Player Matchup

Medusa
Medusa
Durex_Arrogance
Medusa
Level 41
God Stats
20W - 7L
1,707 SR
Queue Stats
27W - 19L
1,506 Elo+
Party 1
Cabrakan
Cabrakan
Durex_Punisher
Cabrakan
Level 127
God Stats
50W - 24L
1,952 SR
Queue Stats
285W - 163L
1,655 Elo+
Party 1
Hel
Hel
Durex__Zenitsu
Hel
Level 156
God Stats
15W - 6L
1,756 SR
Queue Stats
257W - 155L
1,614 Elo+
Party 1
Team Averages
Level 108
1,805 SR
1,592 Elo+

VS

Team Averages
Level 105
1,424 SR
1,355 Elo+
Merlin
Merlin
Thay46Lua
Merlin
Level 106
God Stats
5W - 10L
1,390 SR
Queue Stats
54W - 116L
1,254 Elo+
Party 2
Nike
Nike
XnoelX8C
Nike
Level 68
God Stats
0W - 3L
1,193 SR
Queue Stats
39W - 82L
1,238 Elo+
Party 2
Skadi
Skadi
scouserboy97
Skadi
Level 141
God Stats
21W - 14L
1,689 SR
Queue Stats
152W - 146L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 2
7,011
637
4,480
7,489
3,898
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
12
0 / 0 / 2
7,004
637
4,084
10,126
10,703
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

13
2 / 0 / 0
7,857
714
9,398
8,451
4,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Thay46Lua
Merlin
10
0 / 1 / 0
6,533
594
8,912
4,564
2,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Nike
10
0 / 1 / 0
6,587
599
3,709
9,767
5,646
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
0 / 0 / 0
6,694
609
5,765
6,389
2,755
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
0
2
Kills
0
0
Deaths
2
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
0
0
2
1
W
Cabrakan
0
0
2
1
W
2
0
0
2
L
Merlin
Thay46Lua
Merlin
0
1
0
0
L
Nike
0
1
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,962
Damage
18,386
26,066
Taken
20,720
18,924
Mitigated
10,439
16,091
Healing
5,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,480
1,649
0
1,449
7,489
3,898
576
3,092
4,261
0
27,113
W
Cabrakan
4,084
563
398
2,474
10,126
10,703
620
2,892
7,066
9,810
0
W
9,398
346
6,223
5,547
8,451
4,323
276
3,646
4,585
36,621
0
L
Merlin
Thay46Lua
Merlin
8,912
87
0
0
4,564
2,038
0
3,499
1,030
23,610
0
L
Nike
3,709
177
214
2,939
9,767
5,646
0
6,014
3,549
0
12,757
L
5,765
2,301
0
2,590
6,389
2,755
0
4,053
2,284
0
31,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,872
Gold Earned
19,814
139
Minions Killed
125
7
Camps Cleared
3
641,891
Distance Traveled
594,574
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,011
637
38
3
2
221,929
4
W
Cabrakan
7,004
637
21
2
2
210,332
5
W
Hel
7,857
714
80
7
3
209,630
1
L
Merlin
6,533
594
40
4
1
199,316
2
L
Nike
6,587
599
16
1
0
219,826
5
L
Skadi
6,694
609
69
6
2
175,432
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role