Player Matchup

Erlang Shen
Erlang Shen
Frozzik
Erlang Shen
Level 48
God Stats
4W - 5L
1,386 SR
Queue Stats
95W - 106L
1,461 Elo+
Solo
Cthulhu
Cthulhu
ICEMAN_html
Cthulhu
Level 46
God Stats
0W - 2L
1,317 SR
Queue Stats
8W - 17L
1,285 Elo+
Solo
Scylla
Scylla
dayvonhunt
Scylla
Level 126
God Stats
0W - 1L
1,103 SR
Queue Stats
56W - 71L
1,381 Elo+
Party 2
Cliodhna
Cliodhna
lRammHammer
Cliodhna
Level 66
God Stats
14W - 11L
1,509 SR
Queue Stats
111W - 119L
1,412 Elo+
Solo
Cupid
Cupid
vX_Killin
Cupid
Level 25
God Stats
4W - 3L
1,761 SR
Queue Stats
19W - 35L
1,357 Elo+
Party 2
Team Averages
Level 62
1,415 SR
1,379 Elo+

VS

Team Averages
Level 91
1,416 SR
1,501 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
D1NG3R
King Arthur
Level 43
God Stats
13W - 10L
1,532 SR
Queue Stats
281W - 223L
1,539 Elo+
Party 1
Cernunnos
Cernunnos
JS399
Cernunnos
Level 76
God Stats
1W - 2L
1,258 SR
Queue Stats
221W - 179L
1,502 Elo+
Party 1
Da Ji
Da Ji
steelersfan999
Da Ji
Level 114
God Stats
21W - 13L
1,264 SR
Queue Stats
482W - 395L
1,550 Elo+
Party 1
Hades
Hades
vietnam_sapa
Hades
Level 133
God Stats
80W - 79L
1,526 SR
Queue Stats
383W - 408L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Frozzik
Erlang Shen
10
1 / 2 / 0
5,450
545
3,510
7,957
3,912
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
ICEMAN_html
Cthulhu
7
0 / 2 / 1
4,691
469
2,743
5,920
2,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
dayvonhunt
Scylla
8
3 / 2 / 0
4,775
478
4,725
4,486
1,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
lRammHammer
Cliodhna
7
0 / 4 / 2
4,510
451
2,088
9,628
2,809
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cupid
vX_Killin
Cupid
5
0 / 3 / 3
4,122
412
2,070
6,525
1,672
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
9
2 / 1 / 0
5,396
540
3,614
4,728
2,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
D1NG3R
King Arthur
11
1 / 1 / 1
6,002
600
4,628
7,550
4,728
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
JS399
Cernunnos
9
3 / 0 / 3
5,698
570
4,670
4,940
1,746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
6 / 0 / 3
6,281
628
7,035
7,353
2,581
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
1 / 2 / 1
5,026
503
4,601
7,620
3,493
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
21
4
Kills
13
13
Deaths
4
6
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
2
1
0
2
W
King Arthur
D1NG3R
King Arthur
1
1
1
1.5
L
Erlang Shen
Frozzik
Erlang Shen
1
2
0
0.5
L
Cthulhu
ICEMAN_html
Cthulhu
0
2
1
0.25
W
Cernunnos
JS399
Cernunnos
3
0
3
4.5
L
Scylla
dayvonhunt
Scylla
3
2
0
1.5
L
Cliodhna
lRammHammer
Cliodhna
0
4
2
0.25
W
6
0
3
7.5
L
Cupid
vX_Killin
Cupid
0
3
3
0.5
W
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,136
Damage
24,548
34,516
Taken
32,191
12,549
Mitigated
14,564
9,195
Healing
10,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
3,614
403
245
1,420
4,728
2,016
190
2,362
2,366
33,356
0
W
King Arthur
D1NG3R
King Arthur
4,628
940
0
2,022
7,550
4,728
0
0
7,550
0
40,732
L
Erlang Shen
Frozzik
Erlang Shen
3,510
1,902
0
3,678
7,957
3,912
0
0
7,957
0
34,555
L
Cthulhu
ICEMAN_html
Cthulhu
2,743
550
150
1,619
5,920
2,751
0
2,403
3,290
20,289
0
W
Cernunnos
JS399
Cernunnos
4,670
2,332
0
2,555
4,940
1,746
112
1,731
3,209
0
26,212
L
Scylla
dayvonhunt
Scylla
4,725
33
0
230
4,486
1,405
0
1,464
3,022
20,592
0
L
Cliodhna
lRammHammer
Cliodhna
2,088
634
0
1,996
9,628
2,809
0
1,990
7,586
0
20,600
W
7,035
2,941
0
1,000
7,353
2,581
0
878
6,475
0
36,422
L
Cupid
vX_Killin
Cupid
2,070
1,150
206
1,316
6,525
1,672
0
1,821
4,446
0
10,776
W
4,601
256
26
3,575
7,620
3,493
305
2,497
5,123
27,316
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,548
Gold Earned
28,403
184
Minions Killed
286
0
Camps Cleared
0
932,627
Distance Traveled
955,864
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
5,396
540
40
4
0
178,076
2
W
King Arthur
6,002
600
81
8
0
205,702
1
L
Erlang Shen
5,450
545
70
7
0
178,550
3
L
Cthulhu
4,691
469
24
2
0
191,693
1
W
Cernunnos
5,698
570
32
3
0
187,485
0
L
Scylla
4,775
478
28
3
0
194,506
2
L
Cliodhna
4,510
451
41
4
0
198,702
3
W
Da Ji
6,281
628
65
7
0
216,012
3
L
Cupid
4,122
412
21
2
0
169,176
1
W
Hades
5,026
503
68
7
0
168,589
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role