Player Matchup

Scylla
Scylla
Hunter4572
Scylla
Level 66
God Stats
2W - 3L
1,422 SR
Queue Stats
79W - 87L
1,302 Elo+
Solo
Rama
Rama
LordApolloJJPX
Rama
Level 83
God Stats
0W - 1L
1,233 SR
Queue Stats
129W - 130L
1,342 Elo+
Party 2
Yemoja
Yemoja
Niinij4h
Yemoja
Level 58
God Stats
47W - 51L
1,500 SR
Queue Stats
66W - 80L
1,084 Elo+
Solo
Thor
Thor
RustKiller22
Thor
Level 76
God Stats
0W - 3L
1,252 SR
Queue Stats
152W - 155L
1,324 Elo+
Party 2
Sun Wukong
Sun Wukong
zxooted-
Sun Wukong
Level 52
God Stats
0W - 4L
1,217 SR
Queue Stats
15W - 37L
1,175 Elo+
Solo
Team Averages
Level 67
1,325 SR
1,246 Elo+

VS

Team Averages
Level 63
1,551 SR
1,199 Elo+
Loki
Loki
Denbay
Loki
Level 45
God Stats
4W - 8L
1,340 SR
Queue Stats
17W - 20L
1,035 Elo+
Party 1
Persephone
Persephone
Freefire_1776
Persephone
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
97W - 110L
1,233 Elo+
Solo
Ymir
Ymir
KngsideCstl
Ymir
Level 68
God Stats
15W - 16L
1,482 SR
Queue Stats
96W - 85L
1,313 Elo+
Solo
Neith
Neith
Sleeper NwG
Neith
Level 96
God Stats
1W - 0L
1,805 SR
Queue Stats
19W - 19L
1,177 Elo+
Party 1
Mulan
Mulan
Zero6066
Mulan
Level 58
God Stats
8W - 7L
1,627 SR
Queue Stats
134W - 165L
1,238 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Hunter4572
Scylla
16
2 / 2 / 2
9,953
433
10,176
11,148
4,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
3 / 3 / 2
8,412
366
10,702
12,399
4,840
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Yemoja
Niinij4h
Yemoja
13
1 / 1 / 8
9,756
424
7,023
17,642
20,205
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

14
5 / 5 / 4
9,481
412
9,532
18,639
9,944
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sun Wukong
zxooted-
Sun Wukong
14
3 / 3 / 4
9,623
418
14,276
16,964
14,977
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Denbay
Loki
14
6 / 3 / 1
9,715
422
7,081
14,513
5,966
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Persephone
Freefire_1776
Persephone
14
0 / 2 / 2
9,886
430
8,272
12,762
4,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
1 / 4 / 4
8,930
388
9,089
21,815
20,487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

16
2 / 2 / 4
10,148
441
14,359
12,440
5,531
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mulan
Zero6066
Mulan
17
3 / 3 / 3
11,034
480
16,597
20,025
19,242
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
26
14
Kills
12
14
Deaths
14
20
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Loki
Denbay
Loki
6
3
1
2.17
W
Persephone
Freefire_1776
Persephone
0
2
2
0.5
L
Scylla
Hunter4572
Scylla
2
2
2
1.5
W
1
4
4
0.75
L
3
3
2
1.33
L
Yemoja
Niinij4h
Yemoja
1
1
8
5
L
5
5
4
1.4
W
2
2
4
2
W
Mulan
Zero6066
Mulan
3
3
3
1.5
L
Sun Wukong
zxooted-
Sun Wukong
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,709
Damage
55,398
76,792
Taken
81,555
54,640
Mitigated
56,183
20,580
Healing
19,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
Denbay
Loki
7,081
1,606
0
3,062
14,513
5,966
295
1,698
12,716
0
52,872
W
Persephone
Freefire_1776
Persephone
8,272
1,040
106
2,319
12,762
4,957
1,072
6,426
6,088
68,829
0
L
Scylla
Hunter4572
Scylla
10,176
120
0
2,750
11,148
4,674
24
1,938
9,166
63,229
0
W
9,089
1,223
0
2,622
21,815
20,487
390
4,583
16,982
51,667
0
L
10,702
7,999
0
669
12,399
4,840
1,112
2,173
9,906
0
35,445
L
Yemoja
Niinij4h
Yemoja
7,023
1,323
6,645
6,012
17,642
20,205
486
4,942
12,152
28,307
0
L
9,532
3,673
0
1,737
18,639
9,944
0
3,748
14,731
0
66,380
W
14,359
4,582
0
4,328
12,440
5,531
0
2,297
10,033
0
79,624
W
Mulan
Zero6066
Mulan
16,597
3,701
0
7,103
20,025
19,242
2,689
4,882
14,622
0
92,481
L
Sun Wukong
zxooted-
Sun Wukong
14,276
2,338
0
2,767
16,964
14,977
0
3,356
13,476
10,428
42,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,225
Gold Earned
49,713
358
Minions Killed
517
0
Camps Cleared
0
1,952,591
Distance Traveled
2,070,522
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,715
422
71
3
0
493,233
1
W
Persephone
9,886
430
117
5
0
389,444
2
L
Scylla
9,953
433
106
5
0
421,960
5
W
Ymir
8,930
388
60
3
0
381,202
3
L
Rama
8,412
366
54
2
0
314,134
0
L
Yemoja
9,756
424
29
1
0
368,513
5
L
Thor
9,481
412
88
4
0
387,225
0
W
Neith
10,148
441
120
5
0
402,185
0
W
Mulan
11,034
480
149
6
0
404,458
6
L
Sun Wukong
9,623
418
81
4
0
460,759
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role