Player Matchup

Sobek
Sobek
AtlasAlex
Sobek
Level 89
God Stats
5W - 2L
1,627 SR
Queue Stats
65W - 89L
1,349 Elo+
Party 1
Neith
Neith
Jaffa45
Neith
Level 62
God Stats
9W - 18L
1,345 SR
Queue Stats
130W - 203L
1,337 Elo+
Party 1
Kukulkan
Kukulkan
Mitch0121
Kukulkan
Level 94
God Stats
7W - 2L
1,679 SR
Queue Stats
74W - 73L
1,400 Elo+
Party 1
Team Averages
Level 82
1,550 SR
1,362 Elo+

VS

Team Averages
Level 46
1,398 SR
1,217 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
Cadrete
Discordia
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,050 Elo+
Party 2
Hachiman
Hachiman
ennety123
Hachiman
Level 13
God Stats
1W - 9L
1,193 SR
Queue Stats
2W - 11L
1,100 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
AtlasAlex
Sobek
12
2 / 0 / 8
8,385
839
4,069
11,792
12,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Jaffa45
Neith
12
2 / 0 / 6
7,869
787
7,190
5,179
2,273
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
Mitch0121
Kukulkan
13
6 / 0 / 4
8,618
862
12,168
4,778
2,209
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
10
0 / 4 / 0
6,530
653
6,065
13,195
14,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Discordia
Cadrete
Discordia
9
0 / 5 / 0
5,952
595
5,752
7,540
2,648
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hachiman
ennety123
Hachiman
10
0 / 1 / 0
6,047
605
3,582
7,858
2,728
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
0
10
Kills
0
0
Deaths
10
18
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
0
4
0
0
W
Sobek
AtlasAlex
Sobek
2
0
8
6
L
Discordia
Cadrete
Discordia
0
5
0
0
W
Neith
Jaffa45
Neith
2
0
6
5
W
Kukulkan
Mitch0121
Kukulkan
6
0
4
8
L
Hachiman
ennety123
Hachiman
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,427
Damage
15,399
21,749
Taken
28,593
16,741
Mitigated
19,750
8,354
Healing
1,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
6,065
2,196
0
735
13,195
14,374
0
4,287
8,666
16,103
0
W
Sobek
AtlasAlex
Sobek
4,069
439
325
4,974
11,792
12,259
160
5,355
6,437
10,771
0
L
Discordia
Cadrete
Discordia
5,752
449
0
0
7,540
2,648
0
5,476
1,808
15,348
0
W
Neith
Jaffa45
Neith
7,190
4,072
0
1,978
5,179
2,273
969
3,803
1,376
0
33,130
W
Kukulkan
Mitch0121
Kukulkan
12,168
629
0
1,077
4,778
2,209
220
3,166
1,612
40,782
0
L
Hachiman
ennety123
Hachiman
3,582
2,454
0
451
7,858
2,728
0
5,722
1,772
0
17,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,872
Gold Earned
18,529
148
Minions Killed
84
8
Camps Cleared
1
591,498
Distance Traveled
490,471
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
6,530
653
11
1
0
200,448
3
W
Sobek
8,385
839
10
1
2
200,865
4
L
Discordia
5,952
595
28
3
0
155,643
0
W
Neith
7,869
787
52
5
1
197,416
2
W
Kukulkan
8,618
862
86
9
5
193,217
2
L
Hachiman
6,047
605
45
5
1
134,380
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role