
0
2,511
4,535
31,551
0
W
Fafnir
2,076
359
112
2,475
6,116
4,996
0
41
6,075
9,930
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,055
Gold Earned
25,470
321
Minions Killed
259
0
Camps Cleared
0
1,061,967
Distance Traveled
941,660
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
4,921
492
55
6
0
163,371
1
L
Achilles
5,216
522
19
2
0
194,972
2
W
Shiva
6,845
685
89
9
0
214,176
1
W
Apollo
5,910
591
91
9
0
206,759
5
W
Fenrir
5,264
526
51
5
0
249,573
1
L
Cernunnos
4,944
494
68
7
0
166,980
1
L
Arachne
5,266
527
56
6
0
224,663
0
W
Thoth
5,595
560
74
7
0
191,241
1
L
Tiamat
5,123
512
61
6
0
191,674
2
W
Fafnir
5,441
544
16
2
0
200,218
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role