Player Matchup

Khepri
Khepri
BeeeGarber
Khepri
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 43L
1,618 Elo+
Party 2
Awilix
Awilix
Dragoboy_Doom
Awilix
Level 154
God Stats
5W - 4L
1,510 SR
Queue Stats
104W - 96L
1,454 Elo+
Solo
Lancelot
Lancelot
JiHeaDshoTG
Lancelot
Level 129
God Stats
3W - 2L
1,719 SR
Queue Stats
49W - 74L
1,418 Elo+
Solo
Zeus
Zeus
bbloxham22
Zeus
Level 25
God Stats
3W - 1L
1,604 SR
Queue Stats
33W - 23L
1,648 Elo+
Party 2
Scylla
Scylla
hirrezsuxcox
Scylla
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 20L
1,713 Elo+
Party 2
Team Averages
Level 88
1,567 SR
1,570 Elo+

VS

Team Averages
Level 83
1,624 SR
1,457 Elo+
Vamana
Vamana
CapKasino
Vamana
Level 157
God Stats
30W - 17L
1,837 SR
Queue Stats
258W - 240L
1,599 Elo+
Solo
Nu Wa
Nu Wa
Lillith3965
Nu Wa
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,306 Elo+
Party 1
Hera
Hera
Sweet Ratz
Hera
Level 113
God Stats
4W - 5L
1,526 SR
Queue Stats
238W - 267L
1,466 Elo+
Party 1
Apollo
Apollo
TheDevil3658
Apollo
Level 89
God Stats
6W - 9L
1,451 SR
Queue Stats
421W - 446L
1,468 Elo+
Party 1
Set
Set
lI-imShadow-Il
Set
Level 49
God Stats
2W - 1L
1,806 SR
Queue Stats
81W - 62L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
BeeeGarber
Khepri
18
1 / 1 / 19
12,107
757
8,216
14,879
22,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
2 / 1 / 10
11,133
696
6,461
16,096
9,273
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Lancelot
JiHeaDshoTG
Lancelot
20
6 / 3 / 4
12,478
780
16,794
16,953
11,650
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

20
12 / 1 / 8
13,017
814
35,158
10,325
5,595
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Scylla
20
9 / 0 / 12
12,768
798
27,773
9,324
5,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
CapKasino
Vamana
18
2 / 4 / 1
11,113
695
19,173
30,686
21,032
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
0 / 12 / 0
8,885
555
2,658
17,043
6,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
2 / 4 / 0
10,631
664
8,253
14,063
6,004
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Apollo
16
0 / 5 / 2
10,021
626
12,276
22,860
9,833
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
2 / 5 / 1
10,183
636
5,749
21,491
9,682
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
10
30
Kills
6
6
Deaths
30
53
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Khepri
BeeeGarber
Khepri
1
1
19
10.5
L
Vamana
CapKasino
Vamana
2
4
1
0.63
W
2
1
10
7
W
Lancelot
JiHeaDshoTG
Lancelot
6
3
4
2.67
L
0
12
0
0
L
2
4
0
0.5
L
Apollo
0
5
2
0.2
W
12
1
8
16
W
Scylla
9
0
12
15
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,402
Damage
48,109
67,577
Taken
106,143
54,804
Mitigated
53,348
13,533
Healing
14,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
BeeeGarber
Khepri
8,216
1,029
0
3,935
14,879
22,819
299
1,568
13,089
20,133
0
L
Vamana
CapKasino
Vamana
19,173
8,205
0
4,084
30,686
21,032
0
21,007
9,679
0
54,241
W
6,461
2,611
1,138
2,430
16,096
9,273
1,069
2,880
13,092
0
23,563
W
Lancelot
JiHeaDshoTG
Lancelot
16,794
2,853
0
2,572
16,953
11,650
2,118
1,784
15,017
0
59,205
L
2,658
417
0
0
17,043
6,797
0
13,802
3,241
10,436
0
L
8,253
1,975
0
1,162
14,063
6,004
114
9,947
4,116
31,774
0
L
Apollo
12,276
8,302
0
5,057
22,860
9,833
0
12,352
10,508
0
40,279
W
35,158
2,032
1,203
1,877
10,325
5,595
839
1,176
9,097
86,626
0
W
Scylla
27,773
2,104
0
378
9,324
5,467
1,723
2,835
6,371
75,307
0
L
5,749
2,091
284
3,878
21,491
9,682
365
14,039
7,452
0
14,103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,503
Gold Earned
50,833
343
Minions Killed
230
0
Camps Cleared
0
1,731,608
Distance Traveled
1,381,701
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
12,107
757
9
1
0
362,414
0
L
Vamana
11,113
695
85
5
0
331,187
4
W
Awilix
11,133
696
42
3
0
322,219
0
W
Lancelot
12,478
780
89
6
0
356,732
1
L
Nu Wa
8,885
555
8
1
0
196,505
0
L
Hera
10,631
664
53
3
0
255,814
6
L
Apollo
10,021
626
60
4
0
306,628
0
W
Zeus
13,017
814
93
6
0
329,492
2
W
Scylla
12,768
798
110
7
0
360,751
1
L
Set
10,183
636
24
2
0
291,567
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role